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authorBrian Paul <[email protected]>2003-10-02 17:36:43 +0000
committerBrian Paul <[email protected]>2003-10-02 17:36:43 +0000
commita75246f8f5fa951d62b6b40db5bf47517b50d459 (patch)
treed41798ebe7819f53f4ef69cf8cd752e367eb84e1 /src/mesa/drivers/glide/fxsetup.c
parentd6643331ab1a2215338be19177296d255170c798 (diff)
updates from Daniel Borca
Diffstat (limited to 'src/mesa/drivers/glide/fxsetup.c')
-rw-r--r--src/mesa/drivers/glide/fxsetup.c443
1 files changed, 251 insertions, 192 deletions
diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c
index 523bf2b3fdd..9ebc603ae7a 100644
--- a/src/mesa/drivers/glide/fxsetup.c
+++ b/src/mesa/drivers/glide/fxsetup.c
@@ -1,4 +1,4 @@
-/* $Id: fxsetup.c,v 1.39 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxsetup.c,v 1.40 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -52,18 +52,17 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj)
tfxTexInfo *ti = fxTMGetTexInfo(tObj);
GLint minl, maxl;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxTexValidate(...) Start\n");
- }
-
if (ti->validated) {
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr,
- "fxmesa: fxTexValidate(...) End (validated=GL_TRUE)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: validated=GL_TRUE\n", __FUNCTION__);
}
return;
}
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
+ }
+
ti->tObj = tObj;
minl = ti->minLevel = tObj->BaseLevel;
maxl = ti->maxLevel = MIN2(tObj->MaxLevel, tObj->Image[0]->MaxLog2);
@@ -71,38 +70,48 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj)
fxTexGetInfo(tObj->Image[minl]->Width, tObj->Image[minl]->Height,
&(FX_largeLodLog2(ti->info)), &(FX_aspectRatioLog2(ti->info)),
&(ti->sScale), &(ti->tScale),
- &(ti->int_sScale), &(ti->int_tScale), NULL, NULL);
+ NULL, NULL);
if ((tObj->MinFilter != GL_NEAREST) && (tObj->MinFilter != GL_LINEAR))
fxTexGetInfo(tObj->Image[maxl]->Width, tObj->Image[maxl]->Height,
&(FX_smallLodLog2(ti->info)), NULL,
- NULL, NULL, NULL, NULL, NULL, NULL);
+ NULL, NULL, NULL, NULL);
else
FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info);
+/*jejeje*/
+ti->baseLevelInternalFormat = tObj->Image[minl]->Format;
+#if 0
fxTexGetFormat(ctx, tObj->Image[minl]->TexFormat->BaseFormat, &(ti->info.format),
&(ti->baseLevelInternalFormat)); /* [koolsmoky] */
+#endif
switch (tObj->WrapS) {
+ case GL_MIRRORED_REPEAT:
+ ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT;
+ break;
case GL_CLAMP_TO_EDGE:
/* What's this really mean compared to GL_CLAMP? */
case GL_CLAMP:
- ti->sClamp = 1;
+ ti->sClamp = GR_TEXTURECLAMP_CLAMP;
break;
case GL_REPEAT:
- ti->sClamp = 0;
+ ti->sClamp = GR_TEXTURECLAMP_WRAP;
break;
default:
; /* silence compiler warning */
}
switch (tObj->WrapT) {
+ case GL_MIRRORED_REPEAT:
+ ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT;
+ break;
case GL_CLAMP_TO_EDGE:
/* What's this really mean compared to GL_CLAMP? */
case GL_CLAMP:
- ti->tClamp = 1;
+ ti->tClamp = GR_TEXTURECLAMP_CLAMP;
break;
case GL_REPEAT:
- ti->tClamp = 0;
+ ti->tClamp = GR_TEXTURECLAMP_WRAP;
break;
default:
; /* silence compiler warning */
@@ -111,10 +120,6 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj)
ti->validated = GL_TRUE;
ti->info.data = NULL;
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxTexValidate(...) End\n");
- }
}
static void
@@ -274,8 +279,8 @@ fxGetTexSetConfiguration(GLcontext * ctx,
unitsmode |= (ifmt | envmode);
- if (MESA_VERBOSE & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
- fxPrintUnitsMode("unitsmode", unitsmode);
+ if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
+ fxPrintUnitsMode(__FUNCTION__, unitsmode);
return unitsmode;
}
@@ -292,6 +297,10 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
tfxTexInfo *ti = fxTMGetTexInfo(tObj);
int tmu;
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
+ }
+
/* Make sure we're not loaded incorrectly */
if (ti->isInTM) {
if (ti->LODblend) {
@@ -309,7 +318,10 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
if (ti->LODblend)
fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU_SPLIT);
else {
- if (fxMesa->haveTwoTMUs) {
+ /* XXX putting textures into the second memory bank when the
+ * first bank is full is not working at this time.
