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authorCorbin Simpson <[email protected]>2010-04-15 22:48:18 -0700
committerCorbin Simpson <[email protected]>2010-04-16 00:43:17 -0700
commitf8a14186809356871ae74159c774e9e3959a22e5 (patch)
treef762704d79dcb32d283b4373681dc7be70815163 /src/mesa/drivers/dri/r300
parent8c456775887e192dd7464b94295f4410045c7c07 (diff)
r300/compiler: Split off texture fixes to their own file.
Yes, I'm fully aware this generates subpar code on r500.
Diffstat (limited to 'src/mesa/drivers/dri/r300')
-rw-r--r--src/mesa/drivers/dri/r300/compiler/Makefile1
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog.c253
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog.h2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c19
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r500_fragprog.c284
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r500_fragprog.h5
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c321
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_tex.h39
8 files changed, 369 insertions, 555 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/Makefile b/src/mesa/drivers/dri/r300/compiler/Makefile
index d83888d90a3..c8acd3a3339 100644
--- a/src/mesa/drivers/dri/r300/compiler/Makefile
+++ b/src/mesa/drivers/dri/r300/compiler/Makefile
@@ -13,6 +13,7 @@ C_SOURCES = \
radeon_opcodes.c \
radeon_program_alu.c \
radeon_program_pair.c \
+ radeon_program_tex.c \
radeon_pair_translate.c \
radeon_pair_schedule.c \
radeon_pair_regalloc.c \
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
index b2cb9168807..794db8335a2 100644
--- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
@@ -31,259 +31,6 @@
#include "../r300_reg.h"
-static struct rc_src_register shadow_ambient(struct radeon_compiler * c, int tmu)
-{
- struct rc_src_register reg = { 0, };
-
- reg.File = RC_FILE_CONSTANT;
- reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu);
- reg.Swizzle = RC_SWIZZLE_WWWW;
- return reg;
-}
-
-/**
- * Transform TEX, TXP, TXB, and KIL instructions in the following way:
- * - premultiply texture coordinates for RECT
- * - extract operand swizzles
- * - introduce a temporary register when write masks are needed
- */
-int r300_transform_TEX(
- struct radeon_compiler * c,
- struct rc_instruction* inst,
- void* data)
-{
- struct r300_fragment_program_compiler *compiler =
- (struct r300_fragment_program_compiler*)data;
-
- if (inst->U.I.Opcode != RC_OPCODE_TEX &&
- inst->U.I.Opcode != RC_OPCODE_TXB &&
- inst->U.I.Opcode != RC_OPCODE_TXP &&
- inst->U.I.Opcode != RC_OPCODE_KIL)
- return 0;
-
- /* ARB_shadow & EXT_shadow_funcs */
- if (inst->U.I.Opcode != RC_OPCODE_KIL &&
- c->Program.ShadowSamplers & (1 << inst->U.I.TexSrcUnit)) {
- rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func;
-
- if (comparefunc == RC_COMPARE_FUNC_NEVER || comparefunc == RC_COMPARE_FUNC_ALWAYS) {
- inst->U.I.Opcode = RC_OPCODE_MOV;
-
- if (comparefunc == RC_COMPARE_FUNC_ALWAYS) {
- inst->U.I.SrcReg[0].File = RC_FILE_NONE;
- inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111;
- } else {
- inst->U.I.SrcReg[0] = shadow_ambient(c, inst->U.I.TexSrcUnit);
- }
-
- return 1;
- } else {
- rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func;
- unsigned int depthmode = compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_mode;
- struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst);
- struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp);
- struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad);
- int pass, fail;
-
- inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
- inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rcp->U.I.DstReg.Index = rc_find_free_temporary(c);
- inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W;
- inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
- inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW;
-
- inst_cmp->U.I.DstReg = inst->U.I.DstReg;
- inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst->U.I.DstReg.Index = rc_find_free_temporary(c);
- inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
-
- inst_mad->U.I.Opcode = RC_OPCODE_MAD;
- inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c);
- inst_mad->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
- inst_mad->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_ZZZZ;
- inst_mad->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
- inst_mad->U.I.SrcReg[1].Index = inst_rcp->U.I.DstReg.Index;
- inst_mad->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
- inst_mad->U.I.SrcReg[2].File = RC_FILE_TEMPORARY;
- inst_mad->U.I.SrcReg[2].Index = inst->U.I.DstReg.Index;
- if (depthmode == 0) /* GL_LUMINANCE */
- inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_Z);
- else if (depthmode == 2) /* GL_ALPHA */
- inst_mad->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_WWWW;
-
- /* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
- * r < tex <=> -tex+r < 0
- * r >= tex <=> not (-tex+r < 0 */
- if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL)
- inst_mad->U.I.SrcReg[2].Negate = inst_mad->U.I.SrcReg[2].Negate ^ RC_MASK_XYZW;
- else
- inst_mad->U.I.SrcReg[0].Negate = inst_mad->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW;
-
- inst_cmp->U.I.Opcode = RC_OPCODE_CMP;
- /* DstReg has been filled out above */
- inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_cmp->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index;
-
- if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER) {
- pass = 1;
- fail = 2;
- } else {
- pass = 2;
- fail = 1;
- }
-
- inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE;
- inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111;
- inst_cmp->U.I.SrcReg[fail] = shadow_ambient(c, inst->U.I.TexSrcUnit);
- }
- }
-
- /* Hardware uses [0..1]x[0..1] range for rectangle textures
- * instead of [0..Width]x[0..Height].
