diff options
author | Brian Paul <[email protected]> | 2001-04-27 21:18:25 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-04-27 21:18:25 +0000 |
commit | 1832f1cc86758fdcbd122edd5bf9e7a29ccade20 (patch) | |
tree | a47ba28e0838612d3b3bf09333a5ef578734c9c7 /src/mesa/drivers | |
parent | 75978bd85ea86b4e0a4153d623eaf1d40976f49b (diff) |
changed xmesa_visual and xmesa_buffer structs to directly include GLvisual and GLframebuffer structs instead of pointers
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/x11/fakeglx.c | 50 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xm_api.c | 122 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xm_dd.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xm_line.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xmesaP.h | 10 |
5 files changed, 88 insertions, 102 deletions
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index 828896c6baa..abbd528fb0b 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -1,4 +1,4 @@ -/* $Id: fakeglx.c,v 1.48 2001/03/23 21:37:05 brianp Exp $ */ +/* $Id: fakeglx.c,v 1.49 2001/04/27 21:18:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -269,16 +269,16 @@ save_glx_visual( Display *dpy, XVisualInfo *vinfo, if (v->display == dpy && v->level == level && v->ximage_flag == ximageFlag - && v->gl_visual->rgbMode == rgbFlag - && v->gl_visual->doubleBufferMode == dbFlag - && v->gl_visual->stereoMode == stereoFlag - && (v->gl_visual->alphaBits > 0) == alphaFlag - && (v->gl_visual->depthBits >= depth_size || depth_size == 0) - && (v->gl_visual->stencilBits >= stencil_size || stencil_size == 0) - && (v->gl_visual->accumRedBits >= accumRedSize || accumRedSize == 0) - && (v->gl_visual->accumGreenBits >= accumGreenSize || accumGreenSize == 0) - && (v->gl_visual->accumBlueBits >= accumBlueSize || accumBlueSize == 0) - && (v->gl_visual->accumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) { + && v->mesa_visual.rgbMode == rgbFlag + && v->mesa_visual.doubleBufferMode == dbFlag + && v->mesa_visual.stereoMode == stereoFlag + && (v->mesa_visual.alphaBits > 0) == alphaFlag + && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) + && (v->mesa_visual.stencilBits >= stencil_size || stencil_size == 0) + && (v->mesa_visual.accumRedBits >= accumRedSize || accumRedSize == 0) + && (v->mesa_visual.accumGreenBits >= accumGreenSize || accumGreenSize == 0) + && (v->mesa_visual.accumBlueBits >= accumBlueSize || accumBlueSize == 0) + && (v->mesa_visual.accumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) { /* now either compare XVisualInfo pointers or visual IDs */ if ((!comparePointers && v->visinfo->visualid == vinfo->visualid) || (comparePointers && v->vishandle == vinfo)) { @@ -1418,7 +1418,7 @@ Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo, *value = glxvis->level; return 0; case GLX_RGBA: - if (glxvis->gl_visual->rgbMode) { + if (glxvis->mesa_visual.rgbMode) { *value = True; } else { @@ -1426,43 +1426,43 @@ Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo, } return 0; case GLX_DOUBLEBUFFER: - *value = (int) glxvis->gl_visual->doubleBufferMode; + *value = (int) glxvis->mesa_visual.doubleBufferMode; return 0; case GLX_STEREO: - *value = (int) glxvis->gl_visual->stereoMode; + *value = (int) glxvis->mesa_visual.stereoMode; return 0; case GLX_AUX_BUFFERS: *value = (int) False; return 0; case GLX_RED_SIZE: - *value = glxvis->gl_visual->redBits; + *value = glxvis->mesa_visual.redBits; return 0; case GLX_GREEN_SIZE: - *value = glxvis->gl_visual->greenBits; + *value = glxvis->mesa_visual.greenBits; return 0; case GLX_BLUE_SIZE: - *value = glxvis->gl_visual->blueBits; + *value = glxvis->mesa_visual.blueBits; return 0; case GLX_ALPHA_SIZE: - *value = glxvis->gl_visual->alphaBits; + *value = glxvis->mesa_visual.alphaBits; return 0; case GLX_DEPTH_SIZE: - *value = glxvis->gl_visual->depthBits; + *value = glxvis->mesa_visual.depthBits; return 0; case