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authorMaciej Cencora <[email protected]>2009-04-18 12:39:13 +0200
committerDave Airlie <[email protected]>2009-04-19 22:14:56 +1000
commit300661d12a1f0ab6c81b087a2ca8c4655abf7066 (patch)
tree6e05b28eeed9d3408237244e4cec5f74b68aebfb /src/mesa/drivers
parent155cc1647fb7ec488fb1d93ba68bc2523ffee381 (diff)
r300: more r300/r500 unification
reuse insert_WPOS_trailer function
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.c4
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.h7
-rw-r--r--src/mesa/drivers/dri/r300/r500_fragprog.c107
-rw-r--r--src/mesa/drivers/dri/r300/r500_fragprog.h5
4 files changed, 13 insertions, 110 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index a8b885a4c6d..13a1c300ddf 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -263,10 +263,8 @@ static void update_params(GLcontext *ctx, struct gl_fragment_program *fp)
* All other code pieces that reference that input will be rewritten
* to read from a newly allocated temporary.
*
- * \todo if/when r5xx supports the radeon_program architecture, this is a
- * likely candidate for code sharing.
*/
-static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
+void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
{
GLuint InputsRead = compiler->fp->Base.Base.InputsRead;
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h
index 5c2cb312af2..08f65843834 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.h
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.h
@@ -105,12 +105,9 @@
#endif
-extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp);
+extern void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler);
-/**
- * Used internally by the r300 fragment program code to store compile-time
- * only data.
- */
+extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp);
extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler);
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c
index 3b45eee5377..eb93648e2fb 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r500_fragprog.c
@@ -29,6 +29,7 @@
#include "radeon_nqssadce.h"
#include "radeon_program_alu.h"
+#include "r300_fragprog.h"
static void reset_srcreg(struct prog_src_register* reg)
@@ -197,110 +198,13 @@ static void update_params(GLcontext *ctx, struct gl_fragment_program *fp)
}
-/**
- * Transform the program to support fragment.position.
- *
- * Introduce a small fragment at the start of the program that will be
- * the only code that directly reads the FRAG_ATTRIB_WPOS input.
- * All other code pieces that reference that input will be rewritten
- * to read from a newly allocated temporary.
- *
- * \todo if/when r5xx supports the radeon_program architecture, this is a
- * likely candidate for code sharing.
- */
-static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
-{
- GLuint InputsRead = compiler->fp->Base.Base.InputsRead;
-
- if (!(InputsRead & FRAG_BIT_WPOS))
- return;
-
- static gl_state_index tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
- };
- struct prog_instruction *fpi;
- GLuint window_index;
- int i = 0;
- GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
-
- _mesa_insert_instructions(compiler->program, 0, 3);
- fpi = compiler->program->Instructions;
-
- /* perspective divide */
- fpi[i].Opcode = OPCODE_RCP;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_W;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
- i++;
-
- fpi[i].Opcode = OPCODE_MUL;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[1].Index = tempregi;
- fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
- i++;
-
- /* viewport transformation */
- window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
-
- fpi[i].Opcode = OPCODE_MAD;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[0].Index = tempregi;
- fpi[i].SrcReg[0].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[1].Index = window_index;
- fpi[i].SrcReg[1].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[2].Index = window_index;
- fpi[i].SrcReg[2].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
- i++;
-
- for (; i < compiler->program->NumInstructions; ++i) {
- int reg;
- for (reg = 0; reg < 3; reg++) {
- if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
- fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
- fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[reg].Index = tempregi;
- }
- }
- }
-}
-
-
static void nqssadce_init(struct nqssadce_state* s)
{
s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
}
-static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
+GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
{
GLuint relevant;
int i;
@@ -366,8 +270,7 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
* The only thing we *cannot* do in an ALU instruction is per-component
* negation. Therefore, we split the MOV into two instructions when necessary.
*/
-static void nqssadce_build_swizzle(struct nqssadce_state *s,
- struct prog_dst_register dst, struct prog_src_register src)
+void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src)
{
struct prog_instruction *inst;
GLuint negatebase[2] = { 0, 0 };
@@ -478,8 +381,8 @@ void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp)
struct radeon_nqssadce_descr nqssadce = {
.Init = &nqssadce_init,
- .IsNativeSwizzle = &is_native_swizzle,
- .BuildSwizzle = &nqssadce_build_swizzle,
+ .IsNativeSwizzle = &r500FPIsNativeSwizzle,
+ .BuildSwizzle = &r500FPBuildSwizzle,
.RewriteDepthOut = GL_TRUE
};
radeonNqssaDce(ctx, compiler.program, &nqssadce);
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h
index 5bda0d1d0da..2e14098f5db 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.h
+++ b/src/mesa/drivers/dri/r300/r500_fragprog.h
@@ -44,10 +44,15 @@
#include "r300_context.h"
#include "r300_state.h"
#include "radeon_program.h"
+#include "radeon_nqssadce.h"
extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp);
extern GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler);
extern void r500FragmentProgramDump(union rX00_fragment_program_code *c);
+
+extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg);
+
+extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src);
#endif