diff options
author | Alex Deucher <[email protected]> | 2009-04-08 15:16:35 -0400 |
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committer | Alex Deucher <[email protected]> | 2009-04-08 15:16:35 -0400 |
commit | 4138bdb3b1e845d8a6172015025e1231fda7dcd1 (patch) | |
tree | 5f75d94f68f7ffe1d08bfa09409dca9b608b7994 /src/mesa/drivers/dri/r600/r600_texstate.c | |
parent | 90ffce497395d8c02fee2ea4ee4c025eede3d876 (diff) |
R600: initial copy of r300 code
Diffstat (limited to 'src/mesa/drivers/dri/r600/r600_texstate.c')
-rw-r--r-- | src/mesa/drivers/dri/r600/r600_texstate.c | 488 |
1 files changed, 488 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c new file mode 100644 index 00000000000..3168d5a8b2a --- /dev/null +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -0,0 +1,488 @@ +/* +Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + +The Weather Channel (TM) funded Tungsten Graphics to develop the +initial release of the Radeon 8500 driver under the XFree86 license. +This notice must be preserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/** + * \file + * + * \author Keith Whitwell <[email protected]> + * + * \todo Enable R300 texture tiling code? + */ + +#include "main/glheader.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/texformat.h" +#include "main/teximage.h" +#include "main/texobj.h" +#include "main/enums.h" + +#include "r600_context.h" +#include "r600_state.h" +#include "r600_ioctl.h" +#include "radeon_mipmap_tree.h" +#include "r600_tex.h" +#include "r600_reg.h" + +#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5 \ + || ((f) >= MESA_FORMAT_RGBA_FLOAT32 && \ + (f) <= MESA_FORMAT_INTENSITY_FLOAT16)) \ + && tx_table[f].flag ) + +#define _ASSIGN(entry, format) \ + [ MESA_FORMAT_ ## entry ] = { format, 0, 1} + +/* + * Note that the _REV formats are the same as the non-REV formats. This is + * because the REV and non-REV formats are identical as a byte string, but + * differ when accessed as 16-bit or 32-bit words depending on the endianness of + * the host. Since the textures are transferred to the R300 as a byte string + * (i.e. without any byte-swapping), the R300 sees the REV and non-REV formats + * identically. -- paulus + */ + +static const struct tx_table { + GLuint format, filter, flag; +} tx_table[] = { + /* *INDENT-OFF* */ +#ifdef MESA_LITTLE_ENDIAN + _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)), + _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)), + _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)), + _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)), +#else + _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)), + _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)), + _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)), + _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)), +#endif + _ASSIGN(RGB888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)), + _ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)), + _ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)), + _ASSIGN(ARGB4444, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)), + _ASSIGN(ARGB4444_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)), + _ASSIGN(ARGB1555, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)), + _ASSIGN(ARGB1555_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)), + _ASSIGN(AL88, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)), + _ASSIGN(AL88_REV, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)), + _ASSIGN(RGB332, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2)), + _ASSIGN(A8, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8)), + _ASSIGN(L8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8)), + _ASSIGN(I8, R300_EASY_TX_FORMAT(X, X, X, X, X8)), + _ASSIGN(CI8, R300_EASY_TX_FORMAT(X, X, X, X, X8)), + _ASSIGN(YCBCR, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE), + _ASSIGN(YCBCR_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE), + _ASSIGN(RGB_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1)), + _ASSIGN(RGBA_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1)), + _ASSIGN(RGBA_DXT3, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3)), + _ASSIGN(RGBA_DXT5, R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5)), + _ASSIGN(RGBA_FLOAT32, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32)), + _ASSIGN(RGBA_FLOAT16, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16)), + _ASSIGN(RGB_FLOAT32, 0xffffffff), + _ASSIGN(RGB_FLOAT16, 0xffffffff), + _ASSIGN(ALPHA_FLOAT32, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32)), + _ASSIGN(ALPHA_FLOAT16, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16)), + _ASSIGN(LUMINANCE_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32)), + _ASSIGN(LUMINANCE_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16)), + _ASSIGN(LUMINANCE_ALPHA_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32)), + _ASSIGN(LUMINANCE_ALPHA_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16)), + _ASSIGN(INTENSITY_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, X, FL_I32)), + _ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)), + _ASSIGN(Z16, R300_EASY_TX_FORMAT(X, X, X, X, X16)), + _ASSIGN(Z24_S8, R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8)), + _ASSIGN(Z32, R300_EASY_TX_FORMAT(X, X, X, X, X32)), + /* *INDENT-ON* */ +}; + +#undef _ASSIGN + +void r300SetDepthTexMode(struct gl_texture_object *tObj) +{ + static const GLuint formats[3][3] = { + { + R300_EASY_TX_FORMAT(X, X, X, ONE, X16), + R300_EASY_TX_FORMAT(X, X, X, X, X16), + R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X16), + }, + { + R300_EASY_TX_FORMAT(X, X, X, ONE, X24_Y8), + R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8), + R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X24_Y8), + }, + { + R300_EASY_TX_FORMAT(X, X, X, ONE, X32), + R300_EASY_TX_FORMAT(X, X, X, X, X32), + R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X32), + }, + }; + const GLuint *format; + radeonTexObjPtr t; + + if (!tObj) + return; + + t = radeon_tex_obj(tObj); + + switch (tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat) { + case MESA_FORMAT_Z16: + format = formats[0]; + break; + case MESA_FORMAT_Z24_S8: + format = formats[1]; + break; + case MESA_FORMAT_Z32: + format = formats[2]; + break; + default: + /* Error...which should have already been caught by higher + * levels of Mesa. + */ + ASSERT(0); + return; + } + + switch (tObj->DepthMode) { + case GL_LUMINANCE: + t->pp_txformat = format[0]; + break; + case GL_INTENSITY: + t->pp_txformat = format[1]; + break; + case GL_ALPHA: + t->pp_txformat = format[2]; + break; + default: + /* Error...which should have already been caught by higher + * levels of Mesa. + */ + ASSERT(0); + return; + } +} + + +/** + * Compute the cached hardware register values for the given texture object. + * + * \param rmesa Context pointer + * \param t the r300 texture object + */ +static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) +{ + const struct gl_texture_image *firstImage; + int firstlevel = t->mt ? t->mt->firstLevel : 0; + + firstImage = t->base.Image[0][firstlevel]; + + if (!t->image_override + && VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { + if (firstImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { + r300SetDepthTexMode(&t->base); + } else { + t->pp_txformat = tx_table[firstImage->TexFormat->MesaFormat].format; + } + + t->pp_txfilter |= tx_table[firstImage->TexFormat->MesaFormat].filter; + } else if (!t->image_override) { + _mesa_problem(NULL, "unexpected texture format in %s", + __FUNCTION__); + return; + } + + if (t->image_override && t->bo) + return; + + t->pp_txsize = (((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT) + | ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT) + | ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT) + | ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT)); + + t->tile_bits = 0; + + if (t->base.Target == GL_TEXTURE_CUBE_MAP) + t->pp_txformat |= R300_TX_FORMAT_CUBIC_MAP; + if (t->base.Target == GL_TEXTURE_3D) + t->pp_txformat |= R300_TX_FORMAT_3D; + + + if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) { + unsigned int align = (64 / t->mt->bpp) - 1; + t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN; + if (!t->image_override) + t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1; + } + + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + if (firstImage->Width > 2048) + t->pp_txpitch |= R500_TXWIDTH_BIT11; + if (firstImage->Height > 2048) + t->pp_txpitch |= R500_TXHEIGHT_BIT11; + } +} + +/** + * Ensure the given texture is ready for rendering. + * + * Mostly this means populating the texture object's mipmap tree. + */ +static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + radeonTexObj *t = radeon_tex_obj(texObj); + + if (!radeon_validate_texture_miptree(ctx, texObj)) + return GL_FALSE; + + /* Configure the hardware registers (more precisely, the cached version + * of the hardware registers). */ + setup_hardware_state(rmesa, t); + + t->validated = GL_TRUE; + return GL_TRUE; +} + +/** + * Ensure all enabled and complete textures are uploaded along with any buffers being used. + */ +GLboolean r300ValidateBuffers(GLcontext * ctx) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + struct radeon_renderbuffer *rrb; + int i; + + radeon_validate_reset_bos(&rmesa->radeon); + + rrb = radeon_get_colorbuffer(&rmesa->radeon); + /* color buffer */ + if (rrb && rrb->bo) { + radeon_validate_bo(&rmesa->radeon, rrb->bo, + 0, RADEON_GEM_DOMAIN_VRAM); + } + + /* depth buffer */ + rrb = radeon_get_depthbuffer(&rmesa->radeon); + if (rrb && rrb->bo) { + radeon_validate_bo(&rmesa->radeon, rrb->bo, + 0, RADEON_GEM_DOMAIN_VRAM); + } + + for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) { + radeonTexObj *t; + + if (!ctx->Texture.Unit[i]._ReallyEnabled) + continue; + + if (!r300_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) { + _mesa_warning(ctx, + "failed to validate texture for unit %d.