- * Add a scaling instruction.
- *
- * See also comments in this same section in r500_fragprog.c
- */
- if (inst->U.I.Opcode != RC_OPCODE_KIL &&
- (inst->U.I.TexSrcTarget == RC_TEXTURE_RECT ||
- compiler->state.unit[inst->U.I.TexSrcUnit].fake_npot ||
- compiler->state.unit[inst->U.I.TexSrcUnit].non_normalized_coords)) {
- rc_wrap_mode wrapmode = compiler->state.unit[inst->U.I.TexSrcUnit].wrap_mode;
- struct rc_instruction *inst_rect = NULL;
- unsigned temp = rc_find_free_temporary(c);
-
- if (inst->U.I.TexSrcTarget == RC_TEXTURE_RECT ||
- compiler->state.unit[inst->U.I.TexSrcUnit].non_normalized_coords) {
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_MUL;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
- inst_rect->U.I.SrcReg[1].File = RC_FILE_CONSTANT;
- inst_rect->U.I.SrcReg[1].Index =
- rc_constants_add_state(&c->Program.Constants,
- RC_STATE_R300_TEXRECT_FACTOR, inst->U.I.TexSrcUnit);
-
- reset_srcreg(&inst->U.I.SrcReg[0]);
- inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst->U.I.SrcReg[0].Index = temp;
-
- inst->U.I.TexSrcTarget = RC_TEXTURE_2D;
- }
-
- if (compiler->state.unit[inst->U.I.TexSrcUnit].fake_npot &&
- wrapmode != RC_WRAP_NONE) {
- if (wrapmode == RC_WRAP_REPEAT) {
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_FRC;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
-
- reset_srcreg(&inst->U.I.SrcReg[0]);
- inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst->U.I.SrcReg[0].Index = temp;
- } else if (wrapmode == RC_WRAP_MIRROR) {
- unsigned temp1;
- /*
- * MUL temp0, abs(temp0), 0.5
- * FRC temp0, temp0
- * SGE temp1, temp0, 0.5
- * MAD temp0, neg(0.5), temp1, temp0
- * ADD temp0, temp0, temp0
- */
-
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_MUL;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
- inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
-
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_FRC;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[0].Index = temp;
-
- temp1 = rc_find_free_temporary(c);
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_SGE;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp1;
- inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[0].Index = temp;
- inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
-
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_MAD;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[0].Index = temp1;
- inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
- inst_rect->U.I.SrcReg[1].Negate = 1;
- inst_rect->U.I.SrcReg[2].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[2].Index = temp;
-
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_ADD;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[0].Index = temp;
- inst_rect->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[1].Index = temp;
-
- reset_srcreg(&inst->U.I.SrcReg[0]);
- inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst->U.I.SrcReg[0].Index = temp;
- }
- }
- }
-
- /* Cannot write texture to output registers or with masks */
- if (inst->U.I.Opcode != RC_OPCODE_KIL &&
- (inst->U.I.DstReg.File != RC_FILE_TEMPORARY || inst->U.I.DstReg.WriteMask != RC_MASK_XYZW)) {
- struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst);
-
- inst_mov->U.I.Opcode = RC_OPCODE_MOV;
- inst_mov->U.I.DstReg = inst->U.I.DstReg;
- inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c);
-
- inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index;
- inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
- }
-
-
- /* Cannot read texture coordinate from constants file */
- if (inst->U.I.SrcReg[0].File != RC_FILE_TEMPORARY && inst->U.I.SrcReg[0].File != RC_FILE_INPUT) {
- struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev);
-
- inst_mov->U.I.Opcode = RC_OPCODE_MOV;
- inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_mov->U.I.DstReg.Index = rc_find_free_temporary(c);
- inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
