diff options
author | Vladimir Dergachev <[email protected]> | 2004-12-26 19:32:21 +0000 |
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committer | Vladimir Dergachev <[email protected]> | 2004-12-26 19:32:21 +0000 |
commit | 1b2a6555211567202f458fcfa6c3ce4bd1b46ba4 (patch) | |
tree | fd89b1ed46e0e0d6316df0eb32769667b7078d27 /src/mesa/drivers/dri | |
parent | 46a35b2284211e2c068c4c37f8bd3aced240e47a (diff) |
Update with most recent version.
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_reg.h | 485 |
1 files changed, 318 insertions, 167 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index f14bfa87ac3..18f0eef07f0 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -17,14 +17,47 @@ I am fairly certain that they are correct unless stated otherwise in comments. #define R300_SE_VPORT_ZOFFSET 0x1DAC -// BEGIN: Wild guesses +/* This register is written directly and also starts data section in many 3d CP_PACKET3's */ +#define R300_VAP_VF_CNTL 0x2084 + +# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0 +# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0) +# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0) +# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0) +# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0) +# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0) +# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0) +# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0) +# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0) + +# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4 + /* State based - direct writes to registers trigger vertex generation */ +# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4) + + /* I don't think I saw these three used.. */ +# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6 +# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9 +# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10 + + /* index size - when not set the indices are assumed to be 16 bit */ +# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11) + /* number of vertices */ +# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16 + +/* BEGIN: Wild guesses */ #define R300_VAP_OUTPUT_VTX_FMT_0 0x2090 # define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0) # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1) -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) // GUESS -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) // GUESS -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) // GUESS -# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) // GUESS +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */ +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */ +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */ +# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */ #define R300_VAP_OUTPUT_VTX_FMT_1 0x2094 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 @@ -35,11 +68,11 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 -// END +/* END */ -// BEGIN: Vertex data assembly - lots of uncertainties +/* BEGIN: Vertex data assembly - lots of uncertainties */ /* gap */ -// Where do we get our vertex data? +/* Where do we get our vertex data? // // Vertex data either comes either from immediate mode registers or from // vertex arrays. @@ -60,29 +93,30 @@ I am fairly certain that they are correct unless stated otherwise in comments. // The corresponding input is routed into the register with the given index. // The list is ended by a word with INPUT_ROUTE_END set. // -// Always set COMPONENTS_4 in immediate mode. +// Always set COMPONENTS_4 in immediate mode. */ + #define R300_VAP_INPUT_ROUTE_0_0 0x2150 # define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0) # define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0) # define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0) # define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0) -# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) // GUESS +# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */ # define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8 -# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) // GUESS +# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */ # define R300_VAP_INPUT_ROUTE_END (1 << 13) -# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) // GUESS -# define R300_INPUT_ROUTE_FLOAT (1 << 14) // GUESS -# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) // GUESS -# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) // GUESS +# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */ +# define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */ +# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */ +# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */ #define R300_VAP_INPUT_ROUTE_0_1 0x2154 #define R300_VAP_INPUT_ROUTE_0_2 0x2158 #define R300_VAP_INPUT_ROUTE_0_3 0x215C /* gap */ -// Notes: +/* Notes: // - always set up to produce at least two attributes: // if vertex program uses only position, fglrx will set normal, too -// - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal +// - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal */ #define R300_VAP_INPUT_CNTL_0 0x2180 # define R300_INPUT_CNTL_0_COLOR 0x00000001 #define R300_VAP_INPUT_CNTL_1 0x2184 @@ -91,20 +125,20 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_INPUT_CNTL_COLOR 0x00000004 # define R300_INPUT_CNTL_TC0 0x00000400 # define R300_INPUT_CNTL_TC1 0x00000800 -# define R300_INPUT_CNTL_TC2 0x00001000 // GUESS -# define R300_INPUT_CNTL_TC3 0x00002000 // GUESS -# define R300_INPUT_CNTL_TC4 0x00004000 // GUESS -# define R300_INPUT_CNTL_TC5 0x00008000 // GUESS -# define R300_INPUT_CNTL_TC6 0x00010000 // GUESS -# define R300_INPUT_CNTL_TC7 0x00020000 // GUESS +# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */ +# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */ +# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */ +# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */ +# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */ +# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */ /* gap */ -// Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0 +/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0 // are set to a swizzling bit pattern, other words are 0. // // In immediate mode, the pattern is always set to xyzw. In vertex array // mode, the swizzling pattern is e.g. used to set zw components in texture -// coordinates with only tweo components. +// coordinates with only tweo components. */ #define R300_VAP_INPUT_ROUTE_1_0 0x21E0 # define R300_INPUT_ROUTE_SELECT_X 0 # define R300_INPUT_ROUTE_SELECT_Y 1 @@ -122,10 +156,10 @@ I am fairly certain that they are correct unless stated otherwise in comments. #define R300_VAP_INPUT_ROUTE_1_2 0x21E8 #define R300_VAP_INPUT_ROUTE_1_3 0x21EC -// END +/* END */ /* gap */ -// BEGIN: Upload vertex program and data +/* BEGIN: Upload vertex program and data // The programmable vertex shader unit has a memory bank of unknown size // that can be written to in 16 byte units by writing the address into // UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs). @@ -147,37 +181,37 @@ I am fairly certain that they are correct unless stated otherwise in comments. // as there is also the R300_RE_POINTSIZE register. // // Multiple vertex programs and parameter sets can be loaded at once, -// which could explain the size discrepancy. +// which could explain the size discrepancy. */ #define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200 # define R300_PVS_UPLOAD_PROGRAM 0x00000000 # define R300_PVS_UPLOAD_PARAMETERS 0x00000200 # define R300_PVS_UPLOAD_POINTSIZE 0x00000406 /* gap */ #define R300_VAP_PVS_UPLOAD_DATA 0x2208 -// END +/* END */ /* gap */ -// I do not know the purpose of this register. However, I do know that +/* I do not know the purpose of this register. However, I do know that // it is set to 221C_CLEAR for clear operations and to 221C_NORMAL -// for normal rendering. +// for normal rendering. */ #define R300_VAP_UNKNOWN_221C 0x221C # define R300_221C_NORMAL 0x00000000 # define R300_221C_CLEAR 0x0001C000 /* gap */ -// Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between +/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between // rendering commands and overwriting vertex program parameters. // Therefore, I suspect writing zero to 0x2284 synchronizes the engine and -// avoids bugs caused by still running shaders reading bad data from memory. -#define R300_VAP_PVS_WAITIDLE 0x2284 // GUESS +// avoids bugs caused by still running shaders reading bad data from memory. */ +#define R300_VAP_PVS_WAITIDLE 0x2284 /* GUESS */ -// Absolutely no clue what this register is about. +/* Absolutely no clue what this register is about. */ #define R300_VAP_UNKNOWN_2288 0x2288 -# define R300_2288_R300 0x00750000 // -- nh -# define R300_2288_RV350 0x0000FFFF // -- Vladimir +# define R300_2288_R300 0x00750000 /* -- nh */ +# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */ /* gap */ -// Addresses are relative to the vertex program instruction area of the +/* Addresses are relative to the vertex program instruction area of the // memory bank. PROGRAM_END points to the last instruction of the active // program // @@ -185,58 +219,166 @@ I am fairly certain that they are correct unless stated otherwise in comments. // experiments so far have shown that both *must* point to an instruction // inside the vertex program, otherwise the GPU locks up. // fglrx usually sets CNTL_3_UNKNOWN to the end of the program and -// CNTL_1_UNKNOWN somewhere in the middle, but the criteria are not clear. +// CNTL_1_UNKNOWN somewhere in the middle, but the criteria are not clear. */ #define R300_VAP_PVS_CNTL_1 0x22D0 # define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0 # define R300_PVS_CNTL_1_UNKNOWN_SHIFT 10 # define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20 -// Addresses are relative the the vertex program parameters area. +/* Addresses are relative the the vertex program parameters area. */ #define R300_VAP_PVS_CNTL_2 0x22D4 # define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0 # define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16 #define R300_VAP_PVS_CNTL_3 0x22D8 # define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10 +# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0 -// The entire range from 0x2300 to 0x2AC inclusive seems to be used for -// immediate vertices +/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for +// immediate vertices */ #define R300_VAP_VTX_COLOR_R 0x2464 #define R300_VAP_VTX_COLOR_G 0x2468 #define R300_VAP_VTX_COLOR_B 0x246C -#define R300_VAP_VTX_POS_0_X_1 0x2490 // used for glVertex2*() +#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */ #define R300_VAP_VTX_POS_0_Y_1 0x2494 -#define R300_VAP_VTX_COLOR_PKD 0x249C // RGBA -#define R300_VAP_VTX_POS_0_X_2 0x24A0 // used for glVertex3*() +#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */ +#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */ #define R300_VAP_VTX_POS_0_Y_2 0x24A4 #define R300_VAP_VTX_POS_0_Z_2 0x24A8 -#define R300_VAP_VTX_END_OF_PKT 0x24AC // write 0 to indicate end of packet? +#define R300_VAP_VTX_END_OF_PKT 0x24AC /* write 0 to indicate end of packet? */ /* gap */ -// BEGIN: !unverified! -#define R300_GB_TILE_CONFIG 0x4018 -#define R300_GB_TILE_ENABLE (1 << 0) -#define R300_GB_TILE_PIPE_COUNT_R300 (0 << 1) -#define R300_GB_TILE_PIPE_COUNT_RV300 (3 << 1) -#define R300_GB_TILE_SIZE_8 (0 << 4) -#define R300_GB_TILE_SIZE_16 (1 << 4) -#define R300_GB_TILE_SIZE_32 (2 << 4) -#define R300_GB_SUPER_SIZE_1 (0 << 6) -#define R300_GB_SUPER_SIZE_2 (1 << 6) -#define R300_GB_SUPER_SIZE_4 (2 << 6) -#define R300_GB_SUPER_SIZE_8 (3 << 6) -#define R300_GB_SUPER_SIZE_16 (4 << 6) -#define R300_GB_SUPER_SIZE_32 (5 << 6) -#define R300_GB_SUPER_SIZE_64 (6 << 6) -#define R300_GB_SUPER_SIZE_128 (7 << 6) -#define R300_GB_SUPER_X_SHIFT 9 // 3 bits wide -#define R300_GB_SUPER_Y_SHIFT 12 // 3 bits wide -#define R300_GB_SUPER_TILE_A (0 << 15) -#define R300_GB_SUPER_TILE_B (1 << 15) -#define R300_GB_SUBPIXEL_1_12 (0 << 16) -#define R300_GB_SUBPIXEL_1_16 (1 << 16) -// END + +/* These are values from r300_reg/r300_reg.h - they are known to be correct + and are here so we can use one register file instead of several + - Vladimir */ +#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000 +# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5) +# define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16) + +#define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004 + /* each of the following is 3 bits wide, specifies number + of components */ +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 + +#define R300_GB_ENABLE 0x4008 +# define R300_GB_POINT_STUFF_ENABLE (1<<0) +# define R300_GB_LINE_STUFF_ENABLE (1<<1) +# define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2) +# define R300_GB_STENCIL_AUTO_ENABLE (1<<4) + /* each of the following is 2 bits wide */ + #define R300_GB_TEX_REPLICATE 0 + #define R300_GB_TEX_ST 1 + #define R300_GB_TEX_STR 2 +# define R300_GB_TEX0_SOURCE_SHIFT 16 +# define R300_GB_TEX1_SOURCE_SHIFT 18 +# define R300_GB_TEX2_SOURCE_SHIFT 20 +# define R300_GB_TEX3_SOURCE_SHIFT 22 +# define R300_GB_TEX4_SOURCE_SHIFT 24 +# define R300_GB_TEX5_SOURCE_SHIFT 26 +# define R300_GB_TEX6_SOURCE_SHIFT 28 +# define R300_GB_TEX7_SOURCE_SHIFT 30 + +/* MSPOS - positions for multisample antialiasing (?) */ +#define R300_GB_MSPOS0 0x4010 + /* shifts - each of the fields is 4 bits */ +# define R300_GB_MSPOS0__MS_X0_SHIFT 0 +# define R300_GB_MSPOS0__MS_Y0_SHIFT 4 +# define R300_GB_MSPOS0__MS_X1_SHIFT 8 +# define R300_GB_MSPOS0__MS_Y1_SHIFT 12 +# define R300_GB_MSPOS0__MS_X2_SHIFT 16 +# define R300_GB_MSPOS0__MS_Y2_SHIFT 20 +# define R300_GB_MSPOS0__MSBD0_Y 24 +# define R300_GB_MSPOS0__MSBD0_X 