+ */
+ if (/*[dBorca]: fixme*/0 && fxMesa->haveTwoTMUs) {
if (fxMesa->freeTexMem[FX_TMU0] >
grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH,
&(ti->info))) {
@@ -327,8 +339,8 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
if (ti->LODblend && ti->whichTMU == FX_TMU_SPLIT) {
if ((ti->info.format == GR_TEXFMT_P_8)
&& (!fxMesa->haveGlobalPaletteTexture)) {
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: uploading texture palette\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading texture palette\n", __FUNCTION__);
}
grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti->palette));
}
@@ -353,8 +365,8 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
if ((ti->info.format == GR_TEXFMT_P_8)
&& (!fxMesa->haveGlobalPaletteTexture)) {
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: uploading texture palette\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading texture palette\n", __FUNCTION__);
}
grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti->palette));
}
@@ -363,8 +375,9 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
* we get to this point, I think it means we are thrashing the
* texture memory, so perhaps it's not a good idea.
*/
- if (ti->LODblend && (MESA_VERBOSE & VERBOSE_DRIVER))
- fprintf(stderr, "fxmesa: not blending texture - only on one tmu\n");
+ if (ti->LODblend && (TDFX_DEBUG & VERBOSE_DRIVER)) {
+ fprintf(stderr, "%s: not blending texture - only one tmu\n", __FUNCTION__);
+ }
grTexClampMode(tmu, ti->sClamp, ti->tClamp);
grTexFilterMode(tmu, ti->minFilt, ti->maxFilt);
@@ -377,8 +390,8 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
static void
fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
{
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSelectSingleTMUSrc(%d,%d)\n", tmu, LODblend);
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%d, %d)\n", __FUNCTION__, tmu, LODblend);
}
if (LODblend) {
@@ -436,7 +449,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
static void
fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrCombineLocal_t localc, locala;
GLuint unitsmode;
GLint ifmt;
@@ -444,8 +457,8 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
struct gl_texture_object *tObj = ctx->Texture.Unit[textureset].Current2D;
int tmu;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTextureSingleTMU(...) Start\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
ti = fxTMGetTexInfo(tObj);
@@ -486,8 +499,8 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
else
localc = GR_COMBINE_LOCAL_CONSTANT;
- if (MESA_VERBOSE & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
- fprintf(stderr, "fxMesa: fxSetupTextureSingleTMU, envmode is %s\n",
+ if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
+ fprintf(stderr, "%s: envmode is %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode));
switch (ctx->Texture.Unit[textureset].EnvMode) {
@@ -515,8 +528,8 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
break;
case GL_BLEND:
- if (MESA_VERBOSE & VERBOSE_DRIVER)
- fprintf(stderr, "fx Driver: GL_BLEND not yet supported\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER)
+ fprintf(stderr, "%s: GL_BLEND not yet supported\n", __FUNCTION__);
break;
case GL_REPLACE:
if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE))
@@ -538,15 +551,11 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
break;
default:
- if (MESA_VERBOSE & VERBOSE_DRIVER)
- fprintf(stderr, "fx Driver: %x Texture.EnvMode not yet supported\n",
+ if (TDFX_DEBUG & VERBOSE_DRIVER)
+ fprintf(stderr, "%s: %x Texture.EnvMode not yet supported\n", __FUNCTION__,
ctx->Texture.Unit[textureset].EnvMode);
break;
}
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTextureSingleTMU(...) End\n");
- }
}
#if 00
@@ -579,8 +588,8 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa,
GLuint tstate = 0;
int tmu0 = 0, tmu1 = 1;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupDoubleTMU(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
/* We shouldn't need to do this. There is something wrong with
@@ -675,8 +684,8 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa,
* The next test shouldn't be TMU specific...