-
- reset_srcreg(&inst->U.I.SrcReg[0]);
- inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst->U.I.SrcReg[0].Index = inst_mov->U.I.DstReg.Index;
- }
-
- return 1;
-}
-
/* just some random things... */
void r300FragmentProgramDump(struct rX00_fragment_program_code *c)
{
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h
index 418df36c936..8b755703be4 100644
--- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h
@@ -41,6 +41,4 @@ extern void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler
extern void r300FragmentProgramDump(struct rX00_fragment_program_code *c);
-extern int r300_transform_TEX(struct radeon_compiler * c, struct rc_instruction* inst, void* data);
-
#endif
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
index a5814875bdb..1e126d546d7 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
@@ -26,6 +26,7 @@
#include "radeon_dataflow.h"
#include "radeon_program_alu.h"
+#include "radeon_program_tex.h"
#include "r300_fragprog.h"
#include "r300_fragprog_swizzle.h"
#include "r500_fragprog.h"
@@ -90,35 +91,31 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
if (c->is_r500) {
struct radeon_program_transformation transformations[] = {
- { &r500_transform_TEX, c },
{ &r500_transform_IF, 0 },
{ &radeonTransformALU, 0 },
{ &radeonTransformDeriv, 0 },
{ &radeonTransformTrigScale, 0 }
};
- radeonLocalTransform(&c->Base, 5, transformations);
+ radeonLocalTransform(&c->Base, 4, transformations);
c->Base.SwizzleCaps = &r500_swizzle_caps;
} else {
struct radeon_program_transformation transformations[] = {
- { &r300_transform_TEX, c },
{ &radeonTransformALU, 0 },
{ &radeonTransformTrigSimple, 0 }
};
- radeonLocalTransform(&c->Base, 3, transformations);
+ radeonLocalTransform(&c->Base, 2, transformations);
c->Base.SwizzleCaps = &r300_swizzle_caps;
}
- /* As a stopgap, run the ALU lowering sequence once again.
- *
- * The entire lowering sequence should be fixed so that these little
- * inter-dependent instructions aren't an issue. I suppose we'd need a
- * list of safe instructions first... */
- struct radeon_program_transformation maths_lowering[] = {
+ /* Run the common transformations too.
+ * Remember, lowering comes last! */
+ struct radeon_program_transformation common_transformations[] = {
+ { &radeonTransformTEX, c },
{ &radeonTransformALU, 0 }
};
- radeonLocalTransform(&c->Base, 1, maths_lowering);
+ radeonLocalTransform(&c->Base, 2, common_transformations);
if (c->Base.Debug) {
fprintf(stderr, "Fragment Program: After native rewrite:\n");
diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
index 0caff487b0c..632f0bcf4f8 100644
--- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
@@ -31,290 +31,6 @@
#include "../r300_reg.h"
-static struct rc_src_register shadow_ambient(struct radeon_compiler * c, int tmu)
-{
- struct rc_src_register reg = { 0, };
-
- reg.File = RC_FILE_CONSTANT;
- reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu);
- reg.Swizzle = RC_SWIZZLE_WWWW;
- return reg;
-}
-
-/**
- * Transform TEX, TXP, TXB, and KIL instructions in the following way:
- * - implement texture compare (shadow extensions)
- * - extract non-native source / destination operands
- */
-int r500_transform_TEX(
- struct radeon_compiler * c,
- struct rc_instruction * inst,
- void* data)
-{
- struct r300_fragment_program_compiler *compiler =
- (struct r300_fragment_program_compiler*)data;
-
- if (inst->U.I.Opcode != RC_OPCODE_TEX &&
- inst->U.I.Opcode != RC_OPCODE_TXB &&
- inst->U.I.Opcode != RC_OPCODE_TXP &&
- inst->U.I.Opcode != RC_OPCODE_KIL)
- return 0;
-
- /* ARB_shadow & EXT_shadow_funcs */
- if (inst->U.I.Opcode != RC_OPCODE_KIL &&
- c->Program.ShadowSamplers & (1 << inst->U.I.TexSrcUnit)) {
- rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func;
-
- if (comparefunc == RC_COMPARE_FUNC_NEVER || comparefunc == RC_COMPARE_FUNC_ALWAYS) {
- inst->U.I.Opcode = RC_OPCODE_MOV;
-
- if (comparefunc == RC_COMPARE_FUNC_ALWAYS) {
