diff options
author | Eric Anholt <[email protected]> | 2005-05-31 04:04:24 +0000 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2005-05-31 04:04:24 +0000 |
commit | 8a1df968627de01d04f3d692fd81108ba6492c18 (patch) | |
tree | 83eddfc1d1d8a1c0e58bdc012e5cec7f3a5ea336 /src/mesa/drivers/dri/radeon/radeon_swtcl.c | |
parent | 9dff2ca07a6a74f65d831269b1cee8c3ee2c0103 (diff) |
Bugzilla #2195: Convert the radeon driver to the t_vertex interface. This cuts
about 200 lines from the code and 25k from the binary, while matching other
drivers more closely. In the worst case (tcl_mode=0) it appears to have
a performance cost of 4.4% +/- 0.3% on quake3 (800x600 demofours, 1ghz p3,
rv200). Tested on ut2004, ut, q3, projtex.
Submitted by: Andreas Stenglein <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_swtcl.c')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_swtcl.c | 607 |
1 files changed, 201 insertions, 406 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 4f2198ac5b5..57c39714d49 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -53,224 +53,175 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_swtcl.h" #include "radeon_tcl.h" -/*********************************************************************** - * Build render functions from dd templates * - ***********************************************************************/ - - -#define RADEON_XYZW_BIT 0x01 -#define RADEON_RGBA_BIT 0x02 -#define RADEON_SPEC_BIT 0x04 -#define RADEON_TEX0_BIT 0x08 -#define RADEON_TEX1_BIT 0x10 -#define RADEON_PTEX_BIT 0x20 -#define RADEON_MAX_SETUP 0x40 static void flush_last_swtcl_prim( radeonContextPtr rmesa ); -static struct { - void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - tnl_interp_func interp; - tnl_copy_pv_func copy_pv; - GLboolean (*check_tex_sizes)( GLcontext *ctx ); - GLuint vertex_size; - GLuint vertex_format; -} setup_tab[RADEON_MAX_SETUP]; - - -#define TINY_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \ - RADEON_CP_VC_FRMT_Z | \ - RADEON_CP_VC_FRMT_PKCOLOR) - -#define NOTEX_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \ - RADEON_CP_VC_FRMT_Z | \ - RADEON_CP_VC_FRMT_W0 | \ - RADEON_CP_VC_FRMT_PKCOLOR | \ - RADEON_CP_VC_FRMT_PKSPEC) - -#define TEX0_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \ - RADEON_CP_VC_FRMT_Z | \ - RADEON_CP_VC_FRMT_W0 | \ - RADEON_CP_VC_FRMT_PKCOLOR | \ - RADEON_CP_VC_FRMT_PKSPEC | \ - RADEON_CP_VC_FRMT_ST0) - -#define TEX1_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \ - RADEON_CP_VC_FRMT_Z | \ - RADEON_CP_VC_FRMT_W0 | \ - RADEON_CP_VC_FRMT_PKCOLOR | \ - RADEON_CP_VC_FRMT_PKSPEC | \ - RADEON_CP_VC_FRMT_ST0 | \ - RADEON_CP_VC_FRMT_ST1) - -#define PROJ_TEX1_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \ - RADEON_CP_VC_FRMT_Z | \ - RADEON_CP_VC_FRMT_W0 | \ - RADEON_CP_VC_FRMT_PKCOLOR | \ - RADEON_CP_VC_FRMT_PKSPEC | \ - RADEON_CP_VC_FRMT_ST0 | \ - RADEON_CP_VC_FRMT_Q0 | \ - RADEON_CP_VC_FRMT_ST1 | \ - RADEON_CP_VC_FRMT_Q1) - -#define TEX2_VERTEX_FORMAT 0 -#define TEX3_VERTEX_FORMAT 0 -#define PROJ_TEX3_VERTEX_FORMAT 0 - -#define DO_XYZW (IND & RADEON_XYZW_BIT) -#define DO_RGBA (IND & RADEON_RGBA_BIT) -#define DO_SPEC (IND & RADEON_SPEC_BIT) -#define DO_FOG (IND & RADEON_SPEC_BIT) -#define DO_TEX0 (IND & RADEON_TEX0_BIT) -#define DO_TEX1 (IND & RADEON_TEX1_BIT) -#define DO_TEX2 0 -#define DO_TEX3 0 -#define DO_PTEX (IND & RADEON_PTEX_BIT) - -#define VERTEX radeonVertex -#define VERTEX_COLOR radeon_color_t -#define GET_VIEWPORT_MAT() 0 -#define GET_TEXSOURCE(n) n -#define GET_VERTEX_FORMAT() RADEON_CONTEXT(ctx)->swtcl.vertex_format -#define GET_VERTEX_STORE() RADEON_CONTEXT(ctx)->swtcl.verts -#define GET_VERTEX_SIZE() RADEON_CONTEXT(ctx)->swtcl.vertex_size * sizeof(GLuint) - -#define HAVE_HW_VIEWPORT 1 -/* Tiny vertices don't seem to work atm - haven't looked into why. - */ -#define HAVE_HW_DIVIDE (IND & ~(RADEON_XYZW_BIT|RADEON_RGBA_BIT)) -#define HAVE_TINY_VERTICES 1 -#define HAVE_RGBA_COLOR 1 -#define HAVE_NOTEX_VERTICES 1 -#define HAVE_TEX0_VERTICES 1 -#define HAVE_TEX1_VERTICES 1 -#define HAVE_TEX2_VERTICES 0 -#define HAVE_TEX3_VERTICES 0 -#define HAVE_PTEX_VERTICES 1 - -#define CHECK_HW_DIVIDE (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE| \ - DD_TRI_UNFILLED))) - -#define INTERP_VERTEX setup_tab[RADEON_CONTEXT(ctx)->swtcl.SetupIndex].interp -#define COPY_PV_VERTEX setup_tab[RADEON_CONTEXT(ctx)->swtcl.SetupIndex].copy_pv - +/* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */ +/* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */ +#define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat)) /* for mesa _tnl stage */ /*********************************************************************** - * Generate pv-copying and translation functions * - ***********************************************************************/ - -#define TAG(x) radeon_##x -#define IND ~0 -#include "tnl_dd/t_dd_vb.c" -#undef IND - - -/*********************************************************************** - * Generate vertex emit and interp functions * + * Initialization ***********************************************************************/ -#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT) -#define TAG(x) x##_wg -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_TEX0_BIT) -#define TAG(x) x##_wgt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_TEX0_BIT|RADEON_PTEX_BIT) -#define TAG(x) x##_wgpt0 -#include "tnl_dd/t_dd_vbtmp.h" +#define EMIT_ATTR( ATTR, STYLE, F0 ) \ +do { \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \ + rmesa->swtcl.vertex_attr_count++; \ + fmt_0 |= F0; \ +} while (0) -#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT) -#define TAG(x) x##_wgt0t1 -#include "tnl_dd/t_dd_vbtmp.h" +#define EMIT_PAD( N ) \ +do { \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \ + rmesa->swtcl.vertex_attr_count++; \ +} while (0) -#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT|\ - RADEON_PTEX_BIT) -#define TAG(x) x##_wgpt0t1 -#include "tnl_dd/t_dd_vbtmp.h" +static GLuint radeon_cp_vc_frmts[3][2] = +{ + { RADEON_CP_VC_FRMT_ST0, RADEON_CP_VC_FRMT_ST0 | RADEON_CP_VC_FRMT_Q0 }, + { RADEON_CP_VC_FRMT_ST1, RADEON_CP_VC_FRMT_ST1 | RADEON_CP_VC_FRMT_Q1 }, + { RADEON_CP_VC_FRMT_ST2, RADEON_CP_VC_FRMT_ST2 | RADEON_CP_VC_FRMT_Q2 }, +}; -#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT) -#define TAG(x) x##_wgfs -#include "tnl_dd/t_dd_vbtmp.h" +static void radeonSetVertexFormat( GLcontext *ctx ) +{ + radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + GLuint index = tnl->render_inputs; + int fmt_0 = 0; + int offset = 0; -#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT|\ - RADEON_TEX0_BIT) -#define TAG(x) x##_wgfst0 -#include "tnl_dd/t_dd_vbtmp.h" -#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT|\ - RADEON_TEX0_BIT|RADEON_PTEX_BIT) -#define TAG(x) x##_wgfspt0 -#include "tnl_dd/t_dd_vbtmp.h" + /* Important: + */ + if ( VB->NdcPtr != NULL ) { + VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; + } + else { + VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr; + } -#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT|\ - RADEON_TEX0_BIT|RADEON_TEX1_BIT) -#define