*/
if (ti0->info.format == GR_TEXFMT_P_8) {
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: uploading texture palette TMU0\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading texture palette TMU0\n", __FUNCTION__);
}
grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti0->palette));
}
@@ -705,7 +714,7 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa,
static void
fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrCombineLocal_t localc, locala;
tfxTexInfo *ti0, *ti1;
struct gl_texture_object *tObj0 = ctx->Texture.Unit[0].Current2D;
@@ -713,8 +722,8 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
GLuint envmode, ifmt, unitsmode;
int tmu0 = 0, tmu1 = 1;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTextureDoubleTMU(...) Start\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
ti0 = fxTMGetTexInfo(tObj0);
@@ -749,8 +758,8 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
localc = GR_COMBINE_LOCAL_CONSTANT;
- if (MESA_VERBOSE & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
- fprintf(stderr, "fxMesa: fxSetupTextureDoubleTMU, envmode is %s/%s\n",
+ if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
+ fprintf(stderr, "%s: envmode is %s/%s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode),
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode));
@@ -765,15 +774,8 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
{
GLboolean isalpha[FX_NUM_TMU];
- if (ti0->baseLevelInternalFormat == GL_ALPHA)
- isalpha[tmu0] = GL_TRUE;
- else
- isalpha[tmu0] = GL_FALSE;
-
- if (ti1->baseLevelInternalFormat == GL_ALPHA)
- isalpha[tmu1] = GL_TRUE;
- else
- isalpha[tmu1] = GL_FALSE;
+ isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA);
+ isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA);
if (isalpha[FX_TMU1])
grTexCombine(GR_TMU1,
@@ -896,15 +898,8 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
{
GLboolean isalpha[FX_NUM_TMU];
- if (ti0->baseLevelInternalFormat == GL_ALPHA)
- isalpha[tmu0] = GL_TRUE;
- else
- isalpha[tmu0] = GL_FALSE;
-
- if (ti1->baseLevelInternalFormat == GL_ALPHA)
- isalpha[tmu1] = GL_TRUE;
- else
- isalpha[tmu1] = GL_FALSE;
+ isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA);
+ isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA);
if (isalpha[FX_TMU1])
grTexCombine(GR_TMU1,
@@ -942,13 +937,9 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
break;
}
default:
- fprintf(stderr, "Unexpected dual texture mode encountered\n");
+ fprintf(stderr, "%s: Unexpected dual texture mode encountered\n", __FUNCTION__);
break;
}
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTextureDoubleTMU(...) End\n");
- }
}
/************************* No Texture ***************************/
@@ -956,11 +947,11 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
static void
fxSetupTextureNone_NoLock(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrCombineLocal_t localc, locala;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTextureNone(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
if ((ctx->Light.ShadeModel == GL_SMOOTH) || 1 ||
@@ -993,10 +984,10 @@ fxSetupTextureNone_NoLock(GLcontext * ctx)
static void
fxSetupTexture_NoLock(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTexture(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
/* Texture Combine, Color Combine and Alpha Combine. */
@@ -1032,7 +1023,7 @@ fxSetupTexture(GLcontext * ctx)
void
fxDDBlendFunc(GLcontext * ctx, GLenum sfactor, GLenum dfactor)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
GrAlphaBlendFnc_t sfact, dfact, asfact, adfact;
