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authorKenneth Graunke <[email protected]>2019-02-28 01:13:33 -0800
committerKenneth Graunke <[email protected]>2019-03-07 11:39:27 -0800
commit4787bc944a2d219dd04201eef699d9f999b479b8 (patch)
tree082f124a94a40b269150e8b2e5c42ef91f393d41 /src/mesa/drivers
parent575f8e8b60ab06e559a62ffe90913453352f32b4 (diff)
isl: Add a swizzle parameter to isl_buffer_fill_state()
This is necessary for legacy texture buffer object formats, where we'll need to use a swizzle to fake e.g. luminance. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index a0984791614..8175fbf0db4 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -647,6 +647,7 @@ brw_emit_buffer_surface_state(struct brw_context *brw,
reloc_flags),
.size_B = buffer_size,
.format = surface_format,
+ .swizzle = ISL_SWIZZLE_IDENTITY,
.stride_B = pitch,
.mocs = brw_get_bo_mocs(devinfo, bo));
}