diff options
author | Jason Ekstrand <[email protected]> | 2014-09-12 17:49:49 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2014-09-30 10:29:14 -0700 |
commit | 54688cd03b087740173b0e11638df1cf0f3a19e1 (patch) | |
tree | 9fa5989ff9dad1df0b799a66e5dbc5cdb112a108 /src/mesa/drivers/dri | |
parent | 72a3780f26951c405c35a1ae51598f7b0a65b92f (diff) |
i965/fs: Clean up emit_fb_writes
This splits emit_fb_writes into two functions: emit_fb_writes and
emit_single_fb_write. This reduces the amount of duplicated code in
emit_fb_writes and makes the register number fiddling less arcane.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 193 |
2 files changed, 85 insertions, 112 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index ba40801d488..831f8ae85db 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -428,8 +428,10 @@ public: const struct prog_instruction *fpi, fs_reg dst, fs_reg src0, fs_reg src1, fs_reg one); - void emit_color_write(int target, int index, int first_color_mrf); + void emit_color_write(fs_reg color, int index, int first_color_mrf); void emit_alpha_test(); + fs_inst *emit_single_fb_write(fs_reg color1, fs_reg color2, + fs_reg src0_alpha, unsigned components); void emit_fb_writes(); void emit_shader_time_begin(); diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index bd15ec88aad..72ffe1ff04f 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -2950,13 +2950,12 @@ fs_visitor::emit_interpolation_setup_gen6() } void -fs_visitor::emit_color_write(int target, int index, int first_color_mrf) +fs_visitor::emit_color_write(fs_reg color, int index, int first_color_mrf) { assert(stage == MESA_SHADER_FRAGMENT); brw_wm_prog_key *key = (brw_wm_prog_key*) this->key; int reg_width = dispatch_width / 8; fs_inst *inst; - fs_reg color = outputs[target]; fs_reg mrf; /* If there's no color data to be written, skip it. */ @@ -3076,8 +3075,9 @@ fs_visitor::emit_alpha_test() cmp->flag_subreg = 1; } -void -fs_visitor::emit_fb_writes() +fs_inst * +fs_visitor::emit_single_fb_write(fs_reg color0, fs_reg color1, + fs_reg src0_alpha, unsigned components) { assert(stage == MESA_SHADER_FRAGMENT); brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data; @@ -3091,13 +3091,6 @@ fs_visitor::emit_fb_writes() int base_mrf = 1; int nr = base_mrf; int reg_width = dispatch_width / 8; - bool src0_alpha_to_render_target = false; - - if (do_dual_src) { - no16("GL_ARB_blend_func_extended not yet supported in SIMD16."); - if (dispatch_width == 16) - do_dual_src = false; - } /* From the Sandy Bridge PRM, volume 4, page 198: * @@ -3108,18 +3101,14 @@ fs_visitor::emit_fb_writes() */ if (brw->gen >= 6 && (brw->is_haswell || brw->gen >= 8 || !prog_data->uses_kill) && - !do_dual_src && + color1.file == BAD_FILE && key->nr_color_regions == 1) { header_present = false; } - if (header_present) { - src0_alpha_to_render_target = brw->gen >= 6 && - !do_dual_src && - key->replicate_alpha; + if (header_present) /* m2, m3 header */ nr += 2; - } if (payload.aa_dest_stencil_reg) { push_force_uncompressed(); @@ -3138,13 +3127,34 @@ fs_visitor::emit_fb_writes() nr += 1; } - /* Reserve space for color. It'll be filled in per MRT below. */ - int color_mrf = nr; - nr += 4 * reg_width; - if (do_dual_src) - nr += 4; - if (src0_alpha_to_render_target) - nr += reg_width; + if (color0.file == BAD_FILE) { + /* Even if there's no color buffers enabled, we still need to send + * alpha out the pipeline to our null renderbuffer to support + * alpha-testing, alpha-to-coverage, and so on. + */ + emit_color_write(this->outputs[0], 3, nr); + nr += 4 * reg_width; + } else if (color1.file == BAD_FILE) { + if (src0_alpha.file != BAD_FILE) { + fs_inst *inst; + inst = emit(MOV(fs_reg(MRF, nr, src0_alpha.type), src0_alpha)); + inst->saturate = key->clamp_fragment_color; + nr += reg_width; + } + + for (unsigned i = 0; i < components; i++) + emit_color_write(color0, i, nr); + + nr += 4 * reg_width; + } else { + for (unsigned i = 0; i < components; i++) + emit_color_write(color0, i, nr); + nr += 4 * reg_width; + + for (unsigned i = 0; i < components; i++) + emit_color_write(color1, i, nr); + nr += 4 * reg_width; + } if (source_depth_to_render_target) { if (brw->gen == 6) { @@ -3174,111 +3184,72 @@ fs_visitor::emit_fb_writes() nr += reg_width; } - if (do_dual_src) { - fs_reg src0 = this->outputs[0]; - fs_reg src1 = this->dual_src_output; + fs_inst *inst = emit(FS_OPCODE_FB_WRITE); + inst->base_mrf = base_mrf; + inst->mlen = nr - base_mrf; + inst->header_present = header_present; + if ((brw->gen >= 8 || brw->is_haswell) && prog_data->uses_kill) { + inst->predicate = BRW_PREDICATE_NORMAL; + inst->flag_subreg = 1; + } + return inst; +} - this->current_annotation = ralloc_asprintf(this->mem_ctx, - "FB write src0"); - for (int i = 0; i < 4; i++) { - fs_inst *inst = emit(MOV(fs_reg(MRF, color_mrf + i, src0.type), src0)); - src0 = offset(src0, 1); - inst->saturate = key->clamp_fragment_color; - } +void +fs_visitor::emit_fb_writes() +{ + assert(stage == MESA_SHADER_FRAGMENT); + brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data; + brw_wm_prog_key *key = (brw_wm_prog_key*) this->key; - this->current_annotation = ralloc_asprintf(this->mem_ctx, - "FB write src1"); - for (int i = 0; i < 4; i++) { - fs_inst *inst = emit(MOV(fs_reg(MRF, color_mrf + 4 + i, src1.type), - src1)); - src1 = offset(src1, 1); - inst->saturate = key->clamp_fragment_color; - } + if (do_dual_src) { + no16("GL_ARB_blend_func_extended not yet supported in SIMD16."); + if (dispatch_width == 16) + do_dual_src = false; + } + fs_inst *inst; + if (do_dual_src) { if (INTEL_DEBUG & DEBUG_SHADER_TIME) emit_shader_time_end(); - fs_inst *inst = emit(FS_OPCODE_FB_WRITE); + this->current_annotation = ralloc_asprintf(this->mem_ctx, + "FB dual-source write"); + inst = emit_single_fb_write(this->outputs[0], this->dual_src_output, + reg_undef, 4); inst->target = 0; - inst->base_mrf = base_mrf; - inst->mlen = nr - base_mrf; - inst->eot = true; - inst->header_present = header_present; - if ((brw->gen >= 8 || brw->is_haswell) && prog_data->uses_kill) { - inst->predicate = BRW_PREDICATE_NORMAL; - inst->flag_subreg = 1; - } - prog_data->dual_src_blend = true; - this->current_annotation = NULL; - return; - } - - for (int target = 0; target < key->nr_color_regions; target++) { - this->current_annotation = ralloc_asprintf(this->mem_ctx, - "FB write target %d", - target); - /* If src0_alpha_to_render_target is true, include source zero alpha - * data in RenderTargetWrite message for targets > 0. - */ - int write_color_mrf = color_mrf; - if (src0_alpha_to_render_target && target != 0) { - fs_inst *inst; - fs_reg color = offset(outputs[0], 3); - - inst = emit(MOV(fs_reg(MRF, write_color_mrf, color.type), - color)); - inst->saturate = key->clamp_fragment_color; - write_color_mrf = color_mrf + reg_width; - } - - for (unsigned i = 0; i < this->output_components[target]; i++) - emit_color_write(target, i, write_color_mrf); - - bool eot = false; - if (target == key->nr_color_regions - 1) { - eot = true; - - if (INTEL_DEBUG & DEBUG_SHADER_TIME) + } else if (key->nr_color_regions > 0) { + for (int target = 0; target < key->nr_color_regions; target++) { + this->current_annotation = ralloc_asprintf(this->mem_ctx, + "FB write target %d", + target); + fs_reg src0_alpha; + if (brw->gen >= 6 && key->replicate_alpha && target != 0) + src0_alpha = offset(outputs[0], 3); + + if (target == key->nr_color_regions - 1 && + (INTEL_DEBUG & DEBUG_SHADER_TIME)) emit_shader_time_end(); - } - fs_inst *inst = emit(FS_OPCODE_FB_WRITE); - inst->target = target; - inst->base_mrf = base_mrf; - if (src0_alpha_to_render_target && target == 0) - inst->mlen = nr - base_mrf - reg_width; - else - inst->mlen = nr - base_mrf; - inst->eot = eot; - inst->header_present = header_present; - if ((brw->gen >= 8 || brw->is_haswell) && prog_data->uses_kill) { - inst->predicate = BRW_PREDICATE_NORMAL; - inst->flag_subreg = 1; + inst = emit_single_fb_write(this->outputs[target], reg_undef, + src0_alpha, + this->output_components[target]); + inst->target = target; } - } + } else { + if (INTEL_DEBUG & DEBUG_SHADER_TIME) + emit_shader_time_end(); - if (key->nr_color_regions == 0) { /* Even if there's no color buffers enabled, we still need to send * alpha out the pipeline to our null renderbuffer to support * alpha-testing, alpha-to-coverage, and so on. */ - emit_color_write(0, 3, color_mrf); - - if (INTEL_DEBUG & DEBUG_SHADER_TIME) - emit_shader_time_end(); - - fs_inst *inst = emit(FS_OPCODE_FB_WRITE); - inst->base_mrf = base_mrf; - inst->mlen = nr - base_mrf; - inst->eot = true; - inst->header_present = header_present; - if ((brw->gen >= 8 || brw->is_haswell) && prog_data->uses_kill) { - inst->predicate = BRW_PREDICATE_NORMAL; - inst->flag_subreg = 1; - } + inst = emit_single_fb_write(reg_undef, reg_undef, reg_undef, 0); + inst->target = 0; } + inst->eot = true; this->current_annotation = NULL; } |