GLX_STENCIL_SIZE: - *value = glxvis->gl_visual->stencilBits; + *value = glxvis->mesa_visual.stencilBits; return 0; case GLX_ACCUM_RED_SIZE: - *value = glxvis->gl_visual->accumRedBits; + *value = glxvis->mesa_visual.accumRedBits; return 0; case GLX_ACCUM_GREEN_SIZE: - *value = glxvis->gl_visual->accumGreenBits; + *value = glxvis->mesa_visual.accumGreenBits; return 0; case GLX_ACCUM_BLUE_SIZE: - *value = glxvis->gl_visual->accumBlueBits; + *value = glxvis->mesa_visual.accumBlueBits; return 0; case GLX_ACCUM_ALPHA_SIZE: - *value = glxvis->gl_visual->accumAlphaBits; + *value = glxvis->mesa_visual.accumAlphaBits; return 0; /* @@ -1485,7 +1485,7 @@ Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo, } else if (glxvis->level>0) { /* overlay */ - if (glxvis->gl_visual->rgbMode) { + if (glxvis->mesa_visual.rgbMode) { *value = GLX_TRANSPARENT_RGB_EXT; } else { diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index b115c92295f..5bb7b05f86a 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1,4 +1,4 @@ -/* $Id: xm_api.c,v 1.20 2001/04/10 15:25:45 brianp Exp $ */ +/* $Id: xm_api.c,v 1.21 2001/04/27 21:18:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -425,7 +425,10 @@ static void free_xmesa_buffer(int client, XMesaBuffer buffer) #endif } } + + _mesa_free_framebuffer_data(&buffer->mesa_buffer); FREE(buffer); + return; } /* continue search */ @@ -823,8 +826,8 @@ static GLboolean setup_grayscale( int client, XMesaVisual v, prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); if (prevBuffer && - (buffer->xm_visual->gl_visual->rgbMode == - prevBuffer->xm_visual->gl_visual->rgbMode)) { + (buffer->xm_visual->mesa_visual.rgbMode == + prevBuffer->xm_visual->mesa_visual.rgbMode)) { /* Copy colormap stuff from previous XMesaBuffer which uses same * X colormap. Do this to avoid time spent in noFaultXAllocColor. */ @@ -911,8 +914,8 @@ static GLboolean setup_dithered_color( int client, XMesaVisual v, prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); if (prevBuffer && - (buffer->xm_visual->gl_visual->rgbMode == - prevBuffer->xm_visual->gl_visual->rgbMode)) { + (buffer->xm_visual->mesa_visual.rgbMode == + prevBuffer->xm_visual->mesa_visual.rgbMode)) { /* Copy colormap stuff from previous, matching XMesaBuffer. * Do this to avoid time spent in noFaultXAllocColor. */ @@ -1275,10 +1278,8 @@ static GLboolean initialize_visual_and_buffer( int client, b->frontbuffer = window; - assert( v->gl_visual ); - /* Setup for single/double buffering */ - if (v->gl_visual->doubleBufferMode) { + if (v->mesa_visual.doubleBufferMode) { /* Double buffered */ #ifndef XFree86Server b->shm = check_for_xshm( v->display ); @@ -1569,23 +1570,16 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, if (alpha_flag && alpha_bits == 0) alpha_bits = 8; - v->gl_visual = _mesa_create_visual( rgb_flag, db_flag, stereo_flag, - red_bits, green_bits, - blue_bits, alpha_bits, - v->index_bits, - depth_size, - stencil_size, - accum_red_size, accum_green_size, - accum_blue_size, accum_alpha_size, - 0 ); - if (!v->gl_visual) { -#ifndef XFree86Server - FREE(v->visinfo); -#endif - FREE(v); - return NULL; - } - + _mesa_initialize_visual( &v->mesa_visual, + rgb_flag, db_flag, stereo_flag, + red_bits, green_bits, + blue_bits, alpha_bits, + v->index_bits, + depth_size, + stencil_size, + accum_red_size, accum_green_size, + accum_blue_size, accum_alpha_size, + 0 ); return v; } @@ -1598,7 +1592,6 @@ void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) void XMesaDestroyVisual( XMesaVisual v ) { - _mesa_destroy_visual( v->gl_visual ); #ifndef XFree86Server FREE(v->visinfo); #endif @@ -1632,7 +1625,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) return NULL; } - ctx = c->gl_ctx = _mesa_create_context( v->gl_visual, + ctx = c->gl_ctx = _mesa_create_context( &v->mesa_visual, share_list ? share_list->gl_ctx : (GLcontext *) NULL, (void *) c, direct ); if (!c->gl_ctx) { @@ -1797,7 +1790,7 