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authorBrian Paul <[email protected]>2004-08-14 14:28:11 +0000
committerBrian Paul <[email protected]>2004-08-14 14:28:11 +0000
commit21841f0ae5ca9b55ee23ecaa3513e91b6752aa16 (patch)
treee1b1fabb444d50c23a8461ab3839761756e1fb9b /src/mesa/main/context.c
parentf226191d52b98eab83a1761f48c88688a4a27408 (diff)
fix some memory leaks (bug #1002030)
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c36
1 files changed, 22 insertions, 14 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 67f797f96ea..fd3174c0fa2 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -894,8 +894,10 @@ alloc_shared_state( GLcontext *ctx )
if (ss->DefaultFragmentProgram)
ctx->Driver.DeleteProgram(ctx, ss->DefaultFragmentProgram);
#endif
+#if FEATURE_ARB_vertex_buffer_object
if (ss->BufferObjects)
_mesa_DeleteHashTable(ss->BufferObjects);
+#endif
if (ss->Default1D)
(*ctx->Driver.DeleteTexture)(ctx, ss->Default1D);
@@ -941,6 +943,13 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
/* Free texture objects */
ASSERT(ctx->Driver.DeleteTexture);
+ /* the default textures */
+ (*ctx->Driver.DeleteTexture)(ctx, ss->Default1D);
+ (*ctx->Driver.DeleteTexture)(ctx, ss->Default2D);
+ (*ctx->Driver.DeleteTexture)(ctx, ss->Default3D);
+ (*ctx->Driver.DeleteTexture)(ctx, ss->DefaultCubeMap);
+ (*ctx->Driver.DeleteTexture)(ctx, ss->DefaultRect);
+ /* all other textures */
while (1) {
GLuint texName = _mesa_HashFirstEntry(ss->TexObjects);
if (texName) {
@@ -973,9 +982,16 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
}
_mesa_DeleteHashTable(ss->Programs);
#endif
+#if FEATURE_ARB_vertex_program
+ _mesa_delete_program(ctx, ss->DefaultVertexProgram);
+#endif
+#if FEATURE_ARB_fragment_program
+ _mesa_delete_program(ctx, ss->DefaultFragmentProgram);
+#endif
+#if FEATURE_ARB_vertex_buffer_object
_mesa_DeleteHashTable(ss->BufferObjects);
-
+#endif
_glthread_DESTROY_MUTEX(ss->Mutex);
FREE(ss);
@@ -1530,19 +1546,11 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_free_matrix_data( ctx );
_mesa_free_viewport_data( ctx );
_mesa_free_colortables_data( ctx );
-#if FEATURE_NV_vertex_program
- if (ctx->VertexProgram.Current) {
- ctx->VertexProgram.Current->Base.RefCount--;
- if (ctx->VertexProgram.Current->Base.RefCount <= 0)
- ctx->Driver.DeleteProgram(ctx, &(ctx->VertexProgram.Current->Base));
- }
-#endif
-#if FEATURE_NV_fragment_program
- if (ctx->FragmentProgram.Current) {
- ctx->FragmentProgram.Current->Base.RefCount--;
- if (ctx->FragmentProgram.Current->Base.RefCount <= 0)
- ctx->Driver.DeleteProgram(ctx, &(ctx->FragmentProgram.Current->Base));
- }
+ _mesa_free_program_data(ctx);
+ _mesa_free_occlude_data(ctx);
+
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj);
#endif
/* Shared context state (display lists, textures, etc) */