diff options
author | Eric Anholt <[email protected]> | 2014-02-07 14:20:34 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2014-02-18 09:56:29 -0800 |
commit | af4f758a4422aaf80fc5c2eda306485961eaf1be (patch) | |
tree | e905c82b33b95c036875f0ea1162115da0b0e35d /src/mesa/drivers | |
parent | 4e4a537ad55f61a25ec16de4a1812847ed2b39e2 (diff) |
i965: Make the mt->target of multisample renderbuffers be 2D_MS.
Mostly mt->target == 2D_MS just results in a few checks that we don't try
to allocate multiple LODs and don't try to do slice copies with them. But
with the introduction of binding renderbuffers to textures, we need more
consistency.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index c9f5bb3c3d0..08b847506e0 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -813,8 +813,9 @@ intel_miptree_create_for_renderbuffer(struct brw_context *brw, struct intel_mipmap_tree *mt; uint32_t depth = 1; bool ok; + GLenum target = num_samples > 1 ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D; - mt = intel_miptree_create(brw, GL_TEXTURE_2D, format, 0, 0, + mt = intel_miptree_create(brw, target, format, 0, 0, width, height, depth, true, num_samples, INTEL_MIPTREE_TILING_ANY); if (!mt) @@ -1651,7 +1652,8 @@ intel_miptree_updownsample(struct brw_context *brw, static void assert_is_flat(struct intel_mipmap_tree *mt) { - assert(mt->target == GL_TEXTURE_2D); + assert(mt->target == GL_TEXTURE_2D || + mt->target == GL_TEXTURE_2D_MULTISAMPLE); assert(mt->first_level == 0); assert(mt->last_level == 0); } @@ -2363,7 +2365,7 @@ intel_miptree_map_multisample(struct brw_context *brw, assert(mt->num_samples > 1); /* Only flat, renderbuffer-like miptrees are supported. */ - if (mt->target != GL_TEXTURE_2D || + if (mt->target != GL_TEXTURE_2D_MULTISAMPLE || mt->first_level != 0 || mt->last_level != 0) { _mesa_problem(ctx, "attempt to map a multisample miptree for " |