- inst->U.I.SrcReg[0].File = RC_FILE_NONE;
- inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111;
- } else {
- inst->U.I.SrcReg[0] = shadow_ambient(c, inst->U.I.TexSrcUnit);
- }
-
- return 1;
- } else {
- rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func;
- unsigned int depthmode = compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_mode;
- struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst);
- struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp);
- struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad);
- int pass, fail;
-
- inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
- inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rcp->U.I.DstReg.Index = rc_find_free_temporary(c);
- inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W;
- inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
- inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW;
-
- inst_cmp->U.I.DstReg = inst->U.I.DstReg;
- inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst->U.I.DstReg.Index = rc_find_free_temporary(c);
- inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
-
- inst_mad->U.I.Opcode = RC_OPCODE_MAD;
- inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c);
- inst_mad->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
- inst_mad->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_ZZZZ;
- inst_mad->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
- inst_mad->U.I.SrcReg[1].Index = inst_rcp->U.I.DstReg.Index;
- inst_mad->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
- inst_mad->U.I.SrcReg[2].File = RC_FILE_TEMPORARY;
- inst_mad->U.I.SrcReg[2].Index = inst->U.I.DstReg.Index;
- if (depthmode == 0) /* GL_LUMINANCE */
- inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_Z);
- else if (depthmode == 2) /* GL_ALPHA */
- inst_mad->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_WWWW;
-
- /* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
- * r < tex <=> -tex+r < 0
- * r >= tex <=> not (-tex+r < 0 */
- if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL)
- inst_mad->U.I.SrcReg[2].Negate = inst_mad->U.I.SrcReg[2].Negate ^ RC_MASK_XYZW;
- else
- inst_mad->U.I.SrcReg[0].Negate = inst_mad->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW;
-
- inst_cmp->U.I.Opcode = RC_OPCODE_CMP;
- /* DstReg has been filled out above */
- inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_cmp->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index;
-
- if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER) {
- pass = 1;
- fail = 2;
- } else {
- pass = 2;
- fail = 1;
- }
-
- inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE;
- inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111;
- inst_cmp->U.I.SrcReg[fail] = shadow_ambient(c, inst->U.I.TexSrcUnit);
- }
- }
-
- /* Texture wrap modes don't work on NPOT textures or texrects.
- *
- * The game plan is simple. We have two flags, fake_npot and
- * non_normalized_coords, as well as a tex target. The RECT tex target
- * will make the emitted code use non-scaled texcoords.
- *
- * Non-wrapped/clamped texcoords with NPOT are free in HW. Repeat and
- * mirroring are not. If we need to repeat, we do:
- *
- * MUL temp, texcoord, <scaling factor constant>
- * FRC temp, temp ; Discard integer portion of coords
- *
- * This gives us coords in [0, 1].
- *
- * Mirroring is trickier. We're going to start out like repeat:
- *
- * MUL temp0, texcoord, <scaling factor constant> ; De-mirror across axes
- * MUL temp0, abs(temp0), 0.5 ; Pattern repeats in [0, 2]
- * ; so scale to [0, 1]
- * FRC temp0, temp0 ; Make the pattern repeat
- * SGE temp1, temp0, 0.5 ; Select components that need to be "reflected"
- * ; across the mirror
- * MAD temp0, neg(0.5), temp1, temp0 ; Add -0.5 to the
- * ; selected components
- * ADD temp0, temp0, temp0 ; Poor man's 2x to undo earlier MUL
- *
- * This gives us coords in [0, 1].
- *
- * ~ C.
