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authorAapo Tahkola <[email protected]>2006-03-13 20:40:46 +0000
committerAapo Tahkola <[email protected]>2006-03-13 20:40:46 +0000
commite9484e40858ffd4474571b27136e7ea0f2b682db (patch)
tree19944ff0a701dbc5b37e67ee39e69729b75315b9 /src/mesa/drivers/dri/r300/r300_texstate.c
parenta0cf4ceb36cf3604fb035276efef4b640ab38c24 (diff)
Clean build.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_texstate.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c725
1 files changed, 2 insertions, 723 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 74220d370ea..ee2515c32ef 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -44,9 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_state.h"
#include "r300_ioctl.h"
#include "radeon_ioctl.h"
-//#include "r300_swtcl.h"
#include "r300_tex.h"
-//#include "r300_tcl.h"
#include "r300_reg.h"
#define R200_TXFORMAT_A8 R200_TXFORMAT_I8
@@ -178,9 +176,7 @@ static void r300SetTexImages(r300ContextPtr rmesa,
t->format &= ~(R200_TXFORMAT_FORMAT_MASK |
R200_TXFORMAT_ALPHA_IN_MAP);
-#if 0
- t->filter &= ~R200_YUV_TO_RGB;
-#endif
+
if (VALID_FORMAT(baseImage->TexFormat->MesaFormat)) {
t->format =
tx_table[baseImage->TexFormat->MesaFormat].format;
@@ -348,10 +344,6 @@ static void r300SetTexImages(r300ContextPtr rmesa,
/* Hardware state:
*/
#if 0
- t->filter &= ~R200_MAX_MIP_LEVEL_MASK;
- t->filter |= (numLevels - 1) << R200_MAX_MIP_LEVEL_SHIFT;
-#endif
-#if 0
t->format &= ~(R200_TXFORMAT_WIDTH_MASK |
R200_TXFORMAT_HEIGHT_MASK |
R200_TXFORMAT_CUBIC_MAP_ENABLE |
@@ -410,556 +402,11 @@ static void r300SetTexImages(r300ContextPtr rmesa,
/* FYI: r300UploadTexImages( rmesa, t ) used to be called here */
}
-/* ================================================================
- * Texture combine functions
- */
-
-/* GL_ARB_texture_env_combine support
- */
-
-/* The color tables have combine functions for GL_SRC_COLOR,
- * GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
- */
-static GLuint r300_register_color[][R200_MAX_TEXTURE_UNITS] = {
- {
- R200_TXC_ARG_A_R0_COLOR,
- R200_TXC_ARG_A_R1_COLOR,
- R200_TXC_ARG_A_R2_COLOR,
- R200_TXC_ARG_A_R3_COLOR,
- R200_TXC_ARG_A_R4_COLOR,
- R200_TXC_ARG_A_R5_COLOR},
- {
- R200_TXC_ARG_A_R0_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R1_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R2_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R3_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R4_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R5_COLOR | R200_TXC_COMP_ARG_A},
- {
- R200_TXC_ARG_A_R0_ALPHA,
- R200_TXC_ARG_A_R1_ALPHA,
- R200_TXC_ARG_A_R2_ALPHA,
- R200_TXC_ARG_A_R3_ALPHA,
- R200_TXC_ARG_A_R4_ALPHA,
- R200_TXC_ARG_A_R5_ALPHA},
- {
- R200_TXC_ARG_A_R0_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R1_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R2_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R3_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R4_ALPHA | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_R5_ALPHA | R200_TXC_COMP_ARG_A},
-};
-
-static GLuint r300_tfactor_color[] = {
- R200_TXC_ARG_A_TFACTOR_COLOR,
- R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_TFACTOR_ALPHA,
- R200_TXC_ARG_A_TFACTOR_ALPHA | R200_TXC_COMP_ARG_A
-};
-
-static GLuint r300_primary_color[] = {
- R200_TXC_ARG_A_DIFFUSE_COLOR,
