diff options
author | Kenneth Graunke <[email protected]> | 2014-02-01 19:14:38 -0800 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2014-02-03 00:52:58 -0800 |
commit | 0dfe50f1a6cc5e1f979ac65cca4ed9359d18869d (patch) | |
tree | 19a18b64de4bbfff6da38a854e8ef1b63d57ab2f /src/mesa/main/context.c | |
parent | 81144c049bc7c12e4edcdf28f91c3c024c6e8b2b (diff) |
mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.
When reading through the Mesa drawing code, it's not immediately obvious
to me that "ArrayObj" (gl_array_object) is the Vertex Array Object (VAO)
state. The comment above the structure explains this, but readers still
have to remember this and translate accordingly.
Out of context, "array object" is a fairly vague. Even in context,
"array" has a lot of meanings: glDrawArrays, vertex data stored in user
arrays, gl_client_arrays, gl_vertex_attrib_arrays, and so on.
Using the term "VAO" immediately associates these fields with the OpenGL
concept, clarifying the situation and aiding programmer sanity.
Completely generated by:
$ find . -type f -print0 | xargs -0 sed -i \
-e 's/ArrayObj;/VAO;/g' \
-e 's/->ArrayObj/->VAO/g' \
-e 's/Array\.ArrayObj/Array.VAO/g' \
-e 's/Array\.DefaultArrayObj/Array.DefaultVAO/g'
v2: Rerun command to resolve conflicts with Ian's meta patches.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index b818ab41a6b..b8c02d01dfa 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1188,8 +1188,8 @@ _mesa_free_context_data( struct gl_context *ctx ) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); - _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, NULL); - _mesa_reference_array_object(ctx, &ctx->Array.DefaultArrayObj, NULL); + _mesa_reference_array_object(ctx, &ctx->Array.VAO, NULL); + _mesa_reference_array_object(ctx, &ctx->Array.DefaultVAO, NULL); _mesa_free_attrib_data(ctx); _mesa_free_buffer_objects(ctx); |