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authorMarek Olšák <[email protected]>2015-09-27 21:28:22 +0200
committerMarek Olšák <[email protected]>2015-10-03 22:06:08 +0200
commit95e03033127f9b93b49301adbf5d4b6ddccfa931 (patch)
tree6ed2ef74a7b9b084052618a0869aeb5b82d05449 /src/mesa/main/dd.h
parent18123a732b8593bb7add03d1529ace464f46a7ac (diff)
mesa: remove Driver.DeleteShader
Nothing overrides it. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 88f37273e1e..a1cdfedd04f 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -785,7 +785,6 @@ struct dd_function_table {
/*@{*/
struct gl_shader *(*NewShader)(struct gl_context *ctx,
GLuint name, GLenum type);
- void (*DeleteShader)(struct gl_context *ctx, struct gl_shader *shader);
struct gl_shader_program *(*NewShaderProgram)(GLuint name);
void (*DeleteShaderProgram)(struct gl_context *ctx,
struct gl_shader_program *shProg);