diff options
author | Tommy Schultz Lassen <[email protected]> | 2007-07-11 17:37:12 +0000 |
---|---|---|
committer | Oliver McFadden <[email protected]> | 2007-07-11 17:37:45 +0000 |
commit | ee7fece05462e3cc00b4f24069748c1401fcacef (patch) | |
tree | 8c26c43cbb78cf5cac292a020aae90a71cc90f8b /src/mesa/drivers | |
parent | 4bd04c9851097ff4dfbfd73f6c62e1bc4143fc0d (diff) |
r300: Added support for Back Facing Color.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_emit.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_vertprog.c | 56 |
2 files changed, 28 insertions, 32 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 229439dfa87..732dbcbc9d9 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -299,13 +299,13 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) if (OutputsWritten & (1 << VERT_RESULT_COL1)) ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; -#if 0 if (OutputsWritten & (1 << VERT_RESULT_BFC0)) - ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT; + ret |= (7 << 2); if (OutputsWritten & (1 << VERT_RESULT_BFC1)) ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; +#if 0 if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ; #endif diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 16dddf6557d..d5cae478539 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -438,32 +438,42 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, assert(vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS)); /* Assign outputs */ - if (vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS)) - vp->outputs[VERT_RESULT_HPOS] = cur_reg++; + if (vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS)) { + vp->outputs[VERT_RESULT_HPOS] = cur_reg; + cur_reg = 1; + } - if (vp->key.OutputsWritten & (1 << VERT_RESULT_PSIZ)) - vp->outputs[VERT_RESULT_PSIZ] = cur_reg++; + if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) { + vp->outputs[VERT_RESULT_COL0] = 1; + cur_reg = 2; + } - if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) - vp->outputs[VERT_RESULT_COL0] = cur_reg++; + if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) { + vp->outputs[VERT_RESULT_COL1] = 2; + cur_reg = 3; + } - if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) - vp->outputs[VERT_RESULT_COL1] = cur_reg++; + if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) { + vp->outputs[VERT_RESULT_BFC0] = 3; + cur_reg = 5; + } + if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { + vp->outputs[VERT_RESULT_BFC1] = 4; + cur_reg = 5; + } #if 0 /* Not supported yet */ - if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) - vp->outputs[VERT_RESULT_BFC0] = cur_reg++; - - if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) - vp->outputs[VERT_RESULT_BFC1] = cur_reg++; - if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) vp->outputs[VERT_RESULT_FOGC] = cur_reg++; #endif + if (vp->key.OutputsWritten & (1 << VERT_RESULT_PSIZ)) + vp->outputs[VERT_RESULT_PSIZ] = cur_reg++; + for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) - if (vp->key.OutputsWritten & (1 << i)) + if (vp->key.OutputsWritten & (1 << i)) { vp->outputs[i] = cur_reg++; + } vp->translated = GL_TRUE; vp->native = GL_TRUE; @@ -1255,8 +1265,6 @@ void r300SelectVertexShader(r300ContextPtr r300) vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current; InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; - wanted_key.OutputsWritten |= 1 << VERT_RESULT_HPOS; - wpos_idx = -1; if (InputsRead & FRAG_BIT_WPOS) { for (i = 0; i < ctx->Const.MaxTextureUnits; i++) @@ -1271,20 +1279,8 @@ void r300SelectVertexShader(r300ContextPtr r300) InputsRead |= (FRAG_BIT_TEX0 << i); wpos_idx = i; } - - if (InputsRead & FRAG_BIT_COL0) - wanted_key.OutputsWritten |= 1 << VERT_RESULT_COL0; - - if ((InputsRead & FRAG_BIT_COL1) /*|| - (InputsRead & FRAG_BIT_FOGC) */ ) - wanted_key.OutputsWritten |= 1 << VERT_RESULT_COL1; - - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) - if (InputsRead & (FRAG_BIT_TEX0 << i)) - wanted_key.OutputsWritten |= - 1 << (VERT_RESULT_TEX0 + i); - wanted_key.InputsRead = vpc->mesa_program.Base.InputsRead; + wanted_key.OutputsWritten = vpc->mesa_program.Base.OutputsWritten; if (vpc->mesa_program.IsPositionInvariant) { /* we wan't position don't we ? */ wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS); |