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, #endif /* determine back buffer implementation */ - if (v->gl_visual->doubleBufferMode) { + if (v->mesa_visual.doubleBufferMode) { if (v->ximage_flag) { b->db_state = BACK_XIMAGE; } @@ -1809,19 +1802,15 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, b->db_state = 0; } - b->gl_buffer = _mesa_create_framebuffer( v->gl_visual, - v->gl_visual->depthBits > 0, - v->gl_visual->stencilBits > 0, - v->gl_visual->accumRedBits > 0, - v->gl_visual->alphaBits > 0 ); - if (!b->gl_buffer) { - free_xmesa_buffer(client, b); - return NULL; - } + _mesa_initialize_framebuffer(&b->mesa_buffer, + &v->mesa_visual, + v->mesa_visual.depthBits > 0, + v->mesa_visual.stencilBits > 0, + v->mesa_visual.accumRedBits > 0, + v->mesa_visual.alphaBits > 0 ); - if (!initialize_visual_and_buffer( client, v, b, v->gl_visual->rgbMode, + if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, (XMesaDrawable)w, b->cmap )) { - _mesa_destroy_framebuffer( b->gl_buffer ); free_xmesa_buffer(client, b); return NULL; } @@ -1833,22 +1822,22 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, int attribs[100]; int numAttribs = 0; int hw; - if (v->gl_visual->depthBits > 0) { + if (v->mesa_visual.depthBits > 0) { attribs[numAttribs++] = FXMESA_DEPTH_SIZE; attribs[numAttribs++] = 1; } - if (v->gl_visual->doubleBufferMode) { + if (v->mesa_visual.doubleBufferMode) { attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; } - if (v->gl_visual->accumRedBits > 0) { + if (v->mesa_visual.accumRedBits > 0) { attribs[numAttribs++] = FXMESA_ACCUM_SIZE; - attribs[numAttribs++] = v->gl_visual->accumRedBits; + attribs[numAttribs++] = v->mesa_visual.accumRedBits; } - if (v->gl_visual->stencilBits > 0) { + if (v->mesa_visual.stencilBits > 0) { attribs[numAttribs++] = FXMESA_STENCIL_SIZE; - attribs[numAttribs++] = v->gl_visual->stencilBits; + attribs[numAttribs++] = v->mesa_visual.stencilBits; } - if (v->gl_visual->alphaBits > 0) { + if (v->mesa_visual.alphaBits > 0) { attribs[numAttribs++] = FXMESA_ALPHA_SIZE; attribs[numAttribs++] = 1; } @@ -1939,7 +1928,7 @@ XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, b->cmap = cmap; /* determine back buffer implementation */ - if (v->gl_visual->doubleBufferMode) { + if (v->mesa_visual.doubleBufferMode) { if (v->ximage_flag) { b->db_state = BACK_XIMAGE; } @@ -1951,21 +1940,17 @@ XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, b->db_state = 0; } - b->gl_buffer = _mesa_create_framebuffer( v->gl_visual, - v->gl_visual->depthBits > 0, - v->gl_visual->stencilBits > 0, - v->gl_visual->accumRedBits + - v->gl_visual->accumGreenBits + - v->gl_visual->accumBlueBits > 0, - v->gl_visual->alphaBits > 0 ); - if (!b->gl_buffer) { - free_xmesa_buffer(client, b); - return NULL; - } + _mesa_initialize_framebuffer(&b->mesa_buffer, + &v->mesa_visual, + v->mesa_visual.depthBits > 0, + v->mesa_visual.stencilBits > 0, + v->mesa_visual.accumRedBits + + v->mesa_visual.accumGreenBits + + v->mesa_visual.accumBlueBits > 0, + v->mesa_visual.alphaBits > 0 ); - if (!initialize_visual_and_buffer(client, v, b, v->gl_visual->rgbMode, + if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, (XMesaDrawable)p, cmap)) { - _mesa_destroy_framebuffer( b->gl_buffer ); free_xmesa_buffer(client, b); return NULL; } @@ -2022,7 +2007,6 @@ void XMesaDestroyBuffer( XMesaBuffer b ) if (b->xm_context) b->xm_context->xm_buffer = NULL; - _mesa_destroy_framebuffer( b->gl_buffer ); free_xmesa_buffer(client, b); } @@ -2082,7 +2066,9 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, c->xm_read_buffer = readBuffer; c->use_read_buffer = (drawBuffer != readBuffer); - _mesa_make_current2(c->gl_ctx, drawBuffer->gl_buffer, readBuffer->gl_buffer); + _mesa_make_current2(c->gl_ctx, + &drawBuffer->mesa_buffer, + &readBuffer->mesa_buffer); if (c->gl_ctx->Viewport.Width == 0) { /* initialize viewport to window size */ @@ -2091,7 +2077,7 