- R200_TXC_ARG_A_DIFFUSE_COLOR | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_DIFFUSE_ALPHA,
- R200_TXC_ARG_A_DIFFUSE_ALPHA | R200_TXC_COMP_ARG_A
-};
-
-/* GL_ZERO table - indices 0-3
- * GL_ONE table - indices 1-4
- */
-static GLuint r300_zero_color[] = {
- R200_TXC_ARG_A_ZERO,
- R200_TXC_ARG_A_ZERO | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_ZERO,
- R200_TXC_ARG_A_ZERO | R200_TXC_COMP_ARG_A,
- R200_TXC_ARG_A_ZERO
-};
-
-/* The alpha tables only have GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
- */
-static GLuint r300_register_alpha[][R200_MAX_TEXTURE_UNITS] = {
- {
- R200_TXA_ARG_A_R0_ALPHA,
- R200_TXA_ARG_A_R1_ALPHA,
- R200_TXA_ARG_A_R2_ALPHA,
- R200_TXA_ARG_A_R3_ALPHA,
- R200_TXA_ARG_A_R4_ALPHA,
- R200_TXA_ARG_A_R5_ALPHA},
- {
- R200_TXA_ARG_A_R0_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R1_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R2_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R3_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R4_ALPHA | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_R5_ALPHA | R200_TXA_COMP_ARG_A},
-};
-
-static GLuint r300_tfactor_alpha[] = {
- R200_TXA_ARG_A_TFACTOR_ALPHA,
- R200_TXA_ARG_A_TFACTOR_ALPHA | R200_TXA_COMP_ARG_A
-};
-
-static GLuint r300_primary_alpha[] = {
- R200_TXA_ARG_A_DIFFUSE_ALPHA,
- R200_TXA_ARG_A_DIFFUSE_ALPHA | R200_TXA_COMP_ARG_A
-};
-
-/* GL_ZERO table - indices 0-1
- * GL_ONE table - indices 1-2
- */
-static GLuint r300_zero_alpha[] = {
- R200_TXA_ARG_A_ZERO,
- R200_TXA_ARG_A_ZERO | R200_TXA_COMP_ARG_A,
- R200_TXA_ARG_A_ZERO,
-};
-
-/* Extract the arg from slot A, shift it into the correct argument slot
- * and set the corresponding complement bit.
- */
-#define R200_COLOR_ARG( n, arg ) \
-do { \
- color_combine |= \
- ((color_arg[n] & R200_TXC_ARG_A_MASK) \
- << R200_TXC_ARG_##arg##_SHIFT); \
- color_combine |= \
- ((color_arg[n] >> R200_TXC_COMP_ARG_A_SHIFT) \
- << R200_TXC_COMP_ARG_##arg##_SHIFT); \
-} while (0)
-
-#define R200_ALPHA_ARG( n, arg ) \
-do { \
- alpha_combine |= \
- ((alpha_arg[n] & R200_TXA_ARG_A_MASK) \
- << R200_TXA_ARG_##arg##_SHIFT); \
- alpha_combine |= \
- ((alpha_arg[n] >> R200_TXA_COMP_ARG_A_SHIFT) \
- << R200_TXA_COMP_ARG_##arg##_SHIFT); \
-} while (0)
/* ================================================================
* Texture unit state management
*/
-static GLboolean r300UpdateTextureEnv(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLuint color_combine, alpha_combine;
-
-#if 0 /* disable for now.. */
- GLuint color_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] &
- ~(R200_TXC_SCALE_MASK);
- GLuint alpha_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] &
- ~(R200_TXA_DOT_ALPHA | R200_TXA_SCALE_MASK);
-#endif
-
- GLuint color_scale=0, alpha_scale=0;
-
- /* texUnit->_Current can be NULL if and only if the texture unit is
- * not actually enabled.
- */
- assert((texUnit->_ReallyEnabled == 0)
- || (texUnit->_Current != NULL));
-
- if (RADEON_DEBUG & DEBUG_TEXTURE) {
- fprintf(stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx,
- unit);
- }
-
- /* Set the texture environment state. Isn't this nice and clean?
- * The chip will automagically set the texture alpha to 0xff when
- * the texture format does not include an alpha component. This
- * reduces the amount of special-casing we have to do, alpha-only
- * textures being a notable exception.
