diff options
author | Paul Berry <[email protected]> | 2013-03-20 10:15:52 -0700 |
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committer | Paul Berry <[email protected]> | 2013-03-24 10:55:28 -0700 |
commit | 0a0deb92d9e25067ac4b89cbbd8f8f8f3b4d05db (patch) | |
tree | 9796edd0acd7b2a9d7710efe35b5d556eb58da76 /src/mesa/libdricore | |
parent | bf9bfe838eba116cb63dac9a8998da475e1bd98b (diff) |
i965/fs: Rename vp_outputs_written to input_slots_valid.
With the introduction of geometry shaders, fragment inputs will no
longer come exclusively from the vertex shader; sometimes they come
from the geometry shader. So the name "vp_outputs_written" will
become a misnomer. This patch renames vp_outputs_written to
input_slots_valid, to reflect the true meaning of the bitfield from
the fragment shader's point of view: it indicates which of the
possible input slots contain valid data that was written by the
previous shader stage.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/libdricore')
0 files changed, 0 insertions, 0 deletions