28 + +#define R300_GB_MSPOS1 0x4014 +# define R300_GB_MSPOS1__MS_X3_SHIFT 0 +# define R300_GB_MSPOS1__MS_Y3_SHIFT 4 +# define R300_GB_MSPOS1__MS_X4_SHIFT 8 +# define R300_GB_MSPOS1__MS_Y4_SHIFT 12 +# define R300_GB_MSPOS1__MS_X5_SHIFT 16 +# define R300_GB_MSPOS1__MS_Y5_SHIFT 20 +# define R300_GB_MSPOS1__MSBD1 24 + + +#define R300_GB_TILE_CONFIG 0x4018 +# define R300_GB_TILE_ENABLE (1<<0) +# define R300_GB_TILE_PIPE_COUNT_RV300 0 +# define R300_GB_TILE_PIPE_COUNT_R300 (3<<1) +# define R300_GB_TILE_SIZE_8 0 +# define R300_GB_TILE_SIZE_16 (1<<4) +# define R300_GB_TILE_SIZE_32 (2<<4) +# define R300_GB_SUPER_SIZE_1 (0<<6) +# define R300_GB_SUPER_SIZE_2 (1<<6) +# define R300_GB_SUPER_SIZE_4 (2<<6) +# define R300_GB_SUPER_SIZE_8 (3<<6) +# define R300_GB_SUPER_SIZE_16 (4<<6) +# define R300_GB_SUPER_SIZE_32 (5<<6) +# define R300_GB_SUPER_SIZE_64 (6<<6) +# define R300_GB_SUPER_SIZE_128 (7<<6) +# define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */ +# define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */ +# define R300_GB_SUPER_TILE_A 0 +# define R300_GB_SUPER_TILE_B (1<<15) +# define R300_GB_SUBPIXEL_1_12 0 +# define R300_GB_SUBPIXEL_1_16 (1<<16) + +#define R300_GB_FIFO_SIZE 0x4024 + /* each of the following is 2 bits wide */ + #define R300_GB_FIFO_SIZE_32 0 + #define R300_GB_FIFO_SIZE_64 1 + #define R300_GB_FIFO_SIZE_128 2 + #define R300_GB_FIFO_SIZE_256 3 +# define R300_SC_IFIFO_SIZE_SHIFT 0 +# define R300_SC_TZFIFO_SIZE_SHIFT 2 +# define R300_SC_BFIFO_SIZE_SHIFT 4 + +# define R300_US_OFIFO_SIZE_SHIFT 12 +# define R300_US_WFIFO_SIZE_SHIFT 14 + /* the following use the same constants as above, but meaning is + is times 2 (i.e. instead of 32 words it means 64 */ +# define R300_RS_TFIFO_SIZE_SHIFT 6 +# define R300_RS_CFIFO_SIZE_SHIFT 8 +# define R300_US_RAM_SIZE_SHIFT 10 + /* watermarks, 3 bits wide */ +# define R300_RS_HIGHWATER_COL_SHIFT 16 +# define R300_RS_HIGHWATER_TEX_SHIFT 19 +# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ +# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 + +#define R300_GB_SELECT 0x401C +# define R300_GB_FOG_SELECT_C0A 0 +# define R300_GB_FOG_SELECT_C1A 1 +# define R300_GB_FOG_SELECT_C2A 2 +# define R300_GB_FOG_SELECT_C3A 3 +# define R300_GB_FOG_SELECT_1_1_W 4 +# define R300_GB_FOG_SELECT_Z 5 +# define R300_GB_DEPTH_SELECT_Z 0 +# define R300_GB_DEPTH_SELECT_1_1_W (1<<3) +# define R300_GB_W_SELECT_1_W 0 +# define R300_GB_W_SELECT_1 (1<<4) + +#define R300_GB_AA_CONFIG 0x4020 +# define R300_AA_ENABLE 0x01 +# define R300_AA_SUBSAMPLES_2 0 +# define R300_AA_SUBSAMPLES_3 (1<<1) +# define R300_AA_SUBSAMPLES_4 (2<<1) +# define R300_AA_SUBSAMPLES_6 (3<<1) + +/* END */ /* gap */ -// The upper enable bits are guessed, based on fglrx reported limits. +/* The upper enable bits are guessed, based on fglrx reported limits. */ #define R300_TX_ENABLE 0x4104 # define R300_TX_ENABLE_0 (1 << 0) # define R300_TX_ENABLE_1 (1 << 1) @@ -255,14 +397,21 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_TX_ENABLE_14 (1 << 14) # define R300_TX_ENABLE_15 (1 << 15) -// The pointsize is given in multiples of 6. The pointsize can be +/* The pointsize is given in multiples of 6. The pointsize can be // enormous: Clear() renders a single point that fills the entire -// framebuffer. +// framebuffer. */ #define R300_RE_POINTSIZE 0x421C # define R300_POINTSIZE_Y_SHIFT 0 -# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) // GUESS +# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */ # define R300_POINTSIZE_X_SHIFT 16 -# define R300_POINTSIZE_X_MASK (0xFFFF << 16) // GUESS +# define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */ + +/* This register needs to be set to (1<<1) for RV350 to correctly + perform depth test (see --vb-triangles in r300_demo) + Don't know about other chips. - Vladimir + */ +#define R300_RE_OCCLUSION_CNTL 0x42B4 +# define R300_OCCLUSION_ON (1<<1) #define R300_RE_CULL_CNTL 0x42B8 # define R300_CULL_FRONT (1 << 0) @@ -271,21 +420,21 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_FRONT_FACE_CW (1 << 2) -// BEGIN: Rasterization / Interpolators - many guesses +/* BEGIN: Rasterization / Interpolators - many guesses // So far, 0_UNKOWN_7 has always been set. // 0_UNKNOWN_18 has always been set except for clear operations. // TC_CNT is the number of incoming texture coordinate sets (i.e. it depends -// on the vertex program, *not* the fragment program) +// on the vertex program, *not* the fragment program) */ #define R300_RS_CNTL_0 0x4300 # define R300_RS_CNTL_TC_CNT_SHIFT 2 # define R300_RS_CNTL_TC_CNT_MASK (7 << 2) # define R300_RS_CNTL_0_UNKNOWN_7 (1 << 