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authorBrian <[email protected]>2007-08-18 16:10:25 +0100
committerBrian <[email protected]>2007-08-18 16:11:31 +0100
commit95e84a09ce3f35f59465be28026e83c1bc40ae8a (patch)
tree81ea88ecdb757f26c9d538547b19ca8263916a09 /src/mesa/main/context.c
parentdcfdb63b9fde8134562cb3a4e779a36e0abb4ae5 (diff)
remove dead code left over after fixing GL_READ/DRAW_BUFFER state issues
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 9ee7b4bec72..bb481093170 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1530,23 +1530,9 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
*/
if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
_mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
-#if 000
- /* fix up the fb fields - these will end up wrong otherwise
- if the DRIdrawable changes, and everything relies on them.
- This is a bit messy (same as needed in _mesa_BindFramebufferEXT) */
- int i;
- GLenum buffers[MAX_DRAW_BUFFERS];
- for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) {
- buffers[i] = newCtx->Color.DrawBuffer[i];
- }
- _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL);
-#endif
}
if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
_mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
-#if 00
- _mesa_readbuffer_update_fields(newCtx, newCtx->Pixel.ReadBuffer);
-#endif
}
/* XXX only set this flag if we're really changing the draw/read