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authorEric Anholt <[email protected]>2013-05-10 13:36:04 -0700
committerEric Anholt <[email protected]>2013-05-17 13:04:04 -0700
commit7b085d1bfa7630571e04a7d630765d3e5ed63e25 (patch)
treed93ea7a9289c52ab9c9c6c7ca3e69902ec34016a /src/mesa/drivers/dri/radeon/radeon_fbo.c
parentc810e67c55a8a2965b730317873fbdcc186a7514 (diff)
radeon: Remove dead radeon_wrap_texture().
I should have killed this in my previous cleanup. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_fbo.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index e546a6b365c..c43f527d222 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -782,36 +782,6 @@ radeon_update_wrapper(struct gl_context *ctx, struct radeon_renderbuffer *rrb,
return GL_TRUE;
}
-
-static struct radeon_renderbuffer *
-radeon_wrap_texture(struct gl_context * ctx, struct gl_texture_image *texImage)
-{
- const GLuint name = ~0; /* not significant, but distinct for debugging */
- struct radeon_renderbuffer *rrb;
-
- /* make an radeon_renderbuffer to wrap the texture image */
- rrb = CALLOC_STRUCT(radeon_renderbuffer);
-
- radeon_print(RADEON_TEXTURE, RADEON_TRACE,
- "%s(%p, rrb %p, texImage %p) \n",
- __func__, ctx, rrb, texImage);
-
- if (!rrb) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture");
- return NULL;
- }
-
- _mesa_init_renderbuffer(&rrb->base.Base, name);
- rrb->base.Base.ClassID = RADEON_RB_CLASS;
-
- if (!radeon_update_wrapper(ctx, rrb, texImage)) {
- free(rrb);
- return NULL;
- }
-
- return rrb;
-
-}
static void
radeon_render_texture(struct gl_context * ctx,
struct gl_framebuffer *fb,