7) # define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18) -// Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n register. +/* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n register. */ #define R300_RS_CNTL_1 0x4304 /* gap */ -// Only used for texture coordinates (color seems to be always interpolated). +/* Only used for texture coordinates (color seems to be always interpolated). // Use the source field to route texture coordinate input from the vertex program // to the desired interpolator. Note that the source field is relative to the // outputs the vertex program *actually* writes. If a vertex program only writes @@ -295,7 +444,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. // I haven't seen it used that way. // // Note: The _UNKNOWN constants are always set in their respective register. -// I don't know if this is necessary. +// I don't know if this is necessary. */ #define R300_RS_INTERP_0 0x4310 #define R300_RS_INTERP_1 0x4314 # define R300_RS_INTERP_1_UNKNOWN 0x40 @@ -311,37 +460,37 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_RS_INTERP_SRC_MASK (7 << 2) # define R300_RS_INTERP_USED 0x00D10000 -// These DWORDs control how vertex data is routed into fragment program -// registers, after interpolators. +/* These DWORDs control how vertex data is routed into fragment program +// registers, after interpolators. */ #define R300_RS_ROUTE_0 0x4330 #define R300_RS_ROUTE_1 0x4334 #define R300_RS_ROUTE_2 0x4338 -#define R300_RS_ROUTE_3 0x433C // GUESS -#define R300_RS_ROUTE_4 0x4340 // GUESS -#define R300_RS_ROUTE_5 0x4344 // GUESS -#define R300_RS_ROUTE_6 0x4348 // GUESS -#define R300_RS_ROUTE_7 0x434C // GUESS +#define R300_RS_ROUTE_3 0x433C /* GUESS */ +#define R300_RS_ROUTE_4 0x4340 /* GUESS */ +#define R300_RS_ROUTE_5 0x4344 /* GUESS */ +#define R300_RS_ROUTE_6 0x4348 /* GUESS */ +#define R300_RS_ROUTE_7 0x434C /* GUESS */ # define R300_RS_ROUTE_SOURCE_INTERP_0 0 # define R300_RS_ROUTE_SOURCE_INTERP_1 1 # define R300_RS_ROUTE_SOURCE_INTERP_2 2 # define R300_RS_ROUTE_SOURCE_INTERP_3 3 # define R300_RS_ROUTE_SOURCE_INTERP_4 4 -# define R300_RS_ROUTE_SOURCE_INTERP_5 5 // GUESS -# define R300_RS_ROUTE_SOURCE_INTERP_6 6 // GUESS -# define R300_RS_ROUTE_SOURCE_INTERP_7 7 // GUESS -# define R300_RS_ROUTE_ENABLE (1 << 3) // GUESS +# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */ +# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */ +# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */ +# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */ # define R300_RS_ROUTE_DEST_SHIFT 6 -# define R300_RS_ROUTE_DEST_MASK (31 << 6) // GUESS +# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */ -// Special handling for color: When the fragment program uses color, +/* Special handling for color: When the fragment program uses color, // the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the -// color register index. +// color register index. */ # define R300_RS_ROUTE_0_COLOR (1 << 14) # define R300_RS_ROUTE_0_COLOR_DEST_SHIFT (1 << 17) -# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 6) // GUESS -// END +# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 6) /* GUESS */ +/* END */ -// BEGIN: Scissors and cliprects +/* BEGIN: Scissors and cliprects // There are four clipping rectangles. Their corner coordinates are inclusive. // Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending // on whether the pixel is inside cliprects 0-3, respectively. For example, @@ -354,7 +503,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. // scissors rectangle are drawn. (coordinates are inclusive) // // For some reason, the top-left corner of the framebuffer is at (1440, 1440) -// for the purpose of clipping and scissors. +// for the purpose of clipping and scissors. */ #define R300_RE_CLIPRECT_TL_0 0x43B0 #define R300_RE_CLIPRECT_BR_0 0x43B4 #define R300_RE_CLIPRECT_TL_1 0x43B8 @@ -395,12 +544,12 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_SCISSORS_X_MASK (0x1FFF << 0) # define R300_SCISSORS_Y_SHIFT 13 # define R300_SCISSORS_Y_MASK (0x1FFF << 13) -// END +/* END */ -// BEGIN: Texture specification +/* BEGIN: Texture specification // The texture specification dwords are grouped by meaning and not by texture unit. // This means that e.g. the offset for texture image unit N is found in register -// TX_OFFSET_0 + (4*N) +// TX_OFFSET_0 + (4*N) */ #define R300_TX_FILTER_0 0x4400 # define R300_TX_REPEAT 0 # define R300_TX_CLAMP_TO_EDGE 1 @@ -422,23 +571,23 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_TX_WIDTHMASK_MASK (2047 << 0) # define R300_TX_HEIGHTMASK_SHIFT 11 # define R300_TX_HEIGHTMASK_MASK (2047 << 11) -# define R300_TX_SIZE_SHIFT 26 // largest of width, height +# define R300_TX_SIZE_SHIFT 26 /* largest of width, height */ # define R300_TX_SIZE_MASK (15 << 26) #define R300_TX_FORMAT_0 0x44C0 #define R300_TX_OFFSET_0 0x4540 -// BEGIN: Guess from R200 +/* BEGIN: Guess from R200 */ # define R300_TXO_ENDIAN_NO_SWAP (0 << 0) # define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) # define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) # define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0) # define R300_TXO_OFFSET_MASK 0xffffffe0 # define R300_TXO_OFFSET_SHIFT 5 -// END +/* END */ #define R300_TX_UNK4_0 0x4580 #define R300_TX_UNK5_0 0x45C0 -// END +/* END */ -// BEGIN: Fragment program instruction set +/* BEGIN: Fragment program instruction set // Fragment programs are written directly into register space. // There are separate instruction streams for texture instructions and ALU // instructions. @@ -453,32 +602,32 @@ I am fairly certain that they are correct unless stated otherwise in comments. // 1 node, a value of 3 means 4 nodes. // The total amount of instructions is defined in PFS_CNTL_2. The offsets are // offsets into the respective instruction streams, while *_END points to the -// last instruction relative to this offset. +// last instruction relative to this offset. */ #define R300_PFS_CNTL_0 0x4600 # define R300_PFS_CNTL_LAST_NODES_SHIFT 0 # define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0) # define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3) #define R300_PFS_CNTL_1 0x4604 -// There is an unshifted value here which has so far always been equal to the -// index of the highest used temporary register. +/* There is an unshifted value here which has so far always been equal to the +// index of the highest used temporary register. */ #define R300_PFS_CNTL_2 0x4608 # define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0 # define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0) # define R300_PFS_CNTL_ALU_END_SHIFT 6 # define R300_PFS_CNTL_ALU_END_MASK (63 << 0) # define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12 -# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) // GUESS +# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */ # define R300_PFS_CNTL_TEX_END_SHIFT 18 -# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) // GUESS +# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */ /* gap */ -// Nodes are stored backwards. The last active node is always stored in +/* Nodes are stored backwards. The last active node is always stored in // PFS_NODE_3. // Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The // first node is stored in NODE_2, the second node is stored in NODE_3. // // Offsets are relative to the master offset from PFS_CNTL_2. -// LAST_NODE is set for the last node, and only for the last node. +// LAST_NODE is set for the last node, and only for the last node. */ #define R300_PFS_NODE_0 0x4610 #define R300_PFS_NODE_1 0x4614 #define R300_PFS_NODE_2 0x4618 @@ -493,20 +642,20 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_PFS_NODE_TEX_END_MASK (31 << 17) # define R300_PFS_NODE_LAST_NODE (1 << 22) -// TEX +/* TEX // As far as I can tell, texture instructions cannot write into output // registers directly. A subsequent ALU instruction is always necessary, -// even if it's just MAD o0, r0, 1, 0 +// even if it's just MAD o0, r0, 1, 0 */ #define R300_PFS_TEXI_0 0x4620 # define R300_FPITX_SRC_SHIFT 0 # define R300_FPITX_SRC_MASK (31 << 0) -# define R300_FPITX_SRC_CONST (1 << 5) // GUESS +# define R300_FPITX_SRC_CONST (1 << 5) /* GUESS */ # define R300_FPITX_DST_SHIFT 6 # define R300_FPITX_DST_MASK (31 << 6) # define R300_FPITX_IMAGE_SHIFT 11 -# define R300_FPITX_IMAGE_MASK (15 << 11) // GUESS based on layout and native limits +# define R300_FPITX_IMAGE_MASK (15 << 11) /* GUESS based on layout and native limits */ -// ALU +/* ALU // The ALU instructions register blocks are enumerated according to the order // in which fglrx. I assume there is space for 64 instructions, since // each block has space for a maximum of 64 DWORDs, and this matches reported @@ -556,7 +705,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. // The destination register index is in FPI1 (color) and FPI3 (alpha) together // with enable bits. // There are separate enable bits for writing into temporary registers -// (DSTC_REG_*/DSTA_REG) and and program output registers (DSTC_OUTPUT_*/DSTA_OUTPUT). +// (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* /DSTA_OUTPUT). // You can write to both at once, or not write at all (the same index // must