- */
- if (inst->U.I.Opcode != RC_OPCODE_KIL &&
- (inst->U.I.TexSrcTarget == RC_TEXTURE_RECT ||
- compiler->state.unit[inst->U.I.TexSrcUnit].fake_npot ||
- compiler->state.unit[inst->U.I.TexSrcUnit].non_normalized_coords)) {
- rc_wrap_mode wrapmode = compiler->state.unit[inst->U.I.TexSrcUnit].wrap_mode;
- struct rc_instruction *inst_rect = NULL;
- unsigned temp = rc_find_free_temporary(c);
-
- if (compiler->state.unit[inst->U.I.TexSrcUnit].fake_npot &&
- wrapmode != RC_WRAP_NONE) {
-
- if ((inst->U.I.TexSrcTarget == RC_TEXTURE_RECT ||
- compiler->state.unit[inst->U.I.TexSrcUnit].non_normalized_coords)) {
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_MUL;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
- inst_rect->U.I.SrcReg[1].File = RC_FILE_CONSTANT;
- inst_rect->U.I.SrcReg[1].Index =
- rc_constants_add_state(&c->Program.Constants,
- RC_STATE_R300_TEXRECT_FACTOR, inst->U.I.TexSrcUnit);
-
- reset_srcreg(&inst->U.I.SrcReg[0]);
- inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst->U.I.SrcReg[0].Index = temp;
-
- inst->U.I.TexSrcTarget = RC_TEXTURE_2D;
- }
-
- if (wrapmode == RC_WRAP_REPEAT) {
- /* Both instructions will be paired up. */
- struct rc_instruction *inst_frc = rc_insert_new_instruction(c, inst->Prev);
- struct rc_instruction *inst_mov = rc_insert_new_instruction(c, inst_frc);
-
- inst_frc->U.I.Opcode = RC_OPCODE_FRC;
- inst_frc->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_frc->U.I.DstReg.Index = temp;
- inst_frc->U.I.DstReg.WriteMask = RC_MASK_XYZ;
- inst_frc->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
-
- /* Preserve W for TXP. */
- inst_mov->U.I.Opcode = RC_OPCODE_MOV;
- inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_mov->U.I.DstReg.Index = temp;
- inst_mov->U.I.DstReg.WriteMask = RC_MASK_W;
- inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
-
- reset_srcreg(&inst->U.I.SrcReg[0]);
- inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst->U.I.SrcReg[0].Index = temp;
- } else if (wrapmode == RC_WRAP_MIRROR) {
- unsigned temp1;
- /*
- * MUL temp0, abs(temp0), 0.5
- * FRC temp0, temp0
- * SGE temp1, temp0, 0.5
- * MAD temp0, neg(0.5), temp1, temp0
- * ADD temp0, temp0, temp0
- */
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_MUL;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
- inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
-
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_FRC;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[0].Index = temp;
-
- temp1 = rc_find_free_temporary(c);
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_SGE;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp1;
- inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[0].Index = temp;
- inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
-
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_MAD;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[0].Index = temp1;
- inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
- inst_rect->U.I.SrcReg[1].Negate = 1;
- inst_rect->U.I.SrcReg[2].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[2].Index = temp;
-
- inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
- inst_rect->U.I.Opcode = RC_OPCODE_ADD;
- inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rect->U.I.DstReg.Index = temp;
- inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[0].Index = temp;
- inst_rect->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
- inst_rect->U.I.SrcReg[1].Index = temp;
-
- reset_srcreg(&inst->U.I.SrcReg[0]);
- inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst->U.I.SrcReg[0].Index = temp;
- }
- }
- }
-
- /* Cannot write texture to output registers */
- if (inst->U.I.Opcode != RC_OPCODE_KIL && inst->U.I.DstReg.File != RC_FILE_TEMPORARY) {
- struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst);
-
- inst_mov->U.I.Opcode = RC_OPCODE_MOV;
- inst_mov->U.I.DstReg = inst->U.I.DstReg;
- inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c);
-
- inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index;
- inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
- }
-
- /* Cannot read texture coordinate from constants file */
- if (inst->U.I.SrcReg[0].File != RC_FILE_TEMPORARY && inst->U.I.SrcReg[0].File != RC_FILE_INPUT) {
- struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev);
-
- inst_mov->U.I.Opcode = RC_OPCODE_MOV;
- inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_mov->U.I.DstReg.Index = rc_find_free_temporary(c);
- inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
-
- reset_srcreg(&inst->U.I.SrcReg[0]);
- inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
- inst->U.I.SrcReg[0].Index = inst_mov->U.I.DstReg.Index;
- }
-
- return 1;
-}
-
/**
* Rewrite IF instructions to use the ALU result special register.