- */
- /* Don't cache these results.
- */
-#if 0
- rmesa->state.texture.unit[unit].format = 0;
-#endif
- rmesa->state.texture.unit[unit].envMode = 0;
-
-
- if (!texUnit->_ReallyEnabled) {
- if (unit == 0) {
- color_combine =
- R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO |
- R200_TXC_ARG_C_DIFFUSE_COLOR | R200_TXC_OP_MADD;
- alpha_combine =
- R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO |
- R200_TXA_ARG_C_DIFFUSE_ALPHA | R200_TXA_OP_MADD;
- } else {
- color_combine =
- R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO |
- R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD;
- alpha_combine =
- R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO |
- R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD;
- }
- } else {
- GLuint color_arg[3], alpha_arg[3];
- GLuint i;
- const GLuint numColorArgs =
- texUnit->_CurrentCombine->_NumArgsRGB;
- const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA;
- GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB;
- GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA;
-
- /* Step 1:
- * Extract the color and alpha combine function arguments.
- */
- for (i = 0; i < numColorArgs; i++) {
- const GLint op =
- texUnit->_CurrentCombine->OperandRGB[i] -
- GL_SRC_COLOR;
- assert(op >= 0);
- assert(op <= 3);
- switch (texUnit->_CurrentCombine->SourceRGB[i]) {
- case GL_TEXTURE:
- color_arg[i] = r300_register_color[op][unit];
- break;
- case GL_CONSTANT:
- color_arg[i] = r300_tfactor_color[op];
- break;
- case GL_PRIMARY_COLOR:
- color_arg[i] = r300_primary_color[op];
- break;
- case GL_PREVIOUS:
- if (unit == 0)
- color_arg[i] = r300_primary_color[op];
- else
- color_arg[i] =
- r300_register_color[op][0];
- break;
- case GL_ZERO:
- color_arg[i] = r300_zero_color[op];
- break;
- case GL_ONE:
- color_arg[i] = r300_zero_color[op + 1];
- break;
- default:
- return GL_FALSE;
- }
- }
-
- for (i = 0; i < numAlphaArgs; i++) {
- const GLint op =
- texUnit->_CurrentCombine->OperandA[i] -
- GL_SRC_ALPHA;
- assert(op >= 0);
- assert(op <= 1);
- switch (texUnit->_CurrentCombine->SourceA[i]) {
- case GL_TEXTURE:
- alpha_arg[i] = r300_register_alpha[op][unit];
- break;
- case GL_CONSTANT:
- alpha_arg[i] = r300_tfactor_alpha[op];
- break;
- case GL_PRIMARY_COLOR:
- alpha_arg[i] = r300_primary_alpha[op];
- break;
- case GL_PREVIOUS:
- if (unit == 0)
- alpha_arg[i] = r300_primary_alpha[op];
- else
- alpha_arg[i] =
- r300_register_alpha[op][0];
- break;
- case GL_ZERO:
- alpha_arg[i] = r300_zero_alpha[op];
- break;
- case GL_ONE:
- alpha_arg[i] = r300_zero_alpha[op + 1];
- break;
- default:
- return GL_FALSE;
- }
- }
-
- /* Step 2:
- * Build up the color and alpha combine functions.
- */
- switch (texUnit->_CurrentCombine->ModeRGB) {
- case GL_REPLACE:
- color_combine = (R200_TXC_ARG_A_ZERO |
- R200_TXC_ARG_B_ZERO |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, C);
- break;
- case GL_MODULATE:
- color_combine = (R200_TXC_ARG_C_ZERO |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, B);
- break;
- case GL_ADD:
- color_combine = (R200_TXC_ARG_B_ZERO |
- R200_TXC_COMP_ARG_B |
- R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- break;
- case GL_ADD_SIGNED:
- color_combine = (R200_TXC_ARG_B_ZERO | R200_TXC_COMP_ARG_B | R200_TXC_BIAS_ARG_C | /* new */
- R200_TXC_OP_MADD); /* was ADDSIGNED */
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- break;
- case GL_SUBTRACT:
- color_combine = (R200_TXC_ARG_B_ZERO |
- R200_TXC_COMP_ARG_B |
- R200_TXC_NEG_ARG_C | R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- break;
- case GL_INTERPOLATE:
- color_combine = (R200_TXC_OP_LERP);
- R200_COLOR_ARG(0, B);
- R200_COLOR_ARG(1, A);
- R200_COLOR_ARG(2, C);
- break;
-
- case GL_DOT3_RGB_EXT:
- case GL_DOT3_RGBA_EXT:
- /* The EXT version of the DOT3 extension does not support the
- * scale factor, but the ARB version (and the version in OpenGL
- * 1.3) does.