be used for both). // @@ -565,7 +714,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. // - Operation is MAD // - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP // - Set FPI0/FPI2_SPECIAL_LRP -// Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD +// Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD */ #define R300_PFS_INSTR1_0 0x46C0 # define R300_FPI1_SRC0C_SHIFT 0 # define R300_FPI1_SRC0C_MASK (31 << 0) @@ -619,7 +768,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_FPI0_ARGC_SRC1C_LRP 15 # define R300_FPI0_ARGC_ZERO 20 # define R300_FPI0_ARGC_ONE 21 -# define R300_FPI0_ARGC_HALF 22 // GUESS +# define R300_FPI0_ARGC_HALF 22 /* GUESS */ # define R300_FPI0_ARGC_SRC0C_YZX 23 # define R300_FPI0_ARGC_SRC1C_YZX 24 # define R300_FPI0_ARGC_SRC2C_YZX 25 @@ -670,7 +819,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_FPI2_ARGA_SRC1A_LRP 15 # define R300_FPI2_ARGA_ZERO 16 # define R300_FPI2_ARGA_ONE 17 -# define R300_FPI2_ARGA_HALF 18 // GUESS +# define R300_FPI2_ARGA_HALF 18 /* GUESS */ # define R300_FPI2_ARG0A_SHIFT 0 # define R300_FPI2_ARG0A_MASK (31 << 0) @@ -694,7 +843,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_FPI2_OUTA_RSQ (11 << 23) # define R300_FPI2_OUTA_SAT (1 << 30) # define R300_FPI2_UNKNOWN_31 (1 << 31) -// END +/* END */ /* gap */ #define R300_PP_ALPHA_TEST 0x4BD4 @@ -711,22 +860,22 @@ I am fairly certain that they are correct unless stated otherwise in comments. # define R300_ALPHA_TEST_ENABLE (1 << 11) /* gap */ -// Fragment program parameters in 7.16 floating point +/* Fragment program parameters in 7.16 floating point */ #define R300_PFS_PARAM_0_X 0x4C00 #define R300_PFS_PARAM_0_Y 0x4C04 #define R300_PFS_PARAM_0_Z 0x4C08 #define R300_PFS_PARAM_0_W 0x4C0C -// GUESS: PARAM_31 is last, based on native limits reported by fglrx +/* GUESS: PARAM_31 is last, based on native limits reported by fglrx */ #define R300_PFS_PARAM_31_X 0x4DF0 #define R300_PFS_PARAM_31_Y 0x4DF4 #define R300_PFS_PARAM_31_Z 0x4DF8 #define R300_PFS_PARAM_31_W 0x4DFC -// Notes: +/* Notes: // - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in the application // - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND are set to the same // function (both registers are always set up completely in any case) -// - Most blend flags are simply copied from R200 and not tested yet +// - Most blend flags are simply copied from R200 and not tested yet */ #define R300_RB3D_CBLEND 0x4E04 #define R300_RB3D_ABLEND 0x4E08 /* the following only appear in CBLEND */ @@ -770,61 +919,63 @@ I am fairly certain that they are correct unless stated otherwise in comments. /* gap */ #define R300_RB3D_COLOROFFSET0 0x4E28 -# define R300_COLOROFFSET_MASK 0xFFFFFFF0 // GUESS -#define R300_RB3D_COLOROFFSET1 0x4E2C // GUESS -#define R300_RB3D_COLOROFFSET2 0x4E30 // GUESS -#define R300_RB3D_COLOROFFSET3 0x4E34 // GUESS +# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */ +#define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */ +#define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */ +#define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */ /* gap */ -// Bit 16: Larger tiles +/* Bit 16: Larger tiles // Bit 17: 4x2 tiles -// Bit 18: Extremely weird tile like, but some pixels duplicated? +// Bit 18: Extremely weird tile like, but some pixels duplicated? */ #define R300_RB3D_COLORPITCH0 0x4E38 -# define R300_COLORPITCH_MASK 0x00001FF8 // GUESS -# define R300_COLOR_TILE_ENABLE (1 << 16) // GUESS -# define R300_COLOR_MICROTILE_ENABLE (1 << 17) // GUESS -# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) // GUESS -# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) // GUESS -# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) // GUESS -# define R300_COLOR_UNKNOWN_22_23 (3 << 22) // GUESS: Format? -#define R300_RB3D_COLORPITCH1 0x4E3C // GUESS -#define R300_RB3D_COLORPITCH2 0x4E40 // GUESS -#define R300_RB3D_COLORPITCH3 0x4E44 // GUESS +# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */ +# define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */ +# define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */ +# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */ +# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */ +# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */ +# define R300_COLOR_UNKNOWN_22_23 (3 << 22) /* GUESS: Format? */ +#define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */ +#define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */ +#define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */ /* gap */ -// Guess by Vladimir. -// Set to 0A before 3D operations, set