*/
diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h
index 0918cdf518b..4efbae7ba67 100644
--- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h
@@ -42,11 +42,6 @@ extern void r500FragmentProgramDump(struct rX00_fragment_program_code *c);
extern struct rc_swizzle_caps r500_swizzle_caps;
-extern int r500_transform_TEX(
- struct radeon_compiler * c,
- struct rc_instruction * inst,
- void* data);
-
extern int r500_transform_IF(
struct radeon_compiler * c,
struct rc_instruction * inst,
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
new file mode 100644
index 00000000000..b95cea26cf3
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
@@ -0,0 +1,321 @@
+/*
+ * Copyright (C) 2010 Corbin Simpson
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_program_tex.h"
+
+#include "../r300_reg.h"
+
+/* Series of transformations to be done on textures. */
+
+static struct rc_src_register shadow_ambient(struct radeon_compiler * c, int tmu)
+{
+ struct rc_src_register reg = { 0, };
+
+ reg.File = RC_FILE_CONSTANT;
+ reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu);
+ reg.Swizzle = RC_SWIZZLE_WWWW;
+ return reg;
+}
+
+/**
+ * Transform TEX, TXP, TXB, and KIL instructions in the following ways:
+ * - implement texture compare (shadow extensions)
+ * - extract non-native source / destination operands
+ * - premultiply texture coordinates for RECT
+ * - extract operand swizzles
+ * - introduce a temporary register when write masks are needed
+ */
+int radeonTransformTEX(
+ struct radeon_compiler * c,
+ struct rc_instruction * inst,
+ void* data)
+{
+ struct r300_fragment_program_compiler *compiler =
+ (struct r300_fragment_program_compiler*)data;
+
+ if (inst->U.I.Opcode != RC_OPCODE_TEX &&
+ inst->U.I.Opcode != RC_OPCODE_TXB &&
+ inst->U.I.Opcode != RC_OPCODE_TXP &&
+ inst->U.I.Opcode != RC_OPCODE_KIL)
+ return 0;
+
+ /* ARB_shadow & EXT_shadow_funcs */
+ if (inst->U.I.Opcode != RC_OPCODE_KIL &&
+ c->Program.ShadowSamplers & (1 << inst->U.I.TexSrcUnit)) {
+ rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func;
+
+ if (comparefunc == RC_COMPARE_FUNC_NEVER || comparefunc == RC_COMPARE_FUNC_ALWAYS) {
+ inst->U.I.Opcode = RC_OPCODE_MOV;
+
+ if (comparefunc == RC_COMPARE_FUNC_ALWAYS) {
+ inst->U.I.SrcReg[0].File = RC_FILE_NONE;
+ inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111;
+ } else {
+ inst->U.I.SrcReg[0] = shadow_ambient(c, inst->U.I.TexSrcUnit);
+ }
+
+ return 1;
+ } else {
+ rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func;
+ unsigned int depthmode = compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_mode;
+ struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst);
+ struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp);
+ struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad);
+ int pass, fail;
+
+ inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
+ inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_rcp->U.I.DstReg.Index = rc_find_free_temporary(c);
+ inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W;
+ inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
+ inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW;
+
+ inst_cmp->U.I.DstReg = inst->U.I.DstReg;
+ inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst->U.I.DstReg.Index = rc_find_free_temporary(c);
+ inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
+
+ inst_mad->U.I.Opcode = RC_OPCODE_MAD;
+ inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mad->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
+ inst_mad->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_ZZZZ;
+ inst_mad->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
+ inst_mad->U.I.SrcReg[1].Index = inst_rcp->U.I.DstReg.Index;
+ inst_mad->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
+ inst_mad->U.I.SrcReg[2].File = RC_FILE_TEMPORARY;
+ inst_mad->U.I.SrcReg[2].Index = inst->U.I.DstReg.Index;
+ if (depthmode == 0) /* GL_LUMINANCE */
+ inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_Z);
+ else if (depthmode == 2) /* GL_ALPHA */
+ inst_mad->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_WWWW;
+
+ /* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
+ * r < tex <=> -tex+r < 0
+ * r >= tex <=> not (-tex+r < 0 */
+ if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL)
+ inst_mad->U.I.SrcReg[2].Negate = inst_mad->U.I.SrcReg[2].Negate ^ RC_MASK_XYZW;
+ else
+ inst_mad->U.I.SrcReg[0].Negate = inst_mad->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW;
+
+ inst_cmp->U.I.Opcode = RC_OPCODE_CMP;
+ /* DstReg has been filled out above */
+ inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst_cmp->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index;
+
+ if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER) {
+ pass = 1;
+ fail = 2;
+ } else {
+ pass = 2;
+ fail = 1;
+ }
+
+ inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE;
+ inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111;
+ inst_cmp->U.I.SrcReg[fail] = shadow_ambient(c, inst->U.I.TexSrcUnit);
+ }
+ }
+
+ /* Texture wrap modes don't work on NPOT textures or texrects.