TAG(x) x##_wgfst0t1 -#include "tnl_dd/t_dd_vbtmp.h" + assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL ); + rmesa->swtcl.vertex_attr_count = 0; + + /* EMIT_ATTR's must be in order as they tell t_vertex.c how to + * build up a hardware vertex. + */ + if ( !rmesa->swtcl.needproj || + (index & _TNL_BITS_TEX_ANY)) { /* for projtex */ + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F, + RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z | RADEON_CP_VC_FRMT_W0 ); + offset = 4; + } + else { + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F, + RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z ); + offset = 3; + } -#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT|\ - RADEON_TEX0_BIT|RADEON_TEX1_BIT|RADEON_PTEX_BIT) -#define TAG(x) x##_wgfspt0t1 -#include "tnl_dd/t_dd_vbtmp.h" + rmesa->swtcl.coloroffset = offset; +#if MESA_LITTLE_ENDIAN + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, + RADEON_CP_VC_FRMT_PKCOLOR ); +#else + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, + RADEON_CP_VC_FRMT_PKCOLOR ); +#endif + offset += 1; + rmesa->swtcl.specoffset = 0; + if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) { -/*********************************************************************** - * Initialization - ***********************************************************************/ +#if MESA_LITTLE_ENDIAN + if (index & _TNL_BIT_COLOR1) { + rmesa->swtcl.specoffset = offset; + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, + RADEON_CP_VC_FRMT_PKSPEC ); + } + else { + EMIT_PAD( 3 ); + } -static void init_setup_tab( void ) -{ - init_wg(); - init_wgt0(); - init_wgpt0(); - init_wgt0t1(); - init_wgpt0t1(); - init_wgfs(); - init_wgfst0(); - init_wgfspt0(); - init_wgfst0t1(); - init_wgfspt0t1(); -} + if (index & _TNL_BIT_FOG) { + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, + RADEON_CP_VC_FRMT_PKSPEC ); + } + else { + EMIT_PAD( 1 ); + } +#else + if (index & _TNL_BIT_FOG) { + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, + RADEON_CP_VC_FRMT_PKSPEC ); + } + else { + EMIT_PAD( 1 ); + } + if (index & _TNL_BIT_COLOR1) { + rmesa->swtcl.specoffset = offset; + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, + RADEON_CP_VC_FRMT_PKSPEC ); + } + else { + EMIT_PAD( 3 ); + } +#endif + } + if (index & _TNL_BITS_TEX_ANY) { + int i; + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (index & _TNL_BIT_TEX(i)) { + GLuint sz = VB->TexCoordPtr[i]->size; + + switch (sz) { + case 1: + case 2: + case 3: + EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_2F, + radeon_cp_vc_frmts[i][0] ); + break; + case 4: + EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F_XYW, + radeon_cp_vc_frmts[i][1] ); + break; + default: + continue; + }; + } + } + } -void radeonPrintSetupFlags(char *msg, GLuint flags ) -{ - fprintf(stderr, "%s(%x): %s%s%s%s%s%s\n", - msg, - (int)flags, - (flags & RADEON_XYZW_BIT) ? " xyzw," : "", - (flags & RADEON_RGBA_BIT) ? " rgba," : "", - (flags & RADEON_SPEC_BIT) ? " spec/fog," : "", - (flags & RADEON_TEX0_BIT) ? " tex-0," : "", - (flags & RADEON_TEX1_BIT) ? " tex-1," : "", - (flags & RADEON_PTEX_BIT) ? " proj-tex," : ""); + if ( rmesa->tnl_index != index || + fmt_0 != rmesa->swtcl.vertex_format) { + RADEON_NEWPRIM(rmesa); + rmesa->swtcl.vertex_format = fmt_0; + rmesa->swtcl.vertex_size = + _tnl_install_attrs( ctx, + rmesa->swtcl.vertex_attrs, + rmesa->swtcl.vertex_attr_count, + NULL, 0 ); + rmesa->swtcl.vertex_size /= 4; + rmesa->tnl_index = index; + if (RADEON_DEBUG & DEBUG_VERTS) + fprintf( stderr, "%s: vertex_size= %d floats\n", + __FUNCTION__, rmesa->swtcl.vertex_size); + } } static void radeonRenderStart( GLcontext *ctx ) { - TNLcontext *tnl = TNL_CONTEXT(ctx); radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); - if (!setup_tab[rmesa->swtcl.SetupIndex].check_tex_sizes(ctx)) { - GLuint ind = rmesa->swtcl.SetupIndex |= (RADEON_PTEX_BIT|RADEON_RGBA_BIT); - - /* Projective textures are handled nicely; just have to change - * up to the new vertex format. - */ - if (setup_tab[ind].vertex_format != rmesa->swtcl.vertex_format) { - RADEON_NEWPRIM(rmesa); - rmesa->swtcl.vertex_format = setup_tab[ind].vertex_format; - rmesa->swtcl.vertex_size = setup_tab[ind].vertex_size; - } - - if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[rmesa->swtcl.SetupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[rmesa->swtcl.SetupIndex].copy_pv; - } - } + radeonSetVertexFormat( ctx ); if (rmesa->dma.flush != 0 && rmesa->dma.flush != flush_last_swtcl_prim) @@ -278,82 +229,40 @@ static void radeonRenderStart( GLcontext *ctx ) } -void radeonBuildVertices( GLcontext *ctx, GLuint start, GLuint count, - GLuint newinputs ) -{ - radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); - GLuint stride = rmesa->swtcl.vertex_size * sizeof(int); - GLubyte *v = ((GLubyte *)rmesa->swtcl.verts + (start * stride)); - - newinputs |= rmesa->swtcl.SetupNewInputs; - rmesa->swtcl.SetupNewInputs = 0; - - if (!newinputs) - return; - - setup_tab[rmesa->swtcl.SetupIndex].emit( ctx, start, count, v, stride ); -} - +/** + * Set vertex state for SW TCL. The primary purpose of this function is to + * determine in advance whether or not the hardware can / should do the + * projection divide or Mesa should do it. + */ void radeonChooseVertexState( GLcontext *ctx ) { radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint ind = (RADEON_XYZW_BIT | RADEON_RGBA_BIT); - - if (!rmesa->TclFallback || rmesa->Fallback) - return; - - if (ctx->Fog.Enabled || (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)) - ind |= RADEON_SPEC_BIT; - if (ctx->Texture._EnabledUnits & 0x2) - /* unit 1 enabled */ - ind |= RADEON_TEX0_BIT|RADEON_TEX1_BIT; - else if (ctx->Texture._EnabledUnits & 0x1) - /* unit 0 enabled */ - ind |= RADEON_TEX0_BIT; + GLuint se_coord_fmt; - rmesa->swtcl.SetupIndex = ind; + /* HW perspective divide is a win, but tiny vertex formats are a + * bigger one. + */ - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = radeon_interp_extras; - tnl->Driver.Render.CopyPV = radeon_copy_pv_extras; + if ( ((tnl->render_inputs & (_TNL_BITS_TEX_ANY|_TNL_BIT_COLOR1) ) == 0) + || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { + rmesa->swtcl.needproj = GL_TRUE; + se_coord_fmt = (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 | + RADEON_VTX_Z_PRE_MULT_1_OVER_W0 | + RADEON_TEX1_W_ROUTING_USE_Q1); } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; + rmesa->swtcl.needproj = GL_FALSE; + se_coord_fmt = (RADEON_VTX_W0_IS_NOT_1_OVER_W0 | + RADEON_TEX1_W_ROUTING_USE_Q1); } - if (setup_tab[ind].vertex_format != rmesa->swtcl.vertex_format) { - RADEON_NEWPRIM(rmesa); - rmesa->swtcl.vertex_format = setup_tab[ind].vertex_format; - rmesa->swtcl.vertex_size = setup_tab[ind].vertex_size; - } + _tnl_need_projected_coords( ctx, rmesa->swtcl.needproj ); - { - GLuint se_coord_fmt, needproj; - - /* HW perspective divide is a win, but tiny vertex formats are a - * bigger one. - */ - if (setup_tab[ind].vertex_format == TINY_VERTEX_FORMAT || - (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - needproj = GL_TRUE; - se_coord_fmt = (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 | - RADEON_VTX_Z_PRE_MULT_1_OVER_W0 | - RADEON_TEX1_W_ROUTING_USE_Q1); - } - else { - needproj = GL_FALSE; - se_coord_fmt = (RADEON_VTX_W0_IS_NOT_1_OVER_W0 | - RADEON_TEX1_W_ROUTING_USE_Q1); - } - - if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) { - RADEON_STATECHANGE( rmesa, set ); - rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt; - } - _tnl_need_projected_coords( ctx, needproj ); + if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) { + RADEON_STATECHANGE( rmesa, set ); + rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt; } } @@ -431,38 +340,6 @@ static __inline void *radeonAllocDmaLowVerts( radeonContextPtr rmesa, } - - -static void *radeon_emit_contiguous_verts( GLcontext *ctx, - GLuint start, - GLuint count, - void *dest) -{ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLuint stride = rmesa->swtcl.vertex_size * 4; - setup_tab[rmesa->swtcl.SetupIndex].emit( ctx, start, count, dest, stride ); - return (void *)((char *)dest + stride * (count - start)); -} - - - -void radeon_emit_indexed_verts( GLcontext *ctx, GLuint start, GLuint count ) -{ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - - radeonAllocDmaRegionVerts( rmesa, - &rmesa->swtcl.indexed_verts, - count - start, - rmesa->swtcl.vertex_size * 4, - 64); - - setup_tab[rmesa->swtcl.SetupIndex].emit( - ctx, start, count, - rmesa->swtcl.indexed_verts.address + rmesa->swtcl.indexed_verts.start, - rmesa->swtcl.vertex_size * 4 ); -} - - /* * Render unclipped vertex buffers by emitting vertices directly to * dma buffers. Use strip/fan hardware primitives where possible. @@ -478,7 +355,8 @@ void radeon_emit_indexed_verts( GLcontext *ctx, GLuint start, GLuint count ) #define HAVE_QUADS 0 #define HAVE_QUAD_STRIPS 0 #define HAVE_POLYGONS 0 -#define HAVE_ELTS 1 +/* \todo: is it possible to make "ELTS" work with t_vertex code ? */ +#define HAVE_ELTS 0 static const GLuint hw_prim[GL_POLYGON+1] = { RADEON_CP_VC_CNTL_PRIM_TYPE_POINT, @@ -500,94 +378,17 @@ static __inline void radeonDmaPrimitive( radeonContextPtr rmesa, GLenum prim ) assert(rmesa->dma.current.ptr == rmesa->dma.current.start); } -static __inline void radeonEltPrimitive( radeonContextPtr rmesa, GLenum prim ) -{ - RADEON_NEWPRIM( rmesa ); - rmesa->swtcl.hw_primitive = hw_prim[prim] | RADEON_CP_VC_CNTL_PRIM_WALK_IND; -} - - - - -#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx) -#define ELTS_VARS( buf ) GLushort *dest = buf; (void)rmesa; +#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx); (void)rmesa #define INIT( prim ) radeonDmaPrimitive( rmesa, prim ) -#define ELT_INIT(prim) radeonEltPrimitive( rmesa, prim ) #define FLUSH() RADEON_NEWPRIM( rmesa ) #define GET_CURRENT_VB_MAX_VERTS() \ (((int)rmesa->dma.current.end - (int)rmesa->dma.current.ptr) / (rmesa->swtcl.vertex_size*4)) #define GET_SUBSEQUENT_VB_MAX_VERTS() \ ((RADEON_BUFFER_SIZE) / (rmesa->swtcl.vertex_size*4)) - -#if RADEON_OLD_PACKETS -# define GET_CURRENT_VB_MAX_ELTS() \ - ((RADEON_CMD_BUF_SZ - (rmesa->store.cmd_used + 24)) / 2) -#else -# define GET_CURRENT_VB_MAX_ELTS() \ - ((RADEON_CMD_BUF_SZ - (rmesa->store.cmd_used + 16)) / 2) -#endif -#define GET_SUBSEQUENT_VB_MAX_ELTS() \ - ((RADEON_CMD_BUF_SZ - 1024) / 2) - - -static void *radeon_alloc_elts( radeonContextPtr rmesa, int nr ) -{ - if (rmesa->dma.flush == radeonFlushElts && - rmesa->store.cmd_used + nr*2 < RADEON_CMD_BUF_SZ) { - - rmesa->store.cmd_used += nr*2; - - return (void *)(rmesa->store.cmd_buf + rmesa->store.cmd_used); - } - else { - if (rmesa->dma.flush) { - rmesa->dma.flush( rmesa ); - } - - radeonEnsureCmdBufSpace( rmesa, VERT_AOS_BUFSZ + - rmesa->hw.max_state_size + ELTS_BUFSZ(nr) ); - - radeonEmitVertexAOS( rmesa, - rmesa->swtcl.vertex_size, - (rmesa->radeonScreen->gart_buffer_offset + - rmesa->swtcl.indexed_verts.buf->buf->idx * - RADEON_BUFFER_SIZE + - rmesa->swtcl.indexed_verts.start)); - - return (void *) radeonAllocEltsOpenEnded( rmesa, - rmesa->swtcl.vertex_format, - rmesa->swtcl.hw_primitive, - nr ); - } -} - -#define ALLOC_ELTS(nr) radeon_alloc_elts(rmesa, nr) - -#ifdef MESA_BIG_ENDIAN -/* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */ -#define EMIT_ELT(offset, x) do { \ - int off = offset + ( ( (GLuint)dest & 0x2 ) >> 1 ); \ - GLushort *des = (GLushort *)( (GLuint)dest & ~0x2 ); \ - (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); \ - (void)rmesa; } while (0) -#else -#define EMIT_ELT(offset, x) do { \ - (dest)[offset] = (GLushort) (x); \ - (void)rmesa; } while (0) -#endif -#define EMIT_TWO_ELTS(offset, x, y) *(GLuint *)(dest+offset) = ((y)<<16)|(x); -#define INCR_ELTS( nr ) dest += nr -#define ELTPTR dest -#define RELEASE_ELT_VERTS() \ - radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, __FUNCTION__ ) -#define EMIT_INDEXED_VERTS( ctx, start, count ) \ - radeon_emit_indexed_verts( ctx, start, count ) - - #define ALLOC_VERTS( nr ) \ radeonAllocDmaLowVerts( rmesa, nr, rmesa->swtcl.vertex_size * 4 ) #define EMIT_VERTS( ctx, j, nr, buf ) \ - radeon_emit_contiguous_verts(ctx, j, (j)+(nr), buf) + _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf) #define TAG(x) radeon_dma_##x #include "tnl_dd/t_dd_dmatmp.h" @@ -616,15 +417,6 @@ static GLboolean radeon_run_render( GLcontext *ctx, tnl->Driver.Render.Start( ctx ); - if (VB->Elts) { - tab = TAG(render_tab_elts); - if (!rmesa->swtcl.indexed_verts.buf) { - if (VB->Count > GET_SUBSEQUENT_VB_MAX_VERTS()) - return GL_TRUE; - EMIT_INDEXED_VERTS(ctx, 0, VB->Count); - } - } - for (i = 0 ; i < VB->PrimitiveCount ; i++) { GLuint prim = VB->Primitive[i].mode; @@ -706,7 +498,7 @@ static GLboolean run_texrect_stage( GLcontext *ctx, in = (GLfloat *)((GLubyte *)in + instride); } - VB->TexCoordPtr[i] = &store->texcoord[i]; + VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i]; } } @@ -789,12 +581,12 @@ static void radeonResetLineStipple( GLcontext *ctx ); #define CTX_ARG radeonContextPtr rmesa #define CTX_ARG2 rmesa #define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size -#define ALLOC_VERTS( n, size ) radeonAllocDmaLowVerts( rmesa, n, size * 4 ) +#define ALLOC_VERTS( n, size ) radeonAllocDmaLowVerts( rmesa, n, (size) * 4 ) #undef LOCAL_VARS #define LOCAL_VARS \ radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ const char *radeonverts = (char *)rmesa->swtcl.verts; -#define VERT(x) (radeonVertex *)(radeonverts + (x * vertsize * sizeof(int))) +#define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int))) #define VERTEX radeonVertex #undef TAG #define TAG(x) radeon_##x @@ -851,7 +643,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW( a ) (a < 0) -#define GET_VERTEX(e) (rmesa->swtcl.verts + (e * rmesa->swtcl.vertex_size * sizeof(int))) +#define GET_VERTEX(e) (rmesa->swtcl.verts + ((e) * rmesa->swtcl.vertex_size * sizeof(int))) #define VERT_SET_RGBA( v, c ) \ do { \ @@ -864,20 +656,23 @@ do { \ #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset] -#define VERT_SET_SPEC( v0, c ) \ +#define VERT_SET_SPEC( v, c ) \ do { \ - if (havespec) { \ - UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \ - UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \ - UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \ + if (specoffset) { \ + radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \ + UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \ } \ } while (0) #define VERT_COPY_SPEC( v0, v1 ) \ do { \ - if (havespec) { \ - v0->v.specular.red = v1->v.specular.red; \ - v0->v.specular.green = v1->v.specular.green; \ - v0->v.specular.blue = v1->v.specular.blue; \ + if (specoffset) { \ + radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \ + radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \ + spec0->red = spec1->red; \ + spec0->green = spec1->green; \ + spec0->blue = spec1->blue; \ } \ } while (0) @@ -886,8 +681,8 @@ do { \ */ #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] -#define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5] -#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx] +#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset] +#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx] #undef LOCAL_VARS #undef TAG @@ -896,9 +691,9 @@ do { \ #define LOCAL_VARS(n) \ radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ GLuint color[n], spec[n]; \ - GLuint coloroffset = (rmesa->swtcl.vertex_size == 4 ? 3 : 4); \ - GLboolean havespec = (rmesa->swtcl.vertex_size > 4); \ - (void) color; (void) spec; (void) coloroffset; (void) havespec; + GLuint coloroffset = rmesa->swtcl.coloroffset; \ + GLuint specoffset = rmesa->swtcl.specoffset; \ + (void) color; (void) spec; (void) coloroffset; (void) specoffset; /*********************************************************************** * Helpers for rendering unfilled primitives * @@ -946,7 +741,6 @@ static void init_rast_tab( void ) /* Render unclipped begin/end objects */ /**********************************************************************/ -#define VERT(x) (radeonVertex *)(radeonverts + (x * vertsize * sizeof(int))) #define RENDER_POINTS( start, count ) \ for ( ; start < count ; start++) \ radeon_point( rmesa, VERT(start) ) @@ -1109,7 +903,11 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) tnl->Driver.Render.Start = radeonRenderStart; tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive; tnl->Driver.Render.Finish = radeonRenderFinish; - tnl->Driver.Render.BuildVertices = radeonBuildVertices; + + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple; TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE ); if (rmesa->TclFallback) { @@ -1145,12 +943,10 @@ void radeonInitSwtcl( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; static int firsttime = 1; if (firsttime) { init_rast_tab(); - init_setup_tab(); firsttime = 0; } @@ -1158,9 +954,14 @@ void radeonInitSwtcl( GLcontext *ctx ) tnl->Driver.Render.Finish = radeonRenderFinish; tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive; tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple; - tnl->Driver.Render.BuildVertices = radeonBuildVertices; + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; - rmesa->swtcl.verts = (GLubyte *)ALIGN_MALLOC( size * 16 * 4, 32 ); + _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, + RADEON_MAX_TNL_VERTEX_SIZE); + + rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf; rmesa->swtcl.RenderIndex = ~0; rmesa->swtcl.render_primitive = GL_TRIANGLES; rmesa->swtcl.hw_primitive = 0; @@ -1174,10 +975,4 @@ void radeonDestroySwtcl( GLcontext *ctx ) if (rmesa->swtcl.indexed_verts.buf) radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, __FUNCTION__ ); - - if (rmesa->swtcl.verts) { - ALIGN_FREE(rmesa->swtcl.verts); - rmesa->swtcl.verts = NULL; - } - } |