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author | Francisco Jerez <[email protected]> | 2015-03-18 15:26:10 +0200 |
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committer | Francisco Jerez <[email protected]> | 2015-03-23 14:09:32 +0200 |
commit | 5bcca9f8dc34a13e34270d284bcf8a49b52bb58e (patch) | |
tree | 01e034056c465e6ddf04e9c5c0987d7a5560a758 /src/mesa/main/colormac.h | |
parent | 132cdcc468d0e40f422dd96303a61ee231be1a92 (diff) |
i965/vec4: Remove broken vector size deduction in setup_builtin_uniform_values().
This seemed to be trying to deduce the number of uniform vector
components from the parameter swizzle, but the algorithm would always
give 4 as result. Instead grab the correct number of components from
the GLSL type.
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/colormac.h')
0 files changed, 0 insertions, 0 deletions