\n", + i); + } + t = radeon_tex_obj(ctx->Texture.Unit[i]._Current); + if (t->image_override && t->bo) + radeon_validate_bo(&rmesa->radeon, t->bo, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); + + else if (t->mt->bo) + radeon_validate_bo(&rmesa->radeon, t->mt->bo, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); + } + if (rmesa->radeon.dma.current) + radeon_validate_bo(&rmesa->radeon, rmesa->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0); + + return radeon_revalidate_bos(ctx); +} + +void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, + unsigned long long offset, GLint depth, GLuint pitch) +{ + r300ContextPtr rmesa = pDRICtx->driverPrivate; + struct gl_texture_object *tObj = + _mesa_lookup_texture(rmesa->radeon.glCtx, texname); + radeonTexObjPtr t = radeon_tex_obj(tObj); + uint32_t pitch_val; + + if (!tObj) + return; + + t->image_override = GL_TRUE; + + if (!offset) + return; + + t->bo = NULL; + t->override_offset = offset; + t->pp_txpitch &= (1 << 13) -1; + pitch_val = pitch; + + switch (depth) { + case 32: + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); + t->pp_txfilter |= tx_table[2].filter; + pitch_val /= 4; + break; + case 24: + default: + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); + t->pp_txfilter |= tx_table[4].filter; + pitch_val /= 4; + break; + case 16: + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); + t->pp_txfilter |= tx_table[5].filter; + pitch_val /= 2; + break; + } + pitch_val--; + + t->pp_txpitch |= pitch_val; +} + +void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv) +{ + struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + struct radeon_renderbuffer *rb; + radeon_texture_image *rImage; + radeonContextPtr radeon; + r300ContextPtr rmesa; + struct radeon_framebuffer *rfb; + radeonTexObjPtr t; + uint32_t pitch_val; + uint32_t internalFormat, type, format; + + type = GL_BGRA; + format = GL_UNSIGNED_BYTE; + internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4); + + radeon = pDRICtx->driverPrivate; + rmesa = pDRICtx->driverPrivate; + + rfb = dPriv->driverPrivate; + texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit]; + texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target); + texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0); + + rImage = get_radeon_texture_image(texImage); + t = radeon_tex_obj(texObj); + if (t == NULL) { + return; + } + + radeon_update_renderbuffers(pDRICtx, dPriv); + /* back & depth buffer are useless free them right away */ + rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; + if (rb && rb->bo) { + radeon_bo_unref(rb->bo); + rb->bo = NULL; + } + rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; + if (rb && rb->bo) { + radeon_bo_unref(rb->bo); + rb->bo = NULL; + } + rb = rfb->color_rb[0]; + if (rb->bo == NULL) { + /* Failed to BO for the buffer */ + return; + } + + _mesa_lock_texture(radeon->glCtx, texObj); + if (t->bo) { + radeon_bo_unref(t->bo); + t->bo = NULL; + } + if (rImage->bo) { + radeon_bo_unref(rImage->bo); + rImage->bo = NULL; + } + if (t->mt) { + radeon_miptree_unreference(t->mt); + t->mt = NULL; + } + if (rImage->mt) { + radeon_miptree_unreference(rImage->mt); + rImage->mt = NULL; + } + fprintf(stderr,"settexbuf %dx%d@%d %d targ %x format %x\n", rb->width, rb->height, rb->cpp, rb->pitch, target, format); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, + rb->width, rb->height, 1, 0, rb->cpp); + texImage->RowStride = rb->pitch / rb->cpp; + texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, + internalFormat, + type, format, 0); + rImage->bo = rb->bo; + radeon_bo_ref(rImage->bo); + t->bo = rb->bo; + radeon_bo_ref(t->bo); + t->tile_bits = 0; + t->image_override = GL_TRUE; + t->override_offset = 0; + t->pp_txpitch &= (1 << 13) -1; + pitch_val = rb->pitch; + switch (rb->cpp) { + case 4: + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); + t->pp_txfilter |= tx_table[2].filter; + pitch_val /= 4; + break; + case 3: + default: + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); + t->pp_txfilter |= tx_table[4].filter; + pitch_val /= 4; + break; + case 2: + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); + t->pp_txfilter |= tx_table[5].filter; + pitch_val /= 2; + break; + } + pitch_val--; + t->pp_txsize = ((rb->width - 1) << R300_TX_WIDTHMASK_SHIFT) | + ((rb->height - 1) << R300_TX_HEIGHTMASK_SHIFT); + t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN; + t->pp_txpitch |= pitch_val; + + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + if (rb->width > 2048) + t->pp_txpitch |= R500_TXWIDTH_BIT11; + if (rb->height > 2048) + t->pp_txpitch |= R500_TXHEIGHT_BIT11; + } + t->validated = GL_TRUE; + _mesa_unlock_texture(radeon->glCtx, texObj); + return; +} + +void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) +{ + r300SetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv); +} |