diff options
author | Dave Airlie <[email protected]> | 2008-05-28 10:20:14 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2008-05-28 10:20:14 +1000 |
commit | 261a15cf6389eba434d6857e78b524707803ed08 (patch) | |
tree | 6b84a6a59fbe70f96e060f6b72a901010467556b /src/mesa/drivers/dri/r300/r300_state.c | |
parent | 8bd70a7bbefe420dd696bfd6dc3b64d3dd17e884 (diff) | |
parent | 85af4fde7fd5c7f6a6976fbd9d6529a9082f42b7 (diff) |
Merge branch 'r500-support'
Bring in all the r500 3D code into master should be as stable as the r300
code it is landing on top off.
Conflicts:
src/mesa/drivers/dri/r300/r300_reg.h
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/radeon/radeon_screen.c
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_state.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 778 |
1 files changed, 561 insertions, 217 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index aa0de4e7838..cb39ce01106 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -60,7 +60,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" #include "r300_reg.h" #include "r300_emit.h" -#include "r300_fragprog.h" #include "r300_tex.h" #include "drirenderbuffer.h" @@ -189,7 +188,7 @@ static void r300SetBlendCntl(r300ContextPtr r300, int func, int eqn, */ #if 0 if (new_ablend == new_cblend) { - new_cblend |= R300_BLEND_NO_SEPARATE; + new_cblend |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0; } #endif new_cblend |= cbits; @@ -295,7 +294,9 @@ static void r300SetBlendState(GLcontext * ctx) r300SetBlendCntl(r300, func, eqn, - R300_BLEND_UNKNOWN | R300_BLEND_ENABLE, funcA, eqnA); + (R300_SEPARATE_ALPHA_ENABLE | + R300_READ_ENABLE | + R300_ALPHA_BLEND_ENABLE), funcA, eqnA); } static void r300BlendEquationSeparate(GLcontext * ctx, @@ -413,10 +414,10 @@ static void r300SetEarlyZState(GLcontext * ctx) R300_STATECHANGE(r300, zstencil_format); switch (ctx->Visual.depthBits) { case 16: - r300->hw.zstencil_format.cmd[1] = ZB_FORMAR_DEPTHFORMAT_16BIT_INT_Z; + r300->hw.zstencil_format.cmd[1] = R300_DEPTHFORMAT_16BIT_INT_Z; break; case 24: - r300->hw.zstencil_format.cmd[1] = ZB_FORMAR_DEPTHFORMAT_24BIT_INT_Z; + r300->hw.zstencil_format.cmd[1] = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL; break; default: fprintf(stderr, "Error: Unsupported depth %d... exiting\n", ctx->Visual.depthBits); @@ -425,14 +426,14 @@ static void r300SetEarlyZState(GLcontext * ctx) if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS) /* disable early Z */ - r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE; + r300->hw.zstencil_format.cmd[2] = R300_ZTOP_DISABLE; else { if (ctx->Depth.Test && ctx->Depth.Func != GL_NEVER) /* enable early Z */ - r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_ENABLE; + r300->hw.zstencil_format.cmd[2] = R300_ZTOP_ENABLE; else /* disable early Z */ - r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE; + r300->hw.zstencil_format.cmd[2] = R300_ZTOP_DISABLE; } r300->hw.zstencil_format.cmd[3] = 0x00000003; @@ -450,25 +451,25 @@ static void r300SetAlphaState(GLcontext * ctx) switch (ctx->Color.AlphaFunc) { case GL_NEVER: - pp_misc |= FG_ALPHA_FUNC_NEVER; + pp_misc |= R300_FG_ALPHA_FUNC_NEVER; break; case GL_LESS: - pp_misc |= FG_ALPHA_FUNC_LESS; + pp_misc |= R300_FG_ALPHA_FUNC_LESS; break; case GL_EQUAL: - pp_misc |= FG_ALPHA_FUNC_EQUAL; + pp_misc |= R300_FG_ALPHA_FUNC_EQUAL; break; case GL_LEQUAL: - pp_misc |= FG_ALPHA_FUNC_LE; + pp_misc |= R300_FG_ALPHA_FUNC_LE; break; case GL_GREATER: - pp_misc |= FG_ALPHA_FUNC_GREATER; + pp_misc |= R300_FG_ALPHA_FUNC_GREATER; break; case GL_NOTEQUAL: - pp_misc |= FG_ALPHA_FUNC_NOTEQUAL; + pp_misc |= R300_FG_ALPHA_FUNC_NOTEQUAL; break; case GL_GEQUAL: - pp_misc |= FG_ALPHA_FUNC_GE; + pp_misc |= R300_FG_ALPHA_FUNC_GE; break; case GL_ALWAYS: /*pp_misc |= FG_ALPHA_FUNC_ALWAYS; */ @@ -477,8 +478,8 @@ static void r300SetAlphaState(GLcontext * ctx) } if (really_enabled) { - pp_misc |= FG_ALPHA_FUNC_ENABLE; - pp_misc |= (refByte & R300_REF_ALPHA_MASK); + pp_misc |= R300_FG_ALPHA_FUNC_ENABLE; + pp_misc |= (refByte & R300_FG_ALPHA_FUNC_VAL_MASK); } else { pp_misc = 0x0; } @@ -525,24 +526,24 @@ static void r300SetDepthState(GLcontext * ctx) r300ContextPtr r300 = R300_CONTEXT(ctx); R300_STATECHANGE(r300, zs); - r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE; + r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_STENCIL_ENABLE; // XXX r300->hw.zs.cmd[R300_ZS_CNTL_1] &= - ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT); + ~(R300_ZS_MASK << R300_Z_FUNC_SHIFT); if (ctx->Depth.Test && ctx->Depth.Func != GL_NEVER) { if (ctx->Depth.Mask) r300->hw.zs.cmd[R300_ZS_CNTL_0] |= - R300_RB3D_Z_TEST_AND_WRITE; + R300_Z_ENABLE | R300_Z_WRITE_ENABLE | R300_STENCIL_FRONT_BACK; // XXX else - r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_Z_TEST; + r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_Z_ENABLE | R300_STENCIL_FRONT_BACK; // XXX r300->hw.zs.cmd[R300_ZS_CNTL_1] |= translate_func(ctx->Depth. - Func) << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT; + Func) << R300_Z_FUNC_SHIFT; } else { - r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_Z_DISABLED_1; + r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_STENCIL_FRONT_BACK; // XXX r300->hw.zs.cmd[R300_ZS_CNTL_1] |= - translate_func(GL_NEVER) << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT; + translate_func(GL_NEVER) << R300_Z_FUNC_SHIFT; } r300SetEarlyZState(ctx); @@ -556,10 +557,10 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state) R300_STATECHANGE(r300, zs); if (state) { r300->hw.zs.cmd[R300_ZS_CNTL_0] |= - R300_RB3D_STENCIL_ENABLE; + R300_STENCIL_ENABLE; } else { r300->hw.zs.cmd[R300_ZS_CNTL_0] &= - ~R300_RB3D_STENCIL_ENABLE; + ~R300_STENCIL_ENABLE; } } else { #if R200_MERGED @@ -571,7 +572,7 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state) static void r300UpdatePolygonMode(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); - uint32_t hw_mode = GA_POLY_MODE_DISABLE; + uint32_t hw_mode = R300_GA_POLY_MODE_DISABLE; /* Only do something if a polygon mode is wanted, default is GL_FILL */ if (ctx->Polygon.FrontMode != GL_FILL || @@ -590,29 +591,29 @@ static void r300UpdatePolygonMode(GLcontext * ctx) } /* Enable polygon mode */ - hw_mode |= GA_POLY_MODE_DUAL; + hw_mode |= R300_GA_POLY_MODE_DUAL; switch (f) { case GL_LINE: - hw_mode |= GA_POLY_MODE_FRONT_PTYPE_LINE; + hw_mode |= R300_GA_POLY_MODE_FRONT_PTYPE_LINE; break; case GL_POINT: - hw_mode |= GA_POLY_MODE_FRONT_PTYPE_POINT; + hw_mode |= R300_GA_POLY_MODE_FRONT_PTYPE_POINT; break; case GL_FILL: - hw_mode |= GA_POLY_MODE_FRONT_PTYPE_TRI; + hw_mode |= R300_GA_POLY_MODE_FRONT_PTYPE_TRI; break; } switch (b) { case GL_LINE: - hw_mode |= GA_POLY_MODE_BACK_PTYPE_LINE; + hw_mode |= R300_GA_POLY_MODE_BACK_PTYPE_LINE; break; case GL_POINT: - hw_mode |= GA_POLY_MODE_BACK_PTYPE_POINT; + hw_mode |= R300_GA_POLY_MODE_BACK_PTYPE_POINT; break; case GL_FILL: - hw_mode |= GA_POLY_MODE_BACK_PTYPE_TRI; + hw_mode |= R300_GA_POLY_MODE_BACK_PTYPE_TRI; break; } } @@ -716,8 +717,8 @@ static void r300Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) R300_STATECHANGE(r300, fogs); r300->hw.fogs.cmd[R300_FOGS_STATE] = (r300->hw.fogs. - cmd[R300_FOGS_STATE] & ~FG_FOG_BLEND_FN_MASK) | - FG_FOG_BLEND_FN_LINEAR; + cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) | + R300_FG_FOG_BLEND_FN_LINEAR; if (ctx->Fog.Start == ctx->Fog.End) { fogScale.f = -1.0; @@ -734,8 +735,8 @@ static void r300Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) R300_STATECHANGE(r300, fogs); r300->hw.fogs.cmd[R300_FOGS_STATE] = (r300->hw.fogs. - cmd[R300_FOGS_STATE] & ~FG_FOG_BLEND_FN_MASK) | - FG_FOG_BLEND_FN_EXP; + cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) | + R300_FG_FOG_BLEND_FN_EXP; fogScale.f = 0.0933 * ctx->Fog.Density; fogStart.f = 0.0; break; @@ -743,8 +744,8 @@ static void r300Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) R300_STATECHANGE(r300, fogs); r300->hw.fogs.cmd[R300_FOGS_STATE] = (r300->hw.fogs. - cmd[R300_FOGS_STATE] & ~FG_FOG_BLEND_FN_MASK) | - FG_FOG_BLEND_FN_EXP2; + cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) | + R300_FG_FOG_BLEND_FN_EXP2; fogScale.f = 0.3 * ctx->Fog.Density; fogStart.f = 0.0; default: @@ -808,7 +809,7 @@ static void r300SetFogState(GLcontext * ctx, GLboolean state) R300_STATECHANGE(r300, fogs); if (state) { - r300->hw.fogs.cmd[R300_FOGS_STATE] |= FG_FOG_BLEND_ENABLE; + r300->hw.fogs.cmd[R300_FOGS_STATE] |= R300_FG_FOG_BLEND_ENABLE; r300Fogfv(ctx, GL_FOG_MODE, NULL); r300Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density); @@ -816,7 +817,7 @@ static void r300SetFogState(GLcontext * ctx, GLboolean state) r300Fogfv(ctx, GL_FOG_END, &ctx->Fog.End); r300Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color); } else { - r300->hw.fogs.cmd[R300_FOGS_STATE] &= ~FG_FOG_BLEND_ENABLE; + r300->hw.fogs.cmd[R300_FOGS_STATE] &= ~R300_FG_FOG_BLEND_ENABLE; } } @@ -914,36 +915,36 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, r300ContextPtr rmesa = R300_CONTEXT(ctx); GLuint refmask = (((ctx->Stencil. - Ref[0] & 0xff) << ZB_STENCILREFMASK_STENCILREF_SHIFT) | ((ctx-> - Stencil. - ValueMask - [0] & - 0xff) - << - ZB_STENCILREFMASK_STENCILMASK_SHIFT)); + Ref[0] & 0xff) << R300_STENCILREF_SHIFT) | ((ctx-> + Stencil. + ValueMask + [0] & + 0xff) + << + R300_STENCILMASK_SHIFT)); GLuint flag; R300_STATECHANGE(rmesa, zs); rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &= ~((R300_ZS_MASK << - R300_RB3D_ZS1_FRONT_FUNC_SHIFT) + R300_S_FRONT_FUNC_SHIFT) | (R300_ZS_MASK << - R300_RB3D_ZS1_BACK_FUNC_SHIFT)); + R300_S_BACK_FUNC_SHIFT)); rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &= - ~((ZB_STENCILREFMASK_STENCIL_MASK << ZB_STENCILREFMASK_STENCILREF_SHIFT) | - (ZB_STENCILREFMASK_STENCIL_MASK << ZB_STENCILREFMASK_STENCILMASK_SHIFT)); + ~((R300_STENCILREF_MASK << R300_STENCILREF_SHIFT) | + (R300_STENCILREF_MASK << R300_STENCILMASK_SHIFT)); flag = translate_func(ctx->Stencil.Function[0]); rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= - (flag << R300_RB3D_ZS1_FRONT_FUNC_SHIFT); + (flag << R300_S_FRONT_FUNC_SHIFT); if (ctx->Stencil._TestTwoSide) flag = translate_func(ctx->Stencil.Function[1]); rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= - (flag << R300_RB3D_ZS1_BACK_FUNC_SHIFT); + (flag << R300_S_BACK_FUNC_SHIFT); rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask; } @@ -953,12 +954,12 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) R300_STATECHANGE(rmesa, zs); rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &= - ~(ZB_STENCILREFMASK_STENCIL_MASK << - ZB_STENCILREFMASK_STENCILWRITEMASK_SHIFT); + ~(R300_STENCILREF_MASK << + R300_STENCILWRITEMASK_SHIFT); rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= (ctx->Stencil. - WriteMask[0] & ZB_STENCILREFMASK_STENCIL_MASK) << - ZB_STENCILREFMASK_STENCILWRITEMASK_SHIFT; + WriteMask[0] & R300_STENCILREF_MASK) << + R300_STENCILWRITEMASK_SHIFT; } static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, @@ -969,34 +970,34 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, R300_STATECHANGE(rmesa, zs); /* It is easier to mask what's