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authorRichard Li <[email protected]>2009-04-21 12:54:20 -0400
committerAlex Deucher <[email protected]>2009-04-21 12:54:20 -0400
commit27c07b6b28cb5d9f0b2ba446846670a234e48228 (patch)
treeca6872051d6b3ae5f18d1e7c62e4a1d7e2d029cb /src/mesa/drivers/dri/r600/r700_clear.c
parent9b162cdda725f7e528bdf65290f508434a9dd51b (diff)
Initial pull of code from r6xx-r7xx-support branch
Not functional yet.
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_clear.c')
-rw-r--r--src/mesa/drivers/dri/r600/r700_clear.c267
1 files changed, 267 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c
new file mode 100644
index 00000000000..5725360daca
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/r700_clear.c
@@ -0,0 +1,267 @@
+/*
+ * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ */
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
+#include "main/enums.h"
+
+#include "r600_context.h"
+#include "r700_chip.h"
+
+#if 0 /* to be enabled */
+#include "r700_shaderinst.h"
+#include "r700_emit.h"
+#endif /* to be enabled */
+
+extern void r700InitState (GLcontext * ctx);
+
+#if 0 /* to be enabled */
+extern void r700SetupVTXConstans(GLcontext * ctx,
+ unsigned int nStreamID,
+ unsigned int aos_offset,
+ unsigned int size, /* number of elements in vector */
+ unsigned int stride,
+ unsigned int count);
+extern GLboolean r700SendContextStates(context_t *context);
+extern GLboolean r700SyncSurf(context_t *context);
+#endif /* to be enabled */
+
+static GLboolean r700ClearFast(context_t *context, GLbitfield mask)
+{
+ /* TODO, fast clear need implementation */
+ return GL_FALSE;
+}
+
+static GLboolean r700ClearWithDraw(context_t *context, GLbitfield mask)
+{
+ GLcontext *ctx = GL_CONTEXT(context);
+
+#if 0 /* to be enabled */
+ R700_CHIP_CONTEXT r700Saved;
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(context->chipobj.pvChipObj);
+ struct r600_dma_region aos_vs;
+ struct r600_dma_region aos_fs;
+ struct r600_dma_region aos_vb;
+ aos_vs.buf = NULL;
+ aos_fs.buf = NULL;
+ aos_vb.buf = NULL;
+
+
+ unsigned int ui;
+ GLfloat fTemp;
+ GLfloat fVb[] = { 1.0f, 1.0f, 1.0f, 1.0f,
+ -1.0f, -1.0f, 1.0f, 1.0f,
+ 1.0f, -1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ -1.0f, 1.0f, 1.0f, 1.0f,
+ -1.0f, -1.0f, 1.0f, 1.0f}; /* TODO : Z set here */
+ unsigned int uVs[] = { 0xC, 0x81000000, 0x4, 0xA01C0000,
+ 0xC001203C, 0x94000688, 0xC001C000, 0x94200688,
+ 0x10000001, 0x540C90, 0x10000401, 0x20540C90,
+ 0x10000801, 0x40540C90, 0x90000C01, 0x60400C90,
+ 0x10000100, 0x600C90, 0x10000500, 0x20600C90,
+ 0x10000900, 0x40600C90, 0x90000D00, 0x60680C90,
+ 0x7C000000, 0x2D1001, 0x80000, 0xBEADEAF };
+ unsigned int uFs[] = { 0x2, 0xA00C0000, 0xC0008000, 0x94200688,
+ 0x10000000, 0x340C90, 0x10000400, 0x20340C90,
+ 0x10000800, 0x40340C90, 0x90000C00, 0x60200C90};
+
