diff options
author | Ian Romanick <[email protected]> | 2014-07-08 18:55:27 -0700 |
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committer | Ian Romanick <[email protected]> | 2014-09-30 13:34:42 -0700 |
commit | 04e1357d97ae2d99dfbf0b6e91feee54eecd6eb5 (patch) | |
tree | e2f8f0654a0256466daf7491894d004000753164 /src/mesa/main/context.c | |
parent | a99482482d74ba654d8ec15d0a09e5b3cb0160e9 (diff) |
glsl: Add context-level controls for whether temporaries have real names
No change Valgrind massif results for a trimmed apitrace of dota2.
v2: Minor rebase on _mesa_init_constants changes.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index b7e87284e30..0edd66d6f9e 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -645,6 +645,12 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api) consts->GLSLVersion = 120; _mesa_override_glsl_version(consts); +#ifdef DEBUG + consts->GenerateTemporaryNames = true; +#else + consts->GenerateTemporaryNames = false; +#endif + /* GL_ARB_framebuffer_object */ consts->MaxSamples = 0; |