left.. */ rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &= - (R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT) | - (R300_ZS_MASK << R300_RB3D_ZS1_FRONT_FUNC_SHIFT) | - (R300_ZS_MASK << R300_RB3D_ZS1_BACK_FUNC_SHIFT); + (R300_ZS_MASK << R300_Z_FUNC_SHIFT) | + (R300_ZS_MASK << R300_S_FRONT_FUNC_SHIFT) | + (R300_ZS_MASK << R300_S_BACK_FUNC_SHIFT); rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (translate_stencil_op(ctx->Stencil.FailFunc[0]) << - R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT) + R300_S_FRONT_SFAIL_OP_SHIFT) | (translate_stencil_op(ctx->Stencil.ZFailFunc[0]) << - R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT) + R300_S_FRONT_ZFAIL_OP_SHIFT) | (translate_stencil_op(ctx->Stencil.ZPassFunc[0]) << - R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT); + R300_S_FRONT_ZPASS_OP_SHIFT); if (ctx->Stencil._TestTwoSide) { rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (translate_stencil_op(ctx->Stencil.FailFunc[1]) << - R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT) + R300_S_BACK_SFAIL_OP_SHIFT) | (translate_stencil_op(ctx->Stencil.ZFailFunc[1]) << - R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT) + R300_S_BACK_ZFAIL_OP_SHIFT) | (translate_stencil_op(ctx->Stencil.ZPassFunc[1]) << - R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT); + R300_S_BACK_ZPASS_OP_SHIFT); } else { rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (translate_stencil_op(ctx->Stencil.FailFunc[0]) << - R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT) + R300_S_BACK_SFAIL_OP_SHIFT) | (translate_stencil_op(ctx->Stencil.ZFailFunc[0]) << - R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT) + R300_S_BACK_ZFAIL_OP_SHIFT) | (translate_stencil_op(ctx->Stencil.ZPassFunc[0]) << - R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT); + R300_S_BACK_ZPASS_OP_SHIFT); } } @@ -1005,10 +1006,10 @@ static void r300ClearStencil(GLcontext * ctx, GLint s) r300ContextPtr rmesa = R300_CONTEXT(ctx); rmesa->state.stencil.clear = - ((GLuint) (ctx->Stencil.Clear & ZB_STENCILREFMASK_STENCIL_MASK) | - (ZB_STENCILREFMASK_STENCIL_MASK << ZB_STENCILREFMASK_STENCILMASK_SHIFT) | - ((ctx->Stencil.WriteMask[0] & ZB_STENCILREFMASK_STENCIL_MASK) << - ZB_STENCILREFMASK_STENCILMASK_SHIFT)); + ((GLuint) (ctx->Stencil.Clear & R300_STENCILREF_MASK) | + (R300_STENCILREF_MASK << R300_STENCILMASK_SHIFT) | + ((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) << + R300_STENCILMASK_SHIFT)); } /* ============================================================= @@ -1322,6 +1323,83 @@ static unsigned long gen_fixed_filter(unsigned long f) return f; } +static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + int i; + struct r300_fragment_program *fp = (struct r300_fragment_program *) + (char *)ctx->FragmentProgram._Current; + + R300_STATECHANGE(r300, fpt); + + for (i = 0; i < fp->tex.length; i++) { + int unit; + int opcode; + unsigned long val; + + unit = fp->tex.inst[i] >> R300_TEX_ID_SHIFT; + unit &= 15; + + val = fp->tex.inst[i]; + val &= ~R300_TEX_ID_MASK; + + opcode = + (val & R300_TEX_INST_MASK) >> R300_TEX_INST_SHIFT; + if (opcode == R300_TEX_OP_KIL) { + r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val; + } else { + if (tmu_mappings[unit] >= 0) { + val |= + tmu_mappings[unit] << + R300_TEX_ID_SHIFT; + r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val; + } else { + // We get here when the corresponding texture image is incomplete + // (e.g. incomplete mipmaps etc.) + r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val; + } + } + } + + r300->hw.fpt.cmd[R300_FPT_CMD_0] = + cmdpacket0(R300_US_TEX_INST_0, fp->tex.length); + +} + +static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) +{ + int i; + struct r500_fragment_program *fp = (struct r500_fragment_program *) + (char *)ctx->FragmentProgram._Current; + + /* find all the texture instructions and relocate the texture units */ + for (i = 0; i < fp->inst_end + 1; i++) { + if ((fp->inst[i].inst0 & 0x3) == R500_INST_TYPE_TEX) { + uint32_t val; + int unit, opcode, new_unit; + + val = fp->inst[i].inst1; + + unit = (val >> 16) & 0xf; + + val &= ~(0xf << 16); + + opcode = val & (0x7 << 22); + if (opcode == R500_TEX_INST_TEXKILL) { + new_unit = 0; + } else { + if (tmu_mappings[unit] >= 0) { + new_unit = tmu_mappings[unit]; + } else { + new_unit = 0; + } + } + val |= R500_TEX_ID(new_unit); + fp->inst[i].inst1 = val; + } + } +} + static void r300SetupTextures(GLcontext * ctx) { int i, mtu; @@ -1436,39 +1514,11 @@ static void r300SetupTextures(GLcontext * ctx) if (!fp) /* should only happenen once, just after context is created */ return; - R300_STATECHANGE(r300, fpt); - - for (i = 0; i < fp->tex.length; i++) { - int unit; - int opcode; - unsigned long val; - - unit = fp->tex.inst[i] >> R300_FPITX_IMAGE_SHIFT; - unit &= 15; - - val = fp->tex.inst[i]; - val &= ~R300_FPITX_IMAGE_MASK; - - opcode = - (val & R300_FPITX_OPCODE_MASK) >> R300_FPITX_OPCODE_SHIFT; - if (opcode == R300_FPITX_OP_KIL) { - r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val; - } else { - if (tmu_mappings[unit] >= 0) { - val |= - tmu_mappings[unit] << - R300_FPITX_IMAGE_SHIFT; - r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val; - } else { - // We get here when the corresponding texture image is incomplete - // (e.g. incomplete mipmaps etc.) - r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val; - } - } - } - r300->hw.fpt.cmd[R300_FPT_CMD_0] = - cmdpacket0(R300_PFS_TEXI_0, fp->tex.length); + if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) + r300SetupFragmentShaderTextures(ctx, tmu_mappings); + else + r500SetupFragmentShaderTextures(ctx, tmu_mappings); if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "TX_ENABLE: %08x last_hw_tmu=%d\n", @@ -1488,21 +1538,17 @@ static void r300SetupRSUnit(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); /* I'm still unsure if these are needed */ - GLuint interp_magic[8] = { - 0x00, - R300_RS_COL_PTR(1), - R300_RS_COL_PTR(2), - R300_RS_COL_PTR(3), - 0x00, - 0x00, - 0x00, - 0x00 - }; + GLuint interp_col[8]; + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; union r300_outputs_written OutputsWritten; GLuint InputsRead; int fp_reg, high_rr; - int in_texcoords, col_interp_nr; - int i; + int col_interp_nr; + int rs_tex_count = 0, rs_col_count = 0; + int i, count; + + memset(interp_col, 0, sizeof(interp_col)); if (hw_tcl_on) OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; @@ -1520,7 +1566,7 @@ static void r300SetupRSUnit(GLcontext * ctx) R300_STATECHANGE(r300, rc); R300_STATECHANGE(r300, rr); - fp_reg = in_texcoords = col_interp_nr = high_rr = 0; + fp_reg = col_interp_nr = high_rr = 0; r300->hw.rr.cmd[R300_RR_INST_1] = 0; @@ -1538,12 +1584,50 @@ static void r300SetupRSUnit(GLcontext * ctx) InputsRead &= ~FRAG_BIT_WPOS; } + if (InputsRead & FRAG_BIT_COL0) { + count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; + interp_col[0] |= R300_RS_COL_PTR(rs_col_count); + if (count == 3) + interp_col[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGB1); + rs_col_count += count; + } + else + interp_col[0] = R300_RS_COL_FMT(R300_RS_COL_FMT_0001); + + if (InputsRead & FRAG_BIT_COL1) { + count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size; + if (count == 3) + interp_col[1] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGB0); + interp_col[1] |= R300_RS_COL_PTR(1); + rs_col_count += count; + } + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0 | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | (in_texcoords << R300_RS_INTERP_SRC_SHIFT) - | interp_magic[i]; + int swiz; + /* with TCL we always seem to route 4 components */ + if (hw_tcl_on) + count = 4; + else + count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size; + + r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = interp_col[i] | rs_tex_count; + switch(count) { + case 4: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3); break; + case 3: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(R300_RS_SEL_K1); break; + default: + case 1: + case 2: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1); break; + }; + + r300->hw.ri.cmd[R300_RI_INTERP_0 + i] |= swiz; + r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] = 0; if (InputsRead & (FRAG_BIT_TEX0 << i)) { + + rs_tex_count += count; + //assert(r300->state.texture.tc_count != 0); r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] |= R300_RS_INST_TEX_CN_WRITE | i /* source INTERP */ | (fp_reg << R300_RS_INST_TEX_ADDR_SHIFT); @@ -1557,10 +1641,6 @@ static void r300SetupRSUnit(GLcontext * ctx) WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i); } } - /* Need to count all coords enabled at vof */ - if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) { - in_texcoords++; - } } if (InputsRead & FRAG_BIT_COL0) { @@ -1586,23 +1666,186 @@ static void r300SetupRSUnit(GLcontext * ctx) } /* Need at least one. This might still lock as the values are undefined... */ - if (in_texcoords == 0 && col_interp_nr == 0) { + if (rs_tex_count == 0 && col_interp_nr == 0) { r300->hw.rr.cmd[R300_RR_INST_0] |= R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | (fp_reg++ << R300_RS_INST_COL_ADDR_SHIFT); col_interp_nr++; } - r300->hw.rc.cmd[1] = 0 | ((in_texcoords << 2) << R300_IT_COUNT_SHIFT) + r300->hw.rc.cmd[1] = 0 | (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_interp_nr << R300_IC_COUNT_SHIFT) | R300_HIRES_EN; assert(high_rr >= 0); r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_INST_0, high_rr + 1); + r300->hw.rc.cmd[2] = high_rr; + + if (InputsRead) + WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead); +} + +static void r500SetupRSUnit(GLcontext * ctx) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + /* I'm still unsure if these are needed */ + GLuint interp_col[8]; + union r300_outputs_written OutputsWritten; + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + GLuint InputsRead; + int fp_reg, high_rr; + int rs_col_count = 0; + int in_texcoords, col_interp_nr; + int i, count; + + memset(interp_col, 0, sizeof(interp_col)); + if (hw_tcl_on) + OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; + else + RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset); + + if (ctx->FragmentProgram._Current) + InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; + else { + fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); + return; /* This should only ever happen once.. */ + } + + R300_STATECHANGE(r300, ri); + R300_STATECHANGE(r300, rc); + R300_STATECHANGE(r300, rr); + + fp_reg = col_interp_nr = high_rr = in_texcoords = 0; + + r300->hw.rr.cmd[R300_RR_INST_1] = 0; + + if (InputsRead & FRAG_BIT_WPOS) { + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) + if (!(InputsRead & (FRAG_BIT_TEX0 << i))) + break; + + if (i == ctx->Const.MaxTextureUnits) { + fprintf(stderr, "\tno free texcoord found...