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authorKenneth Graunke <[email protected]>2014-11-23 23:46:39 -0800
committerKenneth Graunke <[email protected]>2014-11-24 15:30:09 -0800
commitb55777f39d00a0c54023eba012d326ff09fa530b (patch)
tree87761f4a6a985b8c98b9832d44e10302ea41ff68 /src/mesa/drivers/dri
parent62b425448ca92f568a571e656133e6d234434b4c (diff)
i965: Make precompile functions accessible from C.
Previously, the prototypes for brw_vs/gs/fs_precompile were scattered between brw_vs.h (C), brw_gs.h (C), and brw_fs.h (C++ only). Also, brw_fs_precompile had C++ linkage, while the others were C. This patch moves all the prototypes to a central location (brw_shader.h) and makes brw_fs_precompile have C linkage. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.h18
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h3
5 files changed, 19 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index f3f69c46c2c..0ffb07fc8cd 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -3748,7 +3748,7 @@ brw_wm_fs_emit(struct brw_context *brw,
return g.get_assembly(final_assembly_size);
}
-bool
+extern "C" bool
brw_fs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index f558662064b..ee612079f2a 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -797,8 +797,5 @@ private:
bool brw_do_channel_expressions(struct exec_list *instructions);
bool brw_do_vector_splitting(struct exec_list *instructions);
-bool brw_fs_precompile(struct gl_context *ctx,
- struct gl_shader_program *shader_prog,
- struct gl_program *prog);
struct brw_reg brw_reg_from_fs_reg(fs_reg *reg);
diff --git a/src/mesa/drivers/dri/i965/brw_gs.h b/src/mesa/drivers/dri/i965/brw_gs.h
index 85228eb5e78..5a15fa92018 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.h
+++ b/src/mesa/drivers/dri/i965/brw_gs.h
@@ -34,9 +34,6 @@ struct gl_context;
struct gl_shader_program;
struct gl_program;
-bool brw_gs_precompile(struct gl_context *ctx,
- struct gl_shader_program *shader_prog,
- struct gl_program *prog);
bool brw_gs_prog_data_compare(const void *a, const void *b);
#ifdef __cplusplus
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index cdf86ff3cee..05434a7f76e 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -192,3 +192,21 @@ enum brw_reg_type brw_type_for_base_type(const struct glsl_type *type);
enum brw_conditional_mod brw_conditional_for_comparison(unsigned int op);
uint32_t brw_math_function(enum opcode op);
const char *brw_instruction_name(enum opcode op);
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+bool brw_vs_precompile(struct gl_context *ctx,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog);
+bool brw_gs_precompile(struct gl_context *ctx,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog);
+bool brw_fs_precompile(struct gl_context *ctx,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 77792d99b47..f6e6b31f68b 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -89,9 +89,6 @@ const unsigned *brw_vs_emit(struct brw_context *brw,
struct brw_vs_prog_data *prog_data,
void *mem_ctx,
unsigned *program_size);
-bool brw_vs_precompile(struct gl_context *ctx,
- struct gl_shader_program *shader_prog,
- struct gl_program *prog);
void brw_vs_debug_recompile(struct brw_context *brw,
struct gl_shader_program *prog,
const struct brw_vs_prog_key *key);