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authorBen Crossman <[email protected]>2005-04-15 17:17:47 +0000
committerBen Crossman <[email protected]>2005-04-15 17:17:47 +0000
commit509710cfd7c45a21bf03c3746d78c0f155b8418b (patch)
tree618864f593ea22be9fad277507a440aa7bbf4e9e /src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c
parentefb41b07ff213735e8ea08f38a7799f9d80459fc (diff)
more gldirect compile fixes. Getting near the linking stage now. No build file yet.
Diffstat (limited to 'src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c')
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c
index 80395130805..0f8fe33eb15 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c
@@ -256,7 +256,7 @@ HRESULT _gldCreatePrimitiveBuffer(
// If CVA (Compiled Vertex Array) is used by an OpenGL app, then we
// will need enough vertices to cater for Mesa::Const.MaxArrayLockSize.
// We'll use IMM_SIZE if it's larger (which it should not be).
- dwMaxVertices = (IMM_SIZE < MAX_ARRAY_LOCK_SIZE) ? MAX_ARRAY_LOCK_SIZE : IMM_SIZE;
+ dwMaxVertices = MAX_ARRAY_LOCK_SIZE;
// Max vertex buffer size limited in DX7. (DaveM)
if (dwMaxVertices*9 > D3DMAXNUMVERTICES)