- */
- RGBshift = 0;
- /* FALLTHROUGH */
-
- case GL_DOT3_RGB:
- case GL_DOT3_RGBA:
- /* DOT3 works differently on R200 than on R100. On R100, just
- * setting the DOT3 mode did everything for you. On R200, the
- * driver has to enable the biasing and scale in the inputs to
- * put them in the proper [-1,1] range. This is what the 4x and
- * the -0.5 in the DOT3 spec do. The post-scale is then set
- * normally.
- */
-
- color_combine = (R200_TXC_ARG_C_ZERO |
- R200_TXC_OP_DOT3 |
- R200_TXC_BIAS_ARG_A |
- R200_TXC_BIAS_ARG_B |
- R200_TXC_SCALE_ARG_A |
- R200_TXC_SCALE_ARG_B);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, B);
- break;
-
- case GL_MODULATE_ADD_ATI:
- color_combine = (R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- R200_COLOR_ARG(2, B);
- break;
- case GL_MODULATE_SIGNED_ADD_ATI:
- color_combine = (R200_TXC_BIAS_ARG_C | /* new */
- R200_TXC_OP_MADD); /* was ADDSIGNED */
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- R200_COLOR_ARG(2, B);
- break;
- case GL_MODULATE_SUBTRACT_ATI:
- color_combine = (R200_TXC_NEG_ARG_C | R200_TXC_OP_MADD);
- R200_COLOR_ARG(0, A);
- R200_COLOR_ARG(1, C);
- R200_COLOR_ARG(2, B);
- break;
- default:
- return GL_FALSE;
- }
-
- switch (texUnit->_CurrentCombine->ModeA) {
- case GL_REPLACE:
- alpha_combine = (R200_TXA_ARG_A_ZERO |
- R200_TXA_ARG_B_ZERO |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, C);
- break;
- case GL_MODULATE:
- alpha_combine = (R200_TXA_ARG_C_ZERO |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, B);
- break;
- case GL_ADD:
- alpha_combine = (R200_TXA_ARG_B_ZERO |
- R200_TXA_COMP_ARG_B |
- R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- break;
- case GL_ADD_SIGNED:
- alpha_combine = (R200_TXA_ARG_B_ZERO | R200_TXA_COMP_ARG_B | R200_TXA_BIAS_ARG_C | /* new */
- R200_TXA_OP_MADD); /* was ADDSIGNED */
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- break;
- case GL_SUBTRACT:
- alpha_combine = (R200_TXA_ARG_B_ZERO |
- R200_TXA_COMP_ARG_B |
- R200_TXA_NEG_ARG_C | R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- break;
- case GL_INTERPOLATE:
- alpha_combine = (R200_TXA_OP_LERP);
- R200_ALPHA_ARG(0, B);
- R200_ALPHA_ARG(1, A);
- R200_ALPHA_ARG(2, C);
- break;
-
- case GL_MODULATE_ADD_ATI:
- alpha_combine = (R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- R200_ALPHA_ARG(2, B);
- break;
- case GL_MODULATE_SIGNED_ADD_ATI:
- alpha_combine = (R200_TXA_BIAS_ARG_C | /* new */
- R200_TXA_OP_MADD); /* was ADDSIGNED */
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- R200_ALPHA_ARG(2, B);
- break;
- case GL_MODULATE_SUBTRACT_ATI:
- alpha_combine = (R200_TXA_NEG_ARG_C | R200_TXA_OP_MADD);
- R200_ALPHA_ARG(0, A);
- R200_ALPHA_ARG(1, C);
- R200_ALPHA_ARG(2, B);
- break;
- default:
- return GL_FALSE;
- }
-
- if ((texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT)
- || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA)) {
- alpha_scale |= R200_TXA_DOT_ALPHA;
- Ashift = RGBshift;
- }
-
- /* Step 3:
- * Apply the scale factor.