@@ -1149,7 +1140,7 @@ fxDDBlendFunc(GLcontext * ctx, GLenum sfactor, GLenum dfactor)
static void
fxSetupBlend(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
if (us->blendEnabled)
@@ -1167,48 +1158,15 @@ fxSetupBlend(GLcontext * ctx)
void
fxDDAlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
- GrCmpFnc_t newfunc;
- switch (func) {
- case GL_NEVER:
- newfunc = GR_CMP_NEVER;
- break;
- case GL_LESS:
- newfunc = GR_CMP_LESS;
- break;
- case GL_EQUAL:
- newfunc = GR_CMP_EQUAL;
- break;
- case GL_LEQUAL:
- newfunc = GR_CMP_LEQUAL;
- break;
- case GL_GREATER:
- newfunc = GR_CMP_GREATER;
- break;
- case GL_NOTEQUAL:
- newfunc = GR_CMP_NOTEQUAL;
- break;
- case GL_GEQUAL:
- newfunc = GR_CMP_GEQUAL;
- break;
- case GL_ALWAYS:
- newfunc = GR_CMP_ALWAYS;
- break;
- default:
- fprintf(stderr, "fx Driver: internal error in fxDDAlphaFunc()\n");
- fxCloseHardware();
- exit(-1);
- break;
- }
-
- if (newfunc != us->alphaTestFunc) {
- us->alphaTestFunc = newfunc;
- fxMesa->new_state |= FX_NEW_ALPHA;
- }
-
- if (ref != us->alphaTestRefValue) {
+ if (
+ (us->alphaTestFunc != func)
+ ||
+ (us->alphaTestRefValue != ref)
+ ) {
+ us->alphaTestFunc = func;
us->alphaTestRefValue = ref;
fxMesa->new_state |= FX_NEW_ALPHA;
}
@@ -1217,12 +1175,12 @@ fxDDAlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
static void
fxSetupAlphaTest(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
if (us->alphaTestEnabled) {
GrAlpha_t ref = (GLint) (us->alphaTestRefValue * 255.0);
- grAlphaTestFunction(us->alphaTestFunc);
+ grAlphaTestFunction(us->alphaTestFunc - GL_NEVER + GR_CMP_NEVER);
grAlphaTestReferenceValue(ref);
}
else
@@ -1236,53 +1194,19 @@ fxSetupAlphaTest(GLcontext * ctx)
void
fxDDDepthFunc(GLcontext * ctx, GLenum func)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
- GrCmpFnc_t dfunc;
-
- switch (func) {
- case GL_NEVER:
- dfunc = GR_CMP_NEVER;
- break;
- case GL_LESS:
- dfunc = GR_CMP_LESS;
- break;
- case GL_GEQUAL:
- dfunc = GR_CMP_GEQUAL;
- break;
- case GL_LEQUAL:
- dfunc = GR_CMP_LEQUAL;
- break;
- case GL_GREATER:
- dfunc = GR_CMP_GREATER;
- break;
- case GL_NOTEQUAL:
- dfunc = GR_CMP_NOTEQUAL;
- break;
- case GL_EQUAL:
- dfunc = GR_CMP_EQUAL;
- break;
- case GL_ALWAYS:
- dfunc = GR_CMP_ALWAYS;
- break;
- default:
- fprintf(stderr, "fx Driver: internal error in fxDDDepthFunc()\n");
- fxCloseHardware();
- exit(-1);
- break;
- }
- if (dfunc != us->depthTestFunc) {
- us->depthTestFunc = dfunc;
+ if (us->depthTestFunc != func) {
+ us->depthTestFunc = func;
fxMesa->new_state |= FX_NEW_DEPTH;
}
-
}
void
fxDDDepthMask(GLcontext * ctx, GLboolean flag)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
if (flag != us->depthMask) {
@@ -1294,11 +1218,11 @@ fxDDDepthMask(GLcontext * ctx, GLboolean flag)
static void
fxSetupDepthTest(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
if (us->depthTestEnabled) {
- grDepthBufferFunction(us->depthTestFunc);
+ grDepthBufferFunction(us->depthTestFunc - GL_NEVER + GR_CMP_NEVER);
grDepthMask(us->depthMask);
}
else {
@@ -1308,14 +1232,134 @@ fxSetupDepthTest(GLcontext * ctx)
}
/************************************************************************/
+/************************** Stencil SetUp *******************************/
+/************************************************************************/
+
+static GrStencil_t convertGLStencilOp( GLenum op )
+{
+ switch ( op ) {
+ case GL_KEEP:
+ return GR_STENCILOP_KEEP;
+ case GL_ZERO:
+ return GR_STENCILOP_ZERO;
+ case GL_REPLACE:
+ return GR_STENCILOP_REPLACE;
+ case GL_INCR:
+ return GR_STENCILOP_INCR_CLAMP;
+ case GL_DECR:
+ return GR_STENCILOP_DECR_CLAMP;
+ case GL_INVERT:
+ return GR_STENCILOP_INVERT;
+ case GL_INCR_WRAP_EXT:
+ return GR_STENCILOP_INCR_WRAP;
+ case GL_DECR_WRAP_EXT:
+ return GR_STENCILOP_DECR_WRAP;
+ default:
+ _mesa_problem( NULL, "bad stencil op in convertGLStencilOp" );
+ }
+ return GR_STENCILOP_KEEP; /* never get, silence compiler warning */
+}
+
+void
+fxDDStencilFunc (GLcontext *ctx, GLenum func, GLint ref, GLuint mask)
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ tfxUnitsState *us = &fxMesa->unitsState;
+
+ if (
+ (us->stencilFunction != func)
+ ||
+ (us->stencilRefValue != ref)
+ ||
+ (us->stencilValueMask != mask)
+ ) {
+ us->stencilFunction = func;
+ us->stencilRefValue = ref;
+ us->stencilValueMask = mask;
+ fxMesa->new_state |= FX_NEW_STENCIL;
+ }
+}
+
+void
+fxDDStencilMask (GLcontext *ctx, GLuint mask)
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ tfxUnitsState *us = &fxMesa->unitsState;
+
+ if (us->stencilWriteMask != mask) {
+ us->stencilWriteMask = mask;
+ fxMesa->new_state |= FX_NEW_STENCIL;
+ }
+}
+
+void
+fxDDStencilOp (GLcontext *ctx, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ tfxUnitsState *us = &fxMesa->unitsState;
+
+ if (
+ (us->stencilFailFunc != sfail)
+ ||
+ (us->stencilZFailFunc != zfail)
+ ||
+ (us->stencilZPassFunc != zpass)
+ ) {
+ us->stencilFailFunc = sfail;
+ us->stencilZFailFunc = zfail;
+ us->stencilZPassFunc = zpass;
+ fxMesa->new_state |= FX_NEW_STENCIL;
+ }
+}
+
+static void
+fxSetupStencil (GLcontext * ctx)
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ tfxUnitsState *us = &fxMesa->unitsState;
+
+ if (us->stencilEnabled) {
+ grEnable(GR_STENCIL_MODE_EXT);
+ fxMesa->Glide.grStencilOpExt(convertGLStencilOp(us->stencilFailFunc),
+ convertGLStencilOp(us->stencilZFailFunc),
+ convertGLStencilOp(us->stencilZPassFunc));
+ fxMesa->Glide.grStencilFuncExt(us->stencilFunction - GL_NEVER + GR_CMP_NEVER,
+ us->stencilRefValue,
+ us->stencilValueMask);
+ fxMesa->Glide.grStencilMaskExt(us->stencilWriteMask);
+ } else {
+ grDisable(GR_STENCIL_MODE_EXT);
+ }
+}
+
+/************************************************************************/
/**************************** Color Mask SetUp **************************/
/************************************************************************/
+void fxColorMask (fxMesaContext fxMesa, GLboolean enable)
+{
+/* These are used in calls to FX_grColorMask() */
+static const FxBool false4[4] = { FXFALSE, FXFALSE, FXFALSE, FXFALSE };
+static const FxBool true4[4] = { FXTRUE, FXTRUE, FXTRUE, FXTRUE };
+
+ const FxBool *rgba = enable ? true4 : false4;
+
+ if (fxMesa->colDepth != 16) {
+ /* 32bpp mode or 15bpp mode */
+ fxMesa->Glide.grColorMaskExt(rgba[RCOMP], rgba[GCOMP],
+ rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha);
+ }
+ else {
+ /* 16 bpp mode */
+ grColorMask(rgba[RCOMP] || rgba[GCOMP] || rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha);
+ }
+}
+
void
fxDDColorMask(GLcontext * ctx,
GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
fxMesa->new_state |= FX_NEW_COLOR_MASK;
(void) r;
(void) g;
@@ -1329,13 +1373,10 @@ fxSetupColorMask(GLcontext * ctx)
fxMesaContext fxMesa = FX_CONTEXT(ctx);
if (ctx->Color.DrawBuffer == GL_NONE) {
- grColorMask(FXFALSE, FXFALSE);
+ fxColorMask(fxMesa, GL_FALSE);
}
else {
- grColorMask(ctx->Color.ColorMask[RCOMP] ||
- ctx->Color.ColorMask[GCOMP] ||
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer);
+ fxColorMask(fxMesa, GL_TRUE);
}
}
@@ -1389,7 +1430,7 @@ fxSetupFog(GLcontext * ctx)