+ *
+ * The game plan is simple. We have two flags, fake_npot and
+ * non_normalized_coords, as well as a tex target. The RECT tex target
+ * will make the emitted code use non-scaled texcoords.
+ *
+ * Non-wrapped/clamped texcoords with NPOT are free in HW. Repeat and
+ * mirroring are not. If we need to repeat, we do:
+ *
+ * MUL temp, texcoord, <scaling factor constant>
+ * FRC temp, temp ; Discard integer portion of coords
+ *
+ * This gives us coords in [0, 1].
+ *
+ * Mirroring is trickier. We're going to start out like repeat:
+ *
+ * MUL temp0, texcoord, <scaling factor constant> ; De-mirror across axes
+ * MUL temp0, abs(temp0), 0.5 ; Pattern repeats in [0, 2]
+ * ; so scale to [0, 1]
+ * FRC temp0, temp0 ; Make the pattern repeat
+ * SGE temp1, temp0, 0.5 ; Select components that need to be "reflected"
+ * ; across the mirror
+ * MAD temp0, neg(0.5), temp1, temp0 ; Add -0.5 to the
+ * ; selected components
+ * ADD temp0, temp0, temp0 ; Poor man's 2x to undo earlier MUL
+ *
+ * This gives us coords in [0, 1].
+ *
+ * ~ C.
+ */
+ if (inst->U.I.Opcode != RC_OPCODE_KIL &&
+ (inst->U.I.TexSrcTarget == RC_TEXTURE_RECT ||
+ compiler->state.unit[inst->U.I.TexSrcUnit].fake_npot ||
+ compiler->state.unit[inst->U.I.TexSrcUnit].non_normalized_coords)) {
+ rc_wrap_mode wrapmode = compiler->state.unit[inst->U.I.TexSrcUnit].wrap_mode;
+ struct rc_instruction *inst_rect = NULL;
+ unsigned temp = rc_find_free_temporary(c);
+
+ if (inst->U.I.TexSrcTarget == RC_TEXTURE_RECT ||
+ compiler->state.unit[inst->U.I.TexSrcUnit].non_normalized_coords) {
+ inst_rect = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_rect->U.I.Opcode = RC_OPCODE_MUL;
+ inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.DstReg.Index = temp;
+ inst_rect->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
+ inst_rect->U.I.SrcReg[1].File = RC_FILE_CONSTANT;
+ inst_rect->U.I.SrcReg[1].Index =
+ rc_constants_add_state(&c->Program.Constants,
+ RC_STATE_R300_TEXRECT_FACTOR, inst->U.I.TexSrcUnit);
+
+ reset_srcreg(&inst->U.I.SrcReg[0]);
+ inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst->U.I.SrcReg[0].Index = temp;
+
+ inst->U.I.TexSrcTarget = RC_TEXTURE_2D;
+ }
+
+ if (compiler->state.unit[inst->U.I.TexSrcUnit].fake_npot &&
+ wrapmode != RC_WRAP_NONE) {
+ if (wrapmode == RC_WRAP_REPEAT) {
+ /* Both instructions will be paired up. */
+ struct rc_instruction *inst_frc = rc_insert_new_instruction(c, inst->Prev);
+ struct rc_instruction *inst_mov = rc_insert_new_instruction(c, inst_frc);
+
+ inst_frc->U.I.Opcode = RC_OPCODE_FRC;
+ inst_frc->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_frc->U.I.DstReg.Index = temp;
+ inst_frc->U.I.DstReg.WriteMask = RC_MASK_XYZ;
+ inst_frc->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
+
+ /* Preserve W for TXP. */
+ inst_mov->U.I.Opcode = RC_OPCODE_MOV;
+ inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_mov->U.I.DstReg.Index = temp;
+ inst_mov->U.I.DstReg.WriteMask = RC_MASK_W;
+ inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
+
+ reset_srcreg(&inst->U.I.SrcReg[0]);
+ inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst->U.I.SrcReg[0].Index = temp;
+ } else if (wrapmode == RC_WRAP_MIRROR) {
+ unsigned temp1;
+ /*
+ * MUL temp0, abs(temp0), 0.5
+ * FRC temp0, temp0
+ * SGE temp1, temp0, 0.5
+ * MAD temp0, neg(0.5), temp1, temp0
+ * ADD temp0, temp0, temp0
+ */
+
+ inst_rect = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_rect->U.I.Opcode = RC_OPCODE_MUL;
+ inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.DstReg.Index = temp;
+ inst_rect->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
+ inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
+
+ inst_rect = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_rect->U.I.Opcode = RC_OPCODE_FRC;
+ inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.DstReg.Index = temp;
+ inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.SrcReg[0].Index = temp;
+
+ temp1 = rc_find_free_temporary(c);
+ inst_rect = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_rect->U.I.Opcode = RC_OPCODE_SGE;
+ inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.DstReg.Index = temp1;
+ inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.SrcReg[0].Index = temp;
+ inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
+
+ inst_rect = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_rect->U.I.Opcode = RC_OPCODE_MAD;
+ inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.DstReg.Index = temp;
+ inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.SrcReg[0].Index = temp1;
+ inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
+ inst_rect->U.I.SrcReg[1].Negate = 1;
+ inst_rect->U.I.SrcReg[2].File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.SrcReg[2].Index = temp;
+
+ inst_rect = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_rect->U.I.Opcode = RC_OPCODE_ADD;
+ inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.DstReg.Index = temp;
+ inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.SrcReg[0].Index = temp;
+ inst_rect->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
+ inst_rect->U.I.SrcReg[1].Index = temp;
+
+ reset_srcreg(&inst->U.I.SrcReg[0]);
+ inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst->U.I.SrcReg[0].Index = temp;
+ }
+ }
+ }
+
+ /* Cannot write texture to output registers or with masks */
+ if (inst->U.I.Opcode != RC_OPCODE_KIL &&
+ (inst->U.I.DstReg.File != RC_FILE_TEMPORARY || inst->U.I.DstReg.WriteMask != RC_MASK_XYZW)) {
+ struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst);
+
+ inst_mov->U.I.Opcode = RC_OPCODE_MOV;
+ inst_mov->U.I.DstReg = inst->U.I.DstReg;
+ inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c);
+
+ inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index;
+ inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
+ }
+
+
+ /* Cannot read texture coordinate from constants file */
+ if (inst->U.I.SrcReg[0].File != RC_FILE_TEMPORARY && inst->U.I.SrcReg[0].File != RC_FILE_INPUT) {
+ struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_mov->U.I.Opcode = RC_OPCODE_MOV;
+ inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_mov->U.I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
+
+ reset_srcreg(&inst->U.I.SrcReg[0]);
+ inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst->U.I.SrcReg[0].Index = inst_mov->U.I.DstReg.Index;
+ }
+
+ return 1;
+}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.h
new file mode 100644
index 00000000000..a0105051ac4
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.h
@@ -0,0 +1,39 @@
+/*
+ * Copyright (C) 2010 Corbin Simpson
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __RADEON_PROGRAM_TEX_H_
+#define __RADEON_PROGRAM_TEX_H_
+
+#include "radeon_compiler.h"
+#include "radeon_program.h"
+
+int radeonTransformTEX(
+ struct radeon_compiler * c,
+ struct rc_instruction * inst,
+ void* data);
+
+#endif /* __RADEON_PROGRAM_TEX_H_ */