- */
- color_scale |= (RGBshift << R200_TXC_SCALE_SHIFT);
- alpha_scale |= (Ashift << R200_TXA_SCALE_SHIFT);
-
- /* All done!
- */
- }
-
-#if 0
- fprintf(stderr, "color_combine=%08x alpha_combine=%08x color_scale=%08x alpha_scale=%08x\n",
- color_combine, alpha_combine, color_scale, alpha_scale);
-#endif
-
-#if 0
- if (rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND] != color_combine ||
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND] != alpha_combine ||
- rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] != color_scale ||
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] != alpha_scale) {
- R300_STATECHANGE(rmesa, pix[unit]);
- rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND] = color_combine;
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND] = alpha_combine;
- rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] = color_scale;
- rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] = alpha_scale;
- }
-
-#endif
-
- return GL_TRUE;
-}
-
-#define TEXOBJ_TXFILTER_MASK (R200_MAX_MIP_LEVEL_MASK | \
- R200_MIN_FILTER_MASK | \
- R200_MAG_FILTER_MASK | \
- R200_MAX_ANISO_MASK | \
- R200_YUV_TO_RGB | \
- R200_YUV_TEMPERATURE_MASK | \
- R200_CLAMP_S_MASK | \
- R200_CLAMP_T_MASK | \
- R200_BORDER_MODE_D3D )
-
-#define TEXOBJ_TXFORMAT_MASK (R200_TXFORMAT_WIDTH_MASK | \
- R200_TXFORMAT_HEIGHT_MASK | \
- R200_TXFORMAT_FORMAT_MASK | \
- R200_TXFORMAT_F5_WIDTH_MASK | \
- R200_TXFORMAT_F5_HEIGHT_MASK | \
- R200_TXFORMAT_ALPHA_IN_MAP | \
- R200_TXFORMAT_CUBIC_MAP_ENABLE | \
- R200_TXFORMAT_NON_POWER2)
-
-#define TEXOBJ_TXFORMAT_X_MASK (R200_DEPTH_LOG2_MASK | \
- R200_TEXCOORD_MASK | \
- R200_CLAMP_Q_MASK | \
- R200_VOLUME_FILTER_MASK)
-
-static void disable_tex(GLcontext * ctx, int unit)
-{
-#if 0 /* This needs to be redone.. or done elsewhere */
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- if (rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE << unit)) {
- /* Texture unit disabled */
- if (rmesa->state.texture.unit[unit].texobj != NULL) {
- /* The old texture is no longer bound to this texture unit.
- * Mark it as such.
- */
-
- rmesa->state.texture.unit[unit].texobj->base.bound &=
- ~(1UL << unit);
- rmesa->state.texture.unit[unit].texobj = NULL;
- }
-
- R300_STATECHANGE(rmesa, ctx);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~((R200_TEX_0_ENABLE |
- R200_TEX_BLEND_0_ENABLE) <<
- unit);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_BLEND_0_ENABLE;
-
- R300_STATECHANGE(rmesa, tcl);
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &=
- ~(7 << (unit * 3));
-
- if (rmesa->radeon.TclFallback & (RADEON_TCL_FALLBACK_TEXGEN_0 << unit)) {
- TCL_FALLBACK(ctx, (RADEON_TCL_FALLBACK_TEXGEN_0 << unit),
- GL_FALSE);
- }
-
- /* Actually want to keep all units less than max active texture
- * enabled, right? Fix this for >2 texunits.
