diff options
author | Maciej Cencora <[email protected]> | 2009-11-18 22:02:48 +0100 |
---|---|---|
committer | Maciej Cencora <[email protected]> | 2009-11-18 22:02:48 +0100 |
commit | 7118db870091d4c9c2465e79f361ff0ed36d1f90 (patch) | |
tree | 0e2be36fd28c5d7f2f84cf11b135bc0404f6dabb /src/mesa/drivers/dri/r600 | |
parent | afe84fa698eae3e035e967589f0a8d55f6a83698 (diff) |
r600: align for mipmap tree changes
Diffstat (limited to 'src/mesa/drivers/dri/r600')
-rw-r--r-- | src/mesa/drivers/dri/r600/r600_tex.c | 17 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r600_texstate.c | 37 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_chip.c | 10 |
3 files changed, 24 insertions, 40 deletions
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 20965bb3c84..9d83a64e220 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -312,16 +312,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; case GL_DEPTH_TEXTURE_MODE: @@ -369,10 +360,8 @@ static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) t->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 27c8354923c..4ec315b78c7 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -649,7 +649,6 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex { radeonTexObj *t = radeon_tex_obj(texObj); const struct gl_texture_image *firstImage; - int firstlevel = t->mt ? t->mt->firstLevel : 0; GLuint uTexelPitch, row_align; if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled && @@ -657,7 +656,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex t->bo) return; - firstImage = t->base.Image[0][firstlevel]; + firstImage = t->base.Image[0][t->minLod]; if (!t->image_override) { if (!r600GetTexFormat(texObj, firstImage->TexFormat)) { @@ -692,7 +691,8 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex } row_align = rmesa->radeon.texture_row_align - 1; - uTexelPitch = ((firstImage->Width * t->mt->bpp + row_align) & ~row_align) / t->mt->bpp; + uTexelPitch = (_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align; + uTexelPitch = uTexelPitch / _mesa_get_format_bytes(firstImage->TexFormat); uTexelPitch = (uTexelPitch + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK; @@ -706,10 +706,10 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask); - if ((t->mt->lastLevel - t->mt->firstLevel) > 0) { - t->SQ_TEX_RESOURCE3 = t->mt->levels[0].size / 256; - SETfield(t->SQ_TEX_RESOURCE4, t->mt->firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask); - SETfield(t->SQ_TEX_RESOURCE5, t->mt->lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask); + if ((t->maxLod - t->minLod) > 0) { + t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256; + SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); + SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); } } @@ -808,9 +808,8 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, struct gl_texture_object *tObj = _mesa_lookup_texture(rmesa->radeon.glCtx, texname); radeonTexObjPtr t = radeon_tex_obj(tObj); - int firstlevel = t->mt ? t->mt->firstLevel : 0; const struct gl_texture_image *firstImage; - uint32_t pitch_val, size, row_align, bpp; + uint32_t pitch_val, size, row_align; if (!tObj) return; @@ -820,13 +819,9 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, if (!offset) return; - bpp = depth / 8; - if (bpp == 3) - bpp = 4; - - firstImage = t->base.Image[0][firstlevel]; + firstImage = t->base.Image[0][t->minLod]; row_align = rmesa->radeon.texture_row_align - 1; - size = ((firstImage->Width * bpp + row_align) & ~row_align) * firstImage->Height; + size = ((_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align) * firstImage->Height; if (t->bo) { radeon_bo_unref(t->bo); t->bo = NULL; @@ -949,14 +944,10 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index ec76fbcb6da..2b2b4d748f6 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -54,11 +54,15 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; + uint32_t offset; if (t) { - if (!t->image_override) + if (!t->image_override) { bo = t->mt->bo; - else + offset = get_base_teximage_offset(t); + } else { bo = t->bo; + offset = 0; + } if (bo) { r700SyncSurf(context, bo, @@ -77,7 +81,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, bo, - 0, + offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, bo, |