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, c->gl_ctx->Scissor.Height = drawBuffer->height; } - if (c->xm_visual->gl_visual->rgbMode) { + if (c->xm_visual->mesa_visual.rgbMode) { /* * Must recompute and set these pixel values because colormap * can be different for different windows. @@ -2170,7 +2156,7 @@ GLboolean XMesaForceCurrent(XMesaContext c) { if (c) { if (c->gl_ctx != _mesa_get_current_context()) { - _mesa_make_current(c->gl_ctx, c->xm_buffer->gl_buffer); + _mesa_make_current(c->gl_ctx, &c->xm_buffer->mesa_buffer); } } else { @@ -2493,7 +2479,7 @@ GLboolean XMesaGetBackBuffer( XMesaBuffer b, GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, GLint *bytesPerValue, void **buffer ) { - if ((!b->gl_buffer) || (!b->gl_buffer->DepthBuffer)) { + if (!b->mesa_buffer.DepthBuffer) { *width = 0; *height = 0; *bytesPerValue = 0; @@ -2501,10 +2487,10 @@ GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, return GL_FALSE; } else { - *width = b->gl_buffer->Width; - *height = b->gl_buffer->Height; + *width = b->mesa_buffer.Width; + *height = b->mesa_buffer.Height; *bytesPerValue = sizeof(GLdepth); - *buffer = b->gl_buffer->DepthBuffer; + *buffer = b->mesa_buffer.DepthBuffer; return GL_TRUE; } } diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index e2c9e80e94a..548ebb0c543 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -1,4 +1,4 @@ -/* $Id: xm_dd.c,v 1.22 2001/04/04 21:54:21 brianp Exp $ */ +/* $Id: xm_dd.c,v 1.23 2001/04/27 21:18:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -751,7 +751,7 @@ clear_buffers( GLcontext *ctx, GLbitfield mask, const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; if ((mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) && - xmesa->xm_buffer->gl_buffer->UseSoftwareAlphaBuffers && + xmesa->xm_buffer->mesa_buffer.UseSoftwareAlphaBuffers && ctx->Color.ColorMask[ACOMP]) { _mesa_clear_alpha_buffers(ctx); } diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c index b997f63fdf7..80fa987051d 100644 --- a/src/mesa/drivers/x11/xm_line.c +++ b/src/mesa/drivers/x11/xm_line.c @@ -1,4 +1,4 @@ -/* $Id: xm_line.c,v 1.16 2001/01/23 23:39:37 brianp Exp $ */ +/* $Id: xm_line.c,v 1.17 2001/04/27 21:18:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -64,7 +64,7 @@ static void draw_points_ANY_pixmap( GLcontext *ctx, const SWvertex *vert ) XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; - if (xmesa->xm_visual->gl_visual->RGBAflag) { + if (xmesa->xm_visual->mesa_visual.RGBAflag) { register int x, y; const GLubyte *color = vert->color; unsigned long pixel = xmesa_color_to_pixel( xmesa, diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index 34d07c9e820..aa014d1eab7 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -1,4 +1,4 @@ -/* $Id: xmesaP.h,v 1.20 2001/03/19 02:25:36 keithw Exp $ */ +/* $Id: xmesaP.h,v 1.21 2001/04/27 21:18:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -75,10 +75,10 @@ typedef void (*clear_func)( GLcontext *ctx, /* - * "Derived" from gl_visual. Basically corresponds to an XVisualInfo. + * "Derived" from GLvisual. Basically corresponds to an XVisualInfo. */ struct xmesa_visual { - GLvisual *gl_visual; /* Device independent visual parameters */ + GLvisual mesa_visual; /* Device independent visual parameters */ XMesaDisplay *display; /* The X11 display */ #ifdef XFree86Server GLint screen_depth; /* The depth of the screen */ @@ -156,11 +156,11 @@ struct xmesa_context { /* - * "Derived" from gl_buffer. Basically corresponds to a GLXDrawable. + * "Derived" from GLframebuffer. Basically corresponds to a GLXDrawable. */ struct xmesa_buffer { + GLframebuffer mesa_buffer; /* depth, stencil, accum, etc buffers */ GLboolean wasCurrent; /* was ever the current buffer? */ - GLframebuffer *gl_buffer; /* depth, stencil, accum, etc buffers */ XMesaVisual xm_visual; /* the X/Mesa visual */ XMesaContext xm_context; /* the context associated with this buffer */ |