to 02 afterwards. +/* Guess by Vladimir. +// Set to 0A before 3D operations, set to 02 afterwards. */ #define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C # define R300_RB3D_DSTCACHE_02 0x00000002 # define R300_RB3D_DSTCACHE_0A 0x0000000A /* gap */ -// There seems to be no "write only" setting, so use Z-test = ALWAYS for this. +/* There seems to be no "write only" setting, so use Z-test = ALWAYS for this. */ +/* Bit (1<<8) is the "test" bit. so plain write is 6 - vd */ #define R300_RB3D_ZCNTL_0 0x4F00 -# define R300_RB3D_Z_DISABLED_1 0x00000010 // GUESS -# define R300_RB3D_Z_DISABLED_2 0x00000014 // GUESS +# define R300_RB3D_Z_DISABLED_1 0x00000010 /* GUESS */ +# define R300_RB3D_Z_DISABLED_2 0x00000014 /* GUESS */ # define R300_RB3D_Z_TEST 0x00000012 # define R300_RB3D_Z_TEST_AND_WRITE 0x00000016 +# define R300_RB3D_Z_WRITE_ONLY 0x00000006 #define R300_RB3D_ZCNTL_1 0x4F04 -# define R300_Z_TEST_NEVER (0 << 0) // GUESS (based on R200) +# define R300_Z_TEST_NEVER (0 << 0) /* GUESS (based on R200) */ # define R300_Z_TEST_LESS (1 << 0) # define R300_Z_TEST_LEQUAL (2 << 0) -# define R300_Z_TEST_EQUAL (3 << 0) // GUESS -# define R300_Z_TEST_GEQUAL (4 << 0) // GUESS -# define R300_Z_TEST_GREATER (5 << 0) // GUESS +# define R300_Z_TEST_EQUAL (3 << 0) /* GUESS */ +# define R300_Z_TEST_GEQUAL (4 << 0) /* GUESS */ +# define R300_Z_TEST_GREATER (5 << 0) /* GUESS */ # define R300_Z_TEST_NEQUAL (6 << 0) # define R300_Z_TEST_ALWAYS (7 << 0) # define R300_Z_TEST_MASK (7 << 0) /* gap */ #define R300_RB3D_DEPTHOFFSET 0x4F20 #define R300_RB3D_DEPTHPITCH 0x4F24 -# define R300_DEPTHPITCH_MASK 0x00001FF8 // GUESS -# define R300_DEPTH_TILE_ENABLE (1 << 16) // GUESS -# define R300_DEPTH_MICROTILE_ENABLE (1 << 17) // GUESS -# define R300_DEPTH_ENDIAN_NO_SWAP (0 << 18) // GUESS -# define R300_DEPTH_ENDIAN_WORD_SWAP (1 << 18) // GUESS -# define R300_DEPTH_ENDIAN_DWORD_SWAP (2 << 18) // GUESS - -// BEGIN: Vertex program instruction set +# define R300_DEPTHPITCH_MASK 0x00001FF8 /* GUESS */ +# define R300_DEPTH_TILE_ENABLE (1 << 16) /* GUESS */ +# define R300_DEPTH_MICROTILE_ENABLE (1 << 17) /* GUESS */ +# define R300_DEPTH_ENDIAN_NO_SWAP (0 << 18) /* GUESS */ +# define R300_DEPTH_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */ +# define R300_DEPTH_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */ + +/* BEGIN: Vertex program instruction set // Every instruction is four dwords long: // DWORD 0: output and opcode // DWORD 1: first argument @@ -851,7 +1002,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. // Second argument: xyzx // Third argument: xyzw // Whenever the result is used later in the fragment program, fglrx forces x and w -// to be 1.0 in the input selection; I don't know whether this is strictly necessary +// to be 1.0 in the input selection; I don't know whether this is strictly necessary */ #define R300_VPI_OUT_OP_DOT (1 << 0) #define R300_VPI_OUT_OP_MUL (2 << 0) #define R300_VPI_OUT_OP_ADD (3 << 0) @@ -876,7 +1027,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. #define R300_VPI_OUT_REG_CLASS_MASK (31 << 8) #define R300_VPI_OUT_REG_INDEX_SHIFT 13 -#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) // GUESS based on fglrx native limits +#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) /* GUESS based on fglrx native limits */ #define R300_VPI_OUT_WRITE_X (1 << 20) #define R300_VPI_OUT_WRITE_Y (1 << 21) @@ -887,14 +1038,14 @@ I am fairly certain that they are correct unless stated otherwise in comments. #define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0) #define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0) #define R300_VPI_IN_REG_CLASS_NONE (9 << 0) -#define R300_VPI_IN_REG_CLASS_MASK (31 << 0) // GUESS +#define R300_VPI_IN_REG_CLASS_MASK (31 << 0) /* GUESS */ #define R300_VPI_IN_REG_INDEX_SHIFT 5 -#define R300_VPI_IN_REG_INDEX_MASK (255 << 5) // GUESS based on fglrx native limits +#define R300_VPI_IN_REG_INDEX_MASK (255 << 5) /* GUESS based on fglrx native limits */ -// The R300 can select components from the input register arbitrarily. +/* The R300 can select components from the input register arbitrarily. // Use the following constants, shifted by the component shift you -// want to select +// want to select */ #define R300_VPI_IN_SELECT_X 0 #define R300_VPI_IN_SELECT_Y 1 #define R300_VPI_IN_SELECT_Z 2 @@ -912,6 +1063,6 @@ I am fairly certain that they are correct unless stated otherwise in comments. #define R300_VPI_IN_NEG_Y (1 << 26) #define R300_VPI_IN_NEG_Z (1 << 27) #define R300_VPI_IN_NEG_W (1 << 28) -// END +/* END */ -#endif // _R300_REG_H +#endif /* _R300_REG_H */ |