}
grFogTable(fxMesa->fogTable);
- grFogMode(GR_FOG_WITH_TABLE);
+ grFogMode(GR_FOG_WITH_TABLE_ON_Q);
}
else {
grFogMode(GR_FOG_DISABLE);
@@ -1410,7 +1451,7 @@ fxDDFogfv(GLcontext * ctx, GLenum pname, const GLfloat * params)
void
fxSetScissorValues(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
int xmin, xmax;
int ymin, ymax, check;
@@ -1439,7 +1480,7 @@ fxSetScissorValues(GLcontext * ctx)
grClipWindow(xmin, ymin, xmax, ymax);
}
-static void
+void
fxSetupScissor(GLcontext * ctx)
{
BEGIN_BOARD_LOCK();
@@ -1473,35 +1514,42 @@ fxDDFrontFace(GLcontext * ctx, GLenum mode)
}
-static void
+void
fxSetupCull(GLcontext * ctx)
{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrCullMode_t mode = GR_CULL_DISABLE;
+
if (ctx->Polygon.CullFlag) {
switch (ctx->Polygon.CullFaceMode) {
case GL_BACK:
if (ctx->Polygon.FrontFace == GL_CCW)
- FX_CONTEXT(ctx)->cullMode = GR_CULL_NEGATIVE;
+ mode = GR_CULL_NEGATIVE;
else
- FX_CONTEXT(ctx)->cullMode = GR_CULL_POSITIVE;
+ mode = GR_CULL_POSITIVE;
break;
case GL_FRONT:
if (ctx->Polygon.FrontFace == GL_CCW)
- FX_CONTEXT(ctx)->cullMode = GR_CULL_POSITIVE;
+ mode = GR_CULL_POSITIVE;
else
- FX_CONTEXT(ctx)->cullMode = GR_CULL_NEGATIVE;
+ mode = GR_CULL_NEGATIVE;
break;
case GL_FRONT_AND_BACK:
- FX_CONTEXT(ctx)->cullMode = GR_CULL_DISABLE;
- break;
+ /* Handled as a fallback on triangles in tdfx_tris.c */
+ return;
default:
+ ASSERT(0);
break;
}
}
- else
- FX_CONTEXT(ctx)->cullMode = GR_CULL_DISABLE;
- if (FX_CONTEXT(ctx)->raster_primitive == GL_TRIANGLES)
- grCullMode(FX_CONTEXT(ctx)->cullMode);
+ /* KW: don't need to check raster_primitive here as we don't
+ * attempt to draw lines or points with triangles.
+ */
+ if (fxMesa->cullMode != mode) {
+ fxMesa->cullMode = mode;
+ grCullMode(mode);
+ }
}
@@ -1512,11 +1560,12 @@ fxSetupCull(GLcontext * ctx)
void
fxDDEnable(GLcontext * ctx, GLenum cap, GLboolean state)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDEnable(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%s)\n", state ? __FUNCTION__ : "fxDDDisable",
+ _mesa_lookup_enum_by_nr(cap));
}
switch (cap) {
@@ -1538,6 +1587,12 @@ fxDDEnable(GLcontext * ctx, GLenum cap, GLboolean state)
fxMesa->new_state |= FX_NEW_DEPTH;
}
break;
+ case GL_STENCIL_TEST:
+ if (fxMesa->haveHwStencil && state != us->stencilEnabled) {
+ us->stencilEnabled = state;
+ fxMesa->new_state |= FX_NEW_STENCIL;
+ }
+ break;
case GL_DITHER:
if (state) {
grDitherMode(GR_DITHER_4x4);
@@ -1595,7 +1650,7 @@ static void
fx_print_state_flags(const char *msg, GLuint flags)
{
fprintf(stderr,
- "%s: (0x%x) %s%s%s%s%s%s%s\n",
+ "%s: (0x%x) %s%s%s%s%s%s%s%s\n",
msg,
flags,
(flags & FX_NEW_TEXTURING) ? "texture, " : "",
@@ -1604,17 +1659,18 @@ fx_print_state_flags(const char *msg, GLuint flags)
(flags & FX_NEW_FOG) ? "fog, " : "",
(flags & FX_NEW_SCISSOR) ? "scissor, " : "",
(flags & FX_NEW_COLOR_MASK) ? "colormask, " : "",
- (flags & FX_NEW_CULL) ? "cull, " : "");
+ (flags & FX_NEW_CULL) ? "cull, " : "",
+ (flags & FX_NEW_STENCIL) ? "stencil, " : "");
}
void
fxSetupFXUnits(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLuint newstate = fxMesa->new_state;
- if (MESA_VERBOSE & VERBOSE_DRIVER)
- fx_print_state_flags("fxmesa: fxSetupFXUnits", newstate);
+ if (TDFX_DEBUG & VERBOSE_DRIVER)
+ fx_print_state_flags(__FUNCTION__, newstate);
if (newstate) {
if (newstate & FX_NEW_TEXTURING)
@@ -1629,6 +1685,9 @@ fxSetupFXUnits(GLcontext * ctx)
if (newstate & FX_NEW_DEPTH)
fxSetupDepthTest(ctx);
+ if (newstate & FX_NEW_STENCIL)
+ fxSetupStencil(ctx);
+
if (newstate & FX_NEW_FOG)
fxSetupFog(ctx);