+ if (context->screen->chip.type <= CHIP_TYPE_RV670)
+ {
+ uVs[9] = 0x541910;
+ uVs[11] = 0x20541910;
+ uVs[13] = 0x40541910;
+ uVs[15] = 0x60401910;
+ uVs[17] = 0x601910;
+ uVs[19] = 0x20601910;
+ uVs[21] = 0x40601910;
+ uVs[23] = 0x60681910;
+ uFs[5] = 0x341910;
+ uFs[7] = 0x20341910;
+ uFs[9] = 0x40341910;
+ uFs[11] = 0x60201910;
+ }
+
+ r700SyncSurf(context);
+
+ /* Save current chip object. */
+ memcpy(&r700Saved, r700, sizeof(R700_CHIP_CONTEXT));
+
+ r700InitState(ctx);
+
+ r700->CB_COLOR0_BASE.u32All = context->target.rt.gpu >> 8;
+
+ /* Turn off perspective divid. */
+ SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_XY_FMT_bit);
+ SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_Z_FMT_bit);
+ SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_W0_FMT_bit);
+
+ if( (mask & BUFFER_BIT_FRONT_LEFT) || (mask & BUFFER_BIT_BACK_LEFT) )
+ { /* Enable render target output. */
+ SETfield(r700->CB_TARGET_MASK.u32All, 0xF, TARGET0_ENABLE_shift, TARGET0_ENABLE_mask);
+ }
+ else
+ { /* Disable render target output. */
+ CLEARfield(r700->CB_TARGET_MASK.u32All, TARGET0_ENABLE_mask); /* TODO : OGL need 4 rt. */
+ }
+ if (mask & BUFFER_BIT_DEPTH)
+ {
+ /* Set correct Z to clear. */
+ SETbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
+ SETbit(r700->DB_DEPTH_CONTROL.u32All, Z_ENABLE_bit);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, ZFUNC_shift, ZFUNC_mask);
+ fTemp = ctx->Depth.Clear;
+ for(ui=2; ui<24;)
+ {
+ fVb[ui] = fTemp;
+ ui += 4;
+ }
+ }
+ else
+ {
+ /* Disable Z write. */
+ CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
+ CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_ENABLE_bit);
+ }
+
+ /* Setup vb */
+ R700_CMDBUF_CHECK_SPACE(6);
+ R700EP3 (context, IT_SET_CTL_CONST, 1);
+ R700E32 (context, mmSQ_VTX_BASE_VTX_LOC - ASIC_CTL_CONST_BASE_INDEX);
+ R700E32 (context, 0);
+ R700EP3 (context, IT_SET_CTL_CONST, 1);
+ R700E32 (context, mmSQ_VTX_START_INST_LOC - ASIC_CTL_CONST_BASE_INDEX);
+ R700E32 (context, 0);
+ (context->chipobj.EmitVec)(ctx, &aos_vb, (GLvoid *)fVb, 4, 16, 6);
+ r700SetupVTXConstans(ctx, VERT_ATTRIB_POS, (unsigned int)aos_vb.aos_offset, 4, 16, 6);
+
+ /* Setup shaders, copied from dump */
+ r700->SQ_PGM_RESOURCES_PS.u32All = 0;
+ r700->SQ_PGM_RESOURCES_VS.u32All = 0;
+ SETbit(r700->SQ_PGM_RESOURCES_PS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
+ SETbit(r700->SQ_PGM_RESOURCES_VS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
+ /* vs */
+ (context->chipobj.EmitShader)(ctx, &aos_vs, (GLvoid *)(&uVs[0]), 28);
+ r700->SQ_PGM_START_VS.u32All = (aos_vs.aos_offset >> 8) & 0x00FFFFFF;
+ r700->SQ_PGM_RESOURCES_VS.u32All = 0x00800004;
+ /* vs const */ /* TODO : Set color here */
+ R700_CMDBUF_CHECK_SPACE(4 + 2);
+ R700EP3 (context, IT_SET_ALU_CONST, 4);
+ R700E32 (context, SQ_ALU_CONSTANT_VS_OFFSET * 4);
+ R700E32 (context, *((unsigned int*)&(ctx->Color.ClearColor[0])));
