diff options
author | Keith Whitwell <[email protected]> | 2010-10-17 19:03:42 -0700 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2010-10-17 19:09:42 -0700 |
commit | 0072acd447dc6be652e63752e50215c3105322c8 (patch) | |
tree | 847d1763b54772d336a04e606f8248291c3092b7 /src/mesa/main/arrayobj.c | |
parent | 543fb77ddece7e1806e8eaa0d65bb2a945ef9a75 (diff) | |
parent | ca2b2ac131933b4171b519813df1aaa3a81621cd (diff) |
Merge remote branch 'origin/master' into lp-setup-llvm
Conflicts:
src/gallium/drivers/llvmpipe/lp_setup_coef.c
src/gallium/drivers/llvmpipe/lp_setup_coef.h
src/gallium/drivers/llvmpipe/lp_setup_coef_intrin.c
src/gallium/drivers/llvmpipe/lp_setup_point.c
src/gallium/drivers/llvmpipe/lp_setup_tri.c
src/gallium/drivers/llvmpipe/lp_state_derived.c
src/gallium/drivers/llvmpipe/lp_state_fs.h
Diffstat (limited to 'src/mesa/main/arrayobj.c')
-rw-r--r-- | src/mesa/main/arrayobj.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 0069cd3dcfd..0d64b7de8dd 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -61,7 +61,7 @@ */ static INLINE struct gl_array_object * -lookup_arrayobj(GLcontext *ctx, GLuint id) +lookup_arrayobj(struct gl_context *ctx, GLuint id) { if (id == 0) return NULL; @@ -77,7 +77,7 @@ lookup_arrayobj(GLcontext *ctx, GLuint id) * This is done just prior to array object destruction. */ static void -unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj) +unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj) { GLuint i; @@ -109,7 +109,7 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj) * \c dd_function_table::NewArrayObject. */ struct gl_array_object * -_mesa_new_array_object( GLcontext *ctx, GLuint name ) +_mesa_new_array_object( struct gl_context *ctx, GLuint name ) { struct gl_array_object *obj = CALLOC_STRUCT(gl_array_object); if (obj) @@ -125,7 +125,7 @@ _mesa_new_array_object( GLcontext *ctx, GLuint name ) * \c dd_function_table::DeleteArrayObject. */ void -_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ) +_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj ) { (void) ctx; unbind_array_object_vbos(ctx, obj); @@ -138,7 +138,7 @@ _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ) * Set ptr to arrayObj w/ reference counting. */ void -_mesa_reference_array_object(GLcontext *ctx, +_mesa_reference_array_object(struct gl_context *ctx, struct gl_array_object **ptr, struct gl_array_object *arrayObj) { @@ -193,7 +193,7 @@ _mesa_reference_array_object(GLcontext *ctx, static void -init_array(GLcontext *ctx, +init_array(struct gl_context *ctx, struct gl_client_array *array, GLint size, GLint type) { array->Size = size; @@ -216,7 +216,7 @@ init_array(GLcontext *ctx, * Initialize a gl_array_object's arrays. */ void -_mesa_initialize_array_object( GLcontext *ctx, +_mesa_initialize_array_object( struct gl_context *ctx, struct gl_array_object *obj, GLuint name ) { @@ -253,7 +253,7 @@ _mesa_initialize_array_object( GLcontext *ctx, * Add the given array object to the array object pool. */ static void -save_array_object( GLcontext *ctx, struct gl_array_object *obj ) +save_array_object( struct gl_context *ctx, struct gl_array_object *obj ) { if (obj->Name > 0) { /* insert into hash table */ @@ -267,7 +267,7 @@ save_array_object( GLcontext *ctx, struct gl_array_object *obj ) * Do not deallocate the array object though. */ static void -remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) +remove_array_object( struct gl_context *ctx, struct gl_array_object *obj ) { if (obj->Name > 0) { /* remove from hash table */ @@ -327,7 +327,7 @@ update_min(GLuint min, struct gl_client_array *array) * Examine vertex arrays to update the gl_array_object::_MaxElement field. */ void -_mesa_update_array_object_max_element(GLcontext *ctx, +_mesa_update_array_object_max_element(struct gl_context *ctx, struct gl_array_object *arrayObj) { GLuint i, min = ~0; @@ -364,7 +364,7 @@ _mesa_update_array_object_max_element(GLcontext *ctx, * glGenVertexArrays(). */ static void -bind_vertex_array(GLcontext *ctx, GLuint id, GLboolean genRequired) +bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired) { struct gl_array_object * const oldObj = ctx->Array.ArrayObj; struct gl_array_object *newObj = NULL; @@ -495,7 +495,7 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) * \param vboOnly Will arrays have to reside in VBOs? */ static void -gen_vertex_arrays(GLcontext *ctx, GLsizei n, GLuint *arrays, GLboolean vboOnly) +gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays, GLboolean vboOnly) { GLuint first; GLint i; |