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authorIan Romanick <[email protected]>2013-12-14 00:55:50 -0800
committerEric Anholt <[email protected]>2014-02-11 14:11:21 -0800
commit897f97566898b6ddde710c8c4e83ecf163c2c62f (patch)
tree85a0da72b5835157fcca9ecd9e9c7e8b624e43dc /src/mesa/drivers
parentd7ac102c7bc2833b3f47f73e83bda8c53f70d7ef (diff)
meta: Expand the vertex structure for the DrawPixels paths
Another step leading to some code sharing. Note that the new DrawPixels vertex structure is the same as the new vertex structure in BlitFramebuffer and the others. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/common/meta.c23
1 files changed, 13 insertions, 10 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index e9113e944c6..e56440f410f 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -2726,7 +2726,7 @@ _mesa_meta_DrawPixels(struct gl_context *ctx,
const struct gl_pixelstore_attrib unpackSave = ctx->Unpack;
const GLuint origStencilMask = ctx->Stencil.WriteMask[0];
struct vertex {
- GLfloat x, y, z, s, t;
+ GLfloat x, y, z, tex[4];
};
struct vertex verts[4];
GLenum texIntFormat;
@@ -2824,6 +2824,9 @@ _mesa_meta_DrawPixels(struct gl_context *ctx,
newTex = alloc_texture(tex, width, height, texIntFormat);
+ /* Silence valgrind warnings about reading uninitialized stack. */
+ memset(verts, 0, sizeof(verts));
+
/* vertex positions, texcoords (after texture allocation!) */
{
const GLfloat x0 = (GLfloat) x;
@@ -2835,23 +2838,23 @@ _mesa_meta_DrawPixels(struct gl_context *ctx,
verts[0].x = x0;
verts[0].y = y0;
verts[0].z = z;
- verts[0].s = 0.0F;
- verts[0].t = 0.0F;
+ verts[0].tex[0] = 0.0F;
+ verts[0].tex[1] = 0.0F;
verts[1].x = x1;
verts[1].y = y0;
verts[1].z = z;
- verts[1].s = tex->Sright;
- verts[1].t = 0.0F;
+ verts[1].tex[0] = tex->Sright;
+ verts[1].tex[1] = 0.0F;
verts[2].x = x1;
verts[2].y = y1;
verts[2].z = z;
- verts[2].s = tex->Sright;
- verts[2].t = tex->Ttop;
+ verts[2].tex[0] = tex->Sright;
+ verts[2].tex[1] = tex->Ttop;
verts[3].x = x0;
verts[3].y = y1;
verts[3].z = z;
- verts[3].s = 0.0F;
- verts[3].t = tex->Ttop;
+ verts[3].tex[0] = 0.0F;
+ verts[3].tex[1] = tex->Ttop;
}
if (drawpix->VAO == 0) {
@@ -2868,7 +2871,7 @@ _mesa_meta_DrawPixels(struct gl_context *ctx,
/* setup vertex arrays */
_mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
- _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(tex));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);