\n"); + _mesa_exit(-1); + } + + InputsRead |= (FRAG_BIT_TEX0 << i); + InputsRead &= ~FRAG_BIT_WPOS; + } + + if (InputsRead & FRAG_BIT_COL0) { + count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; + interp_col[0] |= R500_RS_COL_PTR(rs_col_count); + if (count == 3) + interp_col[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGB1); + rs_col_count += count; + } + else + interp_col[0] = R500_RS_COL_FMT(R300_RS_COL_FMT_0001); + + if (InputsRead & FRAG_BIT_COL1) { + count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size; + interp_col[1] |= R500_RS_COL_PTR(1); + if (count == 3) + interp_col[1] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGB0); + rs_col_count += count; + } + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + GLuint swiz = 0; + + /* with TCL we always seem to route 4 components */ + if (InputsRead & (FRAG_BIT_TEX0 << i)) { + + if (hw_tcl_on) + count = 4; + else + count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size; + + /* always have on texcoord */ + swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_S_SHIFT; + if (count >= 2) + swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_T_SHIFT; + else + swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT; + + if (count >= 3) + swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_R_SHIFT; + else + swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT; + + if (count == 4) + swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_Q_SHIFT; + else + swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT; + + } else + swiz = (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) | + (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) | + (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) | + (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT); + + r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = interp_col[i] | swiz; + + r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] = 0; + if (InputsRead & (FRAG_BIT_TEX0 << i)) { + //assert(r300->state.texture.tc_count != 0); + r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] |= R500_RS_INST_TEX_CN_WRITE | i /* source INTERP */ + | (fp_reg << R500_RS_INST_TEX_ADDR_SHIFT); + high_rr = fp_reg; + + /* Passing invalid data here can lock the GPU. */ + if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) { + InputsRead &= ~(FRAG_BIT_TEX0 << i); + fp_reg++; + } else { + WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i); + } + } + } + + if (InputsRead & FRAG_BIT_COL0) { + if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) { + r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_CN_WRITE | (fp_reg++ << R500_RS_INST_COL_ADDR_SHIFT); + InputsRead &= ~FRAG_BIT_COL0; + col_interp_nr++; + } else { + WARN_ONCE("fragprog wants col0, vp doesn't provide it\n"); + } + } + + if (InputsRead & FRAG_BIT_COL1) { + if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) { + r300->hw.rr.cmd[R300_RR_INST_1] |= (1 << 12) | R500_RS_INST_COL_CN_WRITE | (fp_reg++ << R500_RS_INST_COL_ADDR_SHIFT); + InputsRead &= ~FRAG_BIT_COL1; + if (high_rr < 1) + high_rr = 1; + col_interp_nr++; + } else { + WARN_ONCE("fragprog wants col1, vp doesn't provide it\n"); + } + } + + /* Need at least one. This might still lock as the values are undefined... */ + if (in_texcoords == 0 && col_interp_nr == 0) { + r300->hw.rr.cmd[R300_RR_INST_0] |= 0 | R500_RS_INST_COL_CN_WRITE | (fp_reg++ << R500_RS_INST_COL_ADDR_SHIFT); + col_interp_nr++; + } + + r300->hw.rc.cmd[1] = 0 | (in_texcoords << R300_IT_COUNT_SHIFT) + | (col_interp_nr << R300_IC_COUNT_SHIFT) + | R300_HIRES_EN; + + assert(high_rr >= 0); + r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R500_RS_INST_0, high_rr + 1); r300->hw.rc.cmd[2] = 0xC0 | high_rr; if (InputsRead) WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead); } + + + #define bump_vpu_count(ptr, new_count) do{\ drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\ int _nc=(new_count