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authorRichard Li <[email protected]>2009-05-15 19:37:09 -0400
committerAlex Deucher <[email protected]>2009-05-15 19:49:17 -0400
commit2a7a2c6b77116fd475e1d05fb0adbd1702d11f77 (patch)
tree916caec81f0b8eb28076fef190bc20832d04600f /src/mesa/drivers/dri/r600/r700_clear.c
parente2dcebd2e6b2af6269a5ece6d6ced73ec8bb4a47 (diff)
Fix r6 code bugs.
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_clear.c')
-rw-r--r--src/mesa/drivers/dri/r600/r700_clear.c62
1 files changed, 33 insertions, 29 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c
index 743875dfe2f..9a7cc000a67 100644
--- a/src/mesa/drivers/dri/r600/r700_clear.c
+++ b/src/mesa/drivers/dri/r600/r700_clear.c
@@ -140,17 +140,18 @@ static GLboolean r700ClearWithDraw(context_t *context, GLbitfield mask)
/* Setup vb */
BEGIN_BATCH_NO_AUTOSTATE(6);
- OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
- OUT_BATCH(mmSQ_VTX_BASE_VTX_LOC - ASIC_CTL_CONST_BASE_INDEX);
- OUT_BATCH(0);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
+ R600_OUT_BATCH(mmSQ_VTX_BASE_VTX_LOC - ASIC_CTL_CONST_BASE_INDEX);
+ R600_OUT_BATCH(0);
- OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
- OUT_BATCH(mmSQ_VTX_START_INST_LOC - ASIC_CTL_CONST_BASE_INDEX);
- OUT_BATCH(0);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
+ R600_OUT_BATCH(mmSQ_VTX_START_INST_LOC - ASIC_CTL_CONST_BASE_INDEX);
+ R600_OUT_BATCH(0);
END_BATCH();
COMMIT_BATCH();
(context->chipobj.EmitVec)(ctx, &aos_vb, (GLvoid *)fVb, 4, 16, 6);
+
r700SetupVTXConstans(ctx, VERT_ATTRIB_POS, &aos_vb, 4, 16, 6);
/* Setup shaders, copied from dump */
@@ -159,25 +160,33 @@ static GLboolean r700ClearWithDraw(context_t *context, GLbitfield mask)
SETbit(r700->SQ_PGM_RESOURCES_PS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
SETbit(r700->SQ_PGM_RESOURCES_VS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
/* vs */
- (context->chipobj.EmitShader)(ctx, &pbo_vs, (GLvoid *)(&uVs[0]), 28);
+ if(0 == r700->pbo_vs_clear)
+ {
+ (context->chipobj.EmitShader)(ctx, &(r700->pbo_vs_clear), (GLvoid *)(&uVs[0]), 28, "Clr VS");
+ }
+
r700->SQ_PGM_START_VS.u32All = 0;
r700->SQ_PGM_RESOURCES_VS.u32All = 0x00800004;
/* vs const */ /* TODO : Set color here */
BEGIN_BATCH_NO_AUTOSTATE(4 + 2);
- OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, 4));
- OUT_BATCH(SQ_ALU_CONSTANT_VS_OFFSET * 4);
- OUT_BATCH(*((unsigned int*)&(ctx->Color.ClearColor[0])));
- OUT_BATCH(*((unsigned int*)&(ctx->Color.ClearColor[1])));
- OUT_BATCH(*((unsigned int*)&(ctx->Color.ClearColor[2])));
- OUT_BATCH(*((unsigned int*)&(ctx->Color.ClearColor[3])));
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, 4));
+ R600_OUT_BATCH(SQ_ALU_CONSTANT_VS_OFFSET * 4);
+ R600_OUT_BATCH(*((unsigned int*)&(ctx->Color.ClearColor[0])));
+ R600_OUT_BATCH(*((unsigned int*)&(ctx->Color.ClearColor[1])));
+ R600_OUT_BATCH(*((unsigned int*)&(ctx->Color.ClearColor[2])));
+ R600_OUT_BATCH(*((unsigned int*)&(ctx->Color.ClearColor[3])));
END_BATCH();
COMMIT_BATCH();
r700->SPI_VS_OUT_CONFIG.u32All = 0x00000000;
r700->SPI_PS_IN_CONTROL_0.u32All = 0x20000001;
/* ps */
- (context->chipobj.EmitShader)(ctx, &pbo_fs, (GLvoid *)(&uFs[0]), 12);
+ if(0 == r700->pbo_fs_clear)
+ {
+ (context->chipobj.EmitShader)(ctx, &(r700->pbo_fs_clear), (GLvoid *)(&uFs[0]), 12, "Clr PS");
+ }
+
r700->SQ_PGM_START_PS.u32All = 0;
r700->SQ_PGM_RESOURCES_PS.u32All = 0x00800002;
r700->SQ_PGM_EXPORTS_PS.u32All = 0x00000002;
@@ -191,7 +200,7 @@ static GLboolean r700ClearWithDraw(context_t *context, GLbitfield mask)
r700->SQ_PGM_START_GS.u32All = 0;
/* Now, send the states */
- r700SendContextStates(context, pbo_vs, pbo_fs);
+ r700SendContextStates(context, GL_TRUE);
/* Draw */
GLuint numEntires, j;
@@ -209,38 +218,33 @@ static GLboolean r700ClearWithDraw(context_t *context, GLbitfield mask)
SETfield(VGT_INDEX_TYPE, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
- OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0));
- OUT_BATCH(VGT_INDEX_TYPE);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0));
+ R600_OUT_BATCH(VGT_INDEX_TYPE);
VGT_NUM_INDICES = numIndices;
SETfield(VGT_PRIMITIVE_TYPE, DI_PT_TRILIST, VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask);
- OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1));
- OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX);
- OUT_BATCH(VGT_PRIMITIVE_TYPE);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1));
+ R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX);
+ R600_OUT_BATCH(VGT_PRIMITIVE_TYPE);
SETfield(VGT_DRAW_INITIATOR, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
SETfield(VGT_DRAW_INITIATOR, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask);
- OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (numIndices + 1)));
- OUT_BATCH(VGT_NUM_INDICES);
- OUT_BATCH(VGT_DRAW_INITIATOR);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (numIndices + 1)));
+ R600_OUT_BATCH(VGT_NUM_INDICES);
+ R600_OUT_BATCH(VGT_DRAW_INITIATOR);
for (j=0; j<numIndices; j++)
{
- OUT_BATCH(j);
+ R600_OUT_BATCH(j);
}
END_BATCH();
COMMIT_BATCH();
(context->chipobj.FlushCmdBuffer)(context);
- /* TODO : keep these in context, don't load and release every time. */
- (context->chipobj.DeleteShader)(context, &pbo_vs);
-
- (context->chipobj.DeleteShader)(context, &pbo_fs);
-
(context->chipobj.FreeDmaRegion)(context, aos_vb.bo);
/* Restore chip object. */