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authorEric Anholt <[email protected]>2013-06-20 09:39:11 -0700
committerEric Anholt <[email protected]>2013-06-25 19:19:20 -0700
commitbab755ad1b8cc5560c7d92e21b1fb1c3bebd43ae (patch)
tree1c5f9bc939cc4569a292dd18a7fc2c3681a8f174 /src/mesa/main/dd.h
parent61bfed2d0998065bdb20f3f67e1591f8d5005ba6 (diff)
mesa: Remove Driver.GetBufferSize and its callers.
Only the GDI driver set it to non-NULL any more, and that driver has a Viewport hook that should keep it limping along as well as it ever has. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index e2519780ab2..c1d9b2c9585 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -93,15 +93,6 @@ struct dd_function_table {
void (*UpdateState)( struct gl_context *ctx, GLbitfield new_state );
/**
- * Get the width and height of the named buffer/window.
- *
- * Mesa uses this to determine when the driver's window size has changed.
- * XXX OBSOLETE: this function will be removed in the future.
- */
- void (*GetBufferSize)( struct gl_framebuffer *buffer,
- GLuint *width, GLuint *height );
-
- /**
* Resize the given framebuffer to the given size.
* XXX OBSOLETE: this function will be removed in the future.
*/