- */
- /* FIXME: What should happen here if r300UpdateTextureEnv fails? */
- if (unit == 0)
- r300UpdateTextureEnv(ctx, unit);
-
- {
- GLuint inputshift =
- R200_TEXGEN_0_INPUT_SHIFT + unit * 4;
- GLuint tmp = rmesa->TexGenEnabled;
-
- rmesa->TexGenEnabled &=
- ~(R200_TEXGEN_TEXMAT_0_ENABLE << unit);
- rmesa->TexGenEnabled &= ~(R200_TEXMAT_0_ENABLE << unit);
- rmesa->TexGenEnabled &=
- ~(R200_TEXGEN_INPUT_MASK << inputshift);
- rmesa->TexGenNeedNormals[unit] = 0;
- rmesa->TexGenCompSel &= ~(R200_OUTPUT_TEX_0 << unit);
- rmesa->TexGenInputs &=
- ~(R200_TEXGEN_INPUT_MASK << inputshift);
-
- if (tmp != rmesa->TexGenEnabled) {
- rmesa->recheck_texgen[unit] = GL_TRUE;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
- }
- }
-#endif
-}
-
static GLboolean enable_tex_2d(GLcontext * ctx, int unit)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -967,15 +414,6 @@ static GLboolean enable_tex_2d(GLcontext * ctx, int unit)
struct gl_texture_object *tObj = texUnit->_Current;
r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
- /* Need to load the 2d images associated with this unit.
- */
-#if 0
- if (t->format & R200_TXFORMAT_NON_POWER2) {
- t->format &= ~R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-#endif
-
ASSERT(tObj->Target == GL_TEXTURE_2D || tObj->Target == GL_TEXTURE_1D);
if (t->base.dirty_images[0]) {
@@ -1075,13 +513,6 @@ static GLboolean enable_tex_rect(GLcontext * ctx, int unit)
struct gl_texture_object *tObj = texUnit->_Current;
r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
-#if 0
- if (!(t->format & R200_TXFORMAT_NON_POWER2)) {
- t->format |= R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-#endif
-
ASSERT(tObj->Target == GL_TEXTURE_RECTANGLE_NV);
if (t->base.dirty_images[0]) {
@@ -1101,7 +532,6 @@ static GLboolean update_tex_common(GLcontext * ctx, int unit)
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *tObj = texUnit->_Current;
r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
- GLenum format;
/* Fallback if there's a texture border */
if (tObj->Image[0][tObj->BaseLevel]->Border > 0)
@@ -1126,46 +556,6 @@ static GLboolean update_tex_common(GLcontext * ctx, int unit)
driUpdateTextureLRU((driTextureObject *) t); /* XXX: should be locked! */
}
-#if 0 /* do elsewhere ? */
- /* Newly enabled?
- */
- if (1
- || !(rmesa->hw.ctx.
- cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE << unit))) {
- R300_STATECHANGE(rmesa, ctx);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (R200_TEX_0_ENABLE |
- R200_TEX_BLEND_0_ENABLE) <<
- unit;
-
- R300_STATECHANGE(rmesa, vtx);
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] |= 4 << (unit * 3);
-
- rmesa->recheck_texgen[unit] = GL_TRUE;
- }
-
- if (t->dirty_state & (1 << unit)) {
- import_tex_obj_state(rmesa, unit, t);
- }
-
- if (rmesa->recheck_texgen[unit]) {
- GLboolean fallback = !r300_validate_texgen(ctx, unit);
- TCL_FALLBACK(ctx, (RADEON_TCL_FALLBACK_TEXGEN_0 << unit),
- fallback);
- rmesa->recheck_texgen[unit] = 0;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
-#endif
-#if 0
- format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
- if (rmesa->state.texture.unit[unit].format != format ||
- rmesa->state.texture.unit[unit].envMode != texUnit->EnvMode) {
- //rmesa->state.texture.unit[unit].format = format;
- rmesa->state.texture.unit[unit].envMode = texUnit->EnvMode;
- if (!r300UpdateTextureEnv(ctx, unit)) {
- return GL_FALSE;
- }
- }
-#endif
#if R200_MERGED
FALLBACK(&rmesa->radeon, RADEON_FALLBACK_BORDER_MODE, t->border_fallback);
#endif
@@ -1196,18 +586,12 @@ static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit)
} else if (texUnit->_ReallyEnabled) {
return GL_FALSE;
} else {
- disable_tex(ctx, unit);
return GL_TRUE;
- }
+ }
}
void r300UpdateTextureState(GLcontext * ctx)
{
-#if 0
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint dbg;
- int i;
-#endif
GLboolean ok;
ok = (r300UpdateTextureUnit(ctx, 0) &&
@@ -1223,109 +607,4 @@ void r300UpdateTextureState(GLcontext * ctx)
#if R200_MERGED
FALLBACK(&rmesa->radeon, RADEON_FALLBACK_TEXTURE, !ok);
#endif
-
- /* This needs correction, or just be done elsewhere
- if (rmesa->radeon.TclFallback)
- r300ChooseVertexState(ctx);
- */
-
-#if 0 /* Workaround - disable.. */
- if (GET_CHIP(rmesa->radeon.radeonScreen) == RADEON_CHIP_REAL_R200) {
- /*
- * T0 hang workaround -------------
- * not needed for r200 derivatives?
