diff options
author | Keith Whitwell <[email protected]> | 2000-12-26 05:09:27 +0000 |
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committer | Keith Whitwell <[email protected]> | 2000-12-26 05:09:27 +0000 |
commit | cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 (patch) | |
tree | 45385bd755d8e3876c54b2b0113636f5ceb7976a /src/mesa/main/api_validate.c | |
parent | d1ff1f6798b003a820f5de9fad835ff352f31afe (diff) |
Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
Diffstat (limited to 'src/mesa/main/api_validate.c')
-rw-r--r-- | src/mesa/main/api_validate.c | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c new file mode 100644 index 00000000000..931d5c65200 --- /dev/null +++ b/src/mesa/main/api_validate.c @@ -0,0 +1,137 @@ + +/* $Id: api_validate.c,v 1.1 2000/12/26 05:09:27 keithw Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "context.h" +#include "mtypes.h" +#include "api_validate.h" + +GLboolean +_mesa_validate_DrawElements(GLcontext *ctx, + GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices) +{ + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + if (count <= 0) { + if (count < 0) + gl_error(ctx, GL_INVALID_VALUE, "glDrawElements(count)" ); + return GL_FALSE; + } + + if (mode < 0 || + mode > GL_POLYGON) { + gl_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" ); + return GL_FALSE; + } + + if (type != GL_UNSIGNED_INT && + type != GL_UNSIGNED_BYTE && + type != GL_UNSIGNED_SHORT) + { + gl_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); + return GL_FALSE; + } + + if (ctx->NewState) + gl_update_state( ctx ); + + if (!ctx->Array.Vertex.Enabled) + return GL_FALSE; + + return GL_TRUE; +} + + +GLboolean +_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices) +{ + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + if (count <= 0) { + if (count < 0) + gl_error(ctx, GL_INVALID_VALUE, "glDrawElements(count)" ); + return GL_FALSE; + } + + if (mode < 0 || mode > GL_POLYGON) { + gl_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" ); + return GL_FALSE; + } + + if (end < start) { + gl_error(ctx, GL_INVALID_VALUE, "glDrawRangeElements(end<start)"); + return GL_FALSE; + } + + if (type != GL_UNSIGNED_INT && + type != GL_UNSIGNED_BYTE && + type != GL_UNSIGNED_SHORT) + { + gl_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); + return GL_FALSE; + } + + if (ctx->NewState) + gl_update_state( ctx ); + + if (!ctx->Array.Vertex.Enabled) + return GL_FALSE; + + return GL_TRUE; +} + + + +GLboolean +_mesa_validate_DrawArrays(GLcontext *ctx, + GLenum mode, GLint start, GLsizei count) +{ + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + if (count<0) { + gl_error(ctx, GL_INVALID_VALUE, "glDrawArrays(count)" ); + return GL_FALSE; + } + + if (mode < 0 || mode > GL_POLYGON) { + gl_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" ); + return GL_FALSE; + } + + if (ctx->NewState) + gl_update_state( ctx ); + + if (!ctx->Array.Vertex.Enabled) + return GL_FALSE; + + return GL_TRUE; +} + |