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authorBrian Paul <[email protected]>2012-05-09 12:08:47 -0600
committerBrian Paul <[email protected]>2012-05-11 16:13:14 -0600
commit014306578be1f7aeb883e7b22eb255eda82fa011 (patch)
treeb16055b495f538c9ce686a6fe431007a82e3324c /src/mesa/main/drawpix.c
parentda35c2b38c1419690b6647fbc2f930cb04c6877f (diff)
mesa: implement DEBUG_ALWAYS_FLUSH debug option
This flag has been around for a while but it wasn't actually used anywhere. Now, setting this flag causes a glFlush() to be issued after each drawing call (including glBegin/End, glDrawElements, glDrawArrays, glDrawPixels, glCopyPixels and glBitmap).
Diffstat (limited to 'src/mesa/main/drawpix.c')
-rw-r--r--src/mesa/main/drawpix.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index c2f7db2e885..def55dddde1 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -180,6 +180,10 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
end:
_mesa_set_vp_override(ctx, GL_FALSE);
+
+ if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
+ _mesa_flush(ctx);
+ }
}
@@ -280,6 +284,10 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
end:
_mesa_set_vp_override(ctx, GL_FALSE);
+
+ if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
+ _mesa_flush(ctx);
+ }
}
@@ -354,6 +362,10 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
/* update raster position */
ctx->Current.RasterPos[0] += xmove;
ctx->Current.RasterPos[1] += ymove;
+
+ if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
+ _mesa_flush(ctx);
+ }
}