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authorSean D'Epagnier <[email protected]>2006-08-10 10:21:17 +0000
committerSean D'Epagnier <[email protected]>2006-08-10 10:21:17 +0000
commit7196cddb3a404292858101f9cd1a5061e422d2c1 (patch)
treeaa3f79e21b08d9f114c7b1984e6c86c114081cfe /src/mesa/drivers
parent54e15d65858c1d1eeea7291059766686cf2e1671 (diff)
Added initial multisampling support to glfbdev driver.
Fully implemented glutGameMode, and added vidresize stubs to make Added support for glutReshapeDisplay to change video mode but not lose current mesa context. implementation glut 5 complient. Fixed many minor bugs Updated docs
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/fbdev/glfbdev.c53
1 files changed, 24 insertions, 29 deletions
diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c
index 412c09955f8..21b6165bb14 100644
--- a/src/mesa/drivers/fbdev/glfbdev.c
+++ b/src/mesa/drivers/fbdev/glfbdev.c
@@ -281,7 +281,7 @@ glFBDevGetString( int str )
case GLFBDEV_VENDOR:
return "Mesa Project";
case GLFBDEV_VERSION:
- return "1.0.0";
+ return "1.0.1";
default:
return NULL;
}
@@ -372,6 +372,10 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo,
case GLFBDEV_LEVEL:
/* ignored for now */
break;
+ case GLFBDEV_MULTISAMPLE:
+ numSamples = attrib[1];
+ attrib++;
+ break;
default:
/* unexpected token */
_mesa_free(vis);
@@ -420,13 +424,6 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo,
}
else {
_mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n");
- /*
- printf("fixInfo->visual = 0x%x\n", fixInfo->visual);
- printf("varInfo->bits_per_pixel = %d\n", varInfo->bits_per_pixel);
- printf("varInfo->red.offset = %d\n", varInfo->red.offset);
- printf("varInfo->green.offset = %d\n", varInfo->green.offset);
- printf("varInfo->blue.offset = %d\n", varInfo->blue.offset);
- */
_mesa_free(vis);
return NULL;
}
@@ -586,7 +583,6 @@ new_glfbdev_renderbuffer(void *bufferStart, const GLFBDevVisualPtr visual)
return rb;
}
-
GLFBDevBufferPtr
glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
const struct fb_var_screeninfo *varInfo,
@@ -600,6 +596,11 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
ASSERT(frontBuffer);
ASSERT(size > 0);
+ /* this is to update the visual if there was a resize and the
+ buffer is created again */
+ visual->var = *varInfo;
+ visual->fix = *fixInfo;
+
if (visual->fix.visual != fixInfo->visual ||
visual->fix.type != fixInfo->type ||
visual->var.bits_per_pixel != varInfo->bits_per_pixel ||
@@ -624,7 +625,21 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
&frontrb->Base);
/* add back renderbuffer */
if (visual->glvisual.doubleBufferMode) {
+ int malloced = !backBuffer;
+ if (malloced) {
+ /* malloc a back buffer */
+ backBuffer = _mesa_malloc(size);
+ if (!backBuffer) {
+ _mesa_free_framebuffer_data(&buf->glframebuffer);
+ _mesa_free(buf);
+ return NULL;
+ }
+ }
+
backrb = new_glfbdev_renderbuffer(backBuffer, visual);
+ if(malloced)
+ backrb->mallocedBuffer = GL_TRUE;
+
_mesa_add_renderbuffer(&buf->glframebuffer, BUFFER_BACK_LEFT,
&backrb->Base);
}
@@ -637,32 +652,12 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
GL_FALSE, /* alpha */
GL_FALSE /* aux bufs */);
-
-
buf->fix = *fixInfo; /* struct assignment */
buf->var = *varInfo; /* struct assignment */
buf->visual = visual; /* ptr assignment */
buf->size = size;
buf->bytesPerPixel = visual->var.bits_per_pixel / 8;
- if (visual->glvisual.doubleBufferMode) {
- if (!backBuffer) {
- /* malloc a back buffer */
- backrb->Base.Data = _mesa_malloc(size);
- if (!backrb->Base.Data) {
- _mesa_free_framebuffer_data(&buf->glframebuffer);
- _mesa_free(buf);
- return NULL;
- }
- backrb->mallocedBuffer = GL_TRUE;
- }
- }
- /* this causes segfault:
- else {
- backrb->bottom = NULL;
- backrb->rowStride = 0;
- }*/
-
return buf;
}