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authorEric Anholt <[email protected]>2011-09-21 15:47:59 -0700
committerEric Anholt <[email protected]>2011-09-26 15:33:42 -0700
commitd6b5e32f5f3ee7dcdfb525f378344c7a9be78a5f (patch)
tree4dc29c3f929b715d619fb6f1c3ad7f08961541c8 /src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
parent32fe506ae14efa055f4773f422e2edd9fd1cffee (diff)
intel: Rely on mesa core for compressed texture image uploading.
There's nothing in our normal texture path we need for this. We don't PBO upload blit it. We don't need to worry about flushing because MapTextureImage handles it. hiz scattergather doesn't apply, but MTI handles it too. Acked-by: Kenneth Graunke <[email protected]>
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