diff options
author | Jordan Justen <[email protected]> | 2014-07-31 00:16:19 -0700 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2014-08-01 11:13:07 -0700 |
commit | c860a379d2fa09da1711591b6aef4a885d224ea0 (patch) | |
tree | 90bef398b27435cc686588a4278fdd2d5db80afd /src/mesa/drivers/dri | |
parent | 3a9278b92cb5595d1dae604c409abe8f1a9be5b3 (diff) |
i965/miptree: Layout 1D Array as 2D Array with height of 1
1D array miptrees were being laid out as a 2D texture with 1 slice.
This happened due to the mesa core storing the 1D array slice count in
the height field. On Intel hardware, we want to create a 2D array with
a height of 1 for the 1D array case.
Fixes assertion failure in piglit (gen6, gen8):
spec/glsl-1.30/execution/tex-miplevel-selection textureOffset 1DArrayShadow
In release builds of Mesa, this test was observed to cause a GPU hang
on gen8.
Signed-off-by: Jordan Justen <[email protected]>
Cc: "10.2" <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81450
Tested-by: Ben Widawsky <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index b36ffc78917..38396d7e3e6 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -243,6 +243,26 @@ intel_miptree_create_layout(struct brw_context *brw, _mesa_get_format_name(format), first_level, last_level, depth0, mt); + if (target == GL_TEXTURE_1D_ARRAY) { + /* For a 1D Array texture the OpenGL API will treat the height0 + * parameter as the number of array slices. For Intel hardware, we treat + * the 1D array as a 2D Array with a height of 1. + * + * So, when we first come through this path to create a 1D Array + * texture, height0 stores the number of slices, and depth0 is 1. In + * this case, we want to swap height0 and depth0. + * + * Since some miptrees will be created based on the base miptree, we may + * come through this path and see height0 as 1 and depth0 being the + * number of slices. In this case we don't need to do the swap. + */ + assert(height0 == 1 || depth0 == 1); + if (height0 > 1) { + depth0 = height0; + height0 = 1; + } + } + mt->target = target; mt->format = format; mt->first_level = first_level; |