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authorVille Syrjälä <[email protected]>2014-07-08 16:13:58 +0300
committerVille Syrjälä <[email protected]>2014-11-13 19:13:27 +0200
commit81c31e560f230eddb5c081b5526c43258c12a8ac (patch)
tree9d545791035c3b99606e84ade9b2a6fd48bffeed /src/mesa/drivers/dri
parent4747b2638c785337fccec2f17ef77fc870e68c2e (diff)
i915: Don't call _mesa_meta_glsl_Clear() on gen2
Gen2 doesn't have fragment shaders so we shouldn't be calling _mesa_meta_glsl_Clear() on gen2. Restore the appropriate ARB_fragment_shader check to the clear path which was lost in: commit 94f22fbe787214580a1a13a774114d2650c166cb Author: Tapani Pälli <[email protected]> Date: Wed Aug 8 20:46:45 2012 +0300 intel: use _mesa_meta_Clear with OpenGL ES 1.1 v2 v2: Fix spelling in commit message Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i915/intel_clear.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_clear.c b/src/mesa/drivers/dri/i915/intel_clear.c
index 1762c1d5a0b..5374e19ba73 100644
--- a/src/mesa/drivers/dri/i915/intel_clear.c
+++ b/src/mesa/drivers/dri/i915/intel_clear.c
@@ -179,7 +179,7 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
if (tri_mask) {
debug_mask("tri", tri_mask);
- if (ctx->API == API_OPENGLES)
+ if (ctx->API == API_OPENGLES || !ctx->Extensions.ARB_fragment_shader)
_mesa_meta_Clear(&intel->ctx, tri_mask);
else
_mesa_meta_glsl_Clear(&intel->ctx, tri_mask);