+ R700E32 (context, *((unsigned int*)&(ctx->Color.ClearColor[1])));
+ R700E32 (context, *((unsigned int*)&(ctx->Color.ClearColor[2])));
+ R700E32 (context, *((unsigned int*)&(ctx->Color.ClearColor[3])));
+
+ r700->SPI_VS_OUT_CONFIG.u32All = 0x00000000;
+ r700->SPI_PS_IN_CONTROL_0.u32All = 0x20000001;
+ /* ps */
+ (context->chipobj.EmitShader)(ctx, &aos_fs, (GLvoid *)(&uFs[0]), 12);
+ r700->SQ_PGM_START_PS.u32All = (aos_fs.aos_offset >> 8) & 0x00FFFFFF;
+ r700->SQ_PGM_RESOURCES_PS.u32All = 0x00800002;
+ r700->SQ_PGM_EXPORTS_PS.u32All = 0x00000002;
+ r700->DB_SHADER_CONTROL.u32All = 0x00000200;
+
+ r700->CB_SHADER_CONTROL.u32All = 0x00000001;
+
+ /* set a valid base address to make the command checker happy */
+ r700->SQ_PGM_START_FS.u32All = (aos_fs.aos_offset >> 8) & 0x00FFFFFF;
+ r700->SQ_PGM_START_ES.u32All = (aos_fs.aos_offset >> 8) & 0x00FFFFFF;
+ r700->SQ_PGM_START_GS.u32All = (aos_fs.aos_offset >> 8) & 0x00FFFFFF;
+
+ /* Now, send the states */
+ r700SendContextStates(context);
+
+ /* Draw */
+ GLuint numEntires, j;
+ GLuint numIndices = 6;
+ unsigned int VGT_DRAW_INITIATOR = 0;
+ unsigned int VGT_INDEX_TYPE = 0;
+ unsigned int VGT_PRIMITIVE_TYPE = 0;
+ unsigned int VGT_NUM_INDICES = 0;
+
+ numEntires = 2 /* VGT_INDEX_TYPE */
+ + 3 /* VGT_PRIMITIVE_TYPE */
+ + numIndices + 3; /* DRAW_INDEX_IMMD */
+
+ R700_CMDBUF_CHECK_SPACE(numEntires);
+
+ SETfield(VGT_INDEX_TYPE, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
+
+ R700EP3(context, IT_INDEX_TYPE, 0);
+ R700E32(context, VGT_INDEX_TYPE);
+
+ VGT_NUM_INDICES = numIndices;
+
+ SETfield(VGT_PRIMITIVE_TYPE, DI_PT_TRILIST, VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask);
+ R700EP3(context, IT_SET_CONFIG_REG, 1);
+ R700E32(context, mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX);
+ R700E32(context, VGT_PRIMITIVE_TYPE);
+
+ SETfield(VGT_DRAW_INITIATOR, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
+ SETfield(VGT_DRAW_INITIATOR, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask);
+
+ R700EP3(context, IT_DRAW_INDEX_IMMD, (numIndices + 1));
+ R700E32(context, VGT_NUM_INDICES);
+ R700E32(context, VGT_DRAW_INITIATOR);
+
+ for (j=0; j<numIndices; j++)
+ {
+ R700E32(context, j);
+ }
+
+ (context->chipobj.FlushCmdBuffer)(context);
+
+ /* TODO : keep these in context, don't load and release every time. */
+ (context->chipobj.FreeDmaRegion)(context, &aos_vs);
+ (context->chipobj.FreeDmaRegion)(context, &aos_fs);
+ (context->chipobj.FreeDmaRegion)(context, &aos_vb);
+
+ /* Restore chip object. */
+ memcpy(r700, &r700Saved, sizeof(R700_CHIP_CONTEXT));
+
+#endif /* to be enabled */
+
+ return GL_TRUE;
+}
+
+void r700Clear(GLcontext * ctx, GLbitfield mask)
+{
+ context_t *context = R700_CONTEXT(ctx);
+
+ if( GL_TRUE == r700ClearFast(context, mask) )
+ {
+ return;
+ }
+
+ r700ClearWithDraw(context, mask);
+}
+
+