- */
- if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_ENABLE_MASK) ==
- R200_TEX_0_ENABLE
- && (rmesa->hw.tex[0].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK) >
- R200_MIN_FILTER_LINEAR) {
-
- R300_STATECHANGE(rmesa, ctx);
- R300_STATECHANGE(rmesa, tex[1]);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_1_ENABLE;
- rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &=
- ~TEXOBJ_TXFORMAT_MASK;
- rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] |= 0x08000000;
- } else {
- if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_1_ENABLE)
- && (rmesa->hw.tex[1].
- cmd[TEX_PP_TXFORMAT] & 0x08000000)) {
- R300_STATECHANGE(rmesa, tex[1]);
- rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &=
- ~0x08000000;
- }
- }
-
- /* maybe needs to be done pairwise due to 2 parallel (physical) tex units ?
- looks like that's not the case, if 8500/9100 owners don't complain remove this...
- for ( i = 0; i < ctx->Const.MaxTextureUnits; i += 2) {
- if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & ((R200_TEX_0_ENABLE |
- R200_TEX_1_ENABLE ) << i)) == (R200_TEX_0_ENABLE << i)) &&
- ((rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK) >
- R200_MIN_FILTER_LINEAR)) {
- R300_STATECHANGE(rmesa, ctx);
- R300_STATECHANGE(rmesa, tex[i+1]);
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (R200_TEX_1_ENABLE << i);
- rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
- rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] |= 0x08000000;
- }
- else {
- if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_1_ENABLE << i)) &&
- (rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] & 0x08000000)) {
- R300_STATECHANGE(rmesa, tex[i+1]);
- rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] &= ~0x08000000;
- }
- }
- } */
-
- /*
- * Texture cache LRU hang workaround -------------
- * not needed for r200 derivatives?
- */
- dbg = 0x0;
-
- if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE)) &&
- ((((rmesa->hw.tex[0].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) & 0x04)
- == 0))
- || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_2_ENABLE)
- &&
- ((((rmesa->hw.tex[2].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0))
- || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_4_ENABLE)
- &&
- ((((rmesa->hw.tex[4].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0))) {
- dbg |= 0x02;
- }
-
- if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_1_ENABLE)) &&
- ((((rmesa->hw.tex[1].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) & 0x04)
- == 0))
- || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_3_ENABLE)
- &&
- ((((rmesa->hw.tex[3].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0))
- || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_5_ENABLE)
- &&
- ((((rmesa->hw.tex[5].
- cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
- 0x04) == 0))) {
- dbg |= 0x04;
- }
-
- if (dbg != rmesa->hw.tam.cmd[TAM_DEBUG3]) {
- R300_STATECHANGE(rmesa, tam);
- rmesa->hw.tam.cmd[TAM_DEBUG3] = dbg;
- if (0)
- printf("TEXCACHE LRU HANG WORKAROUND %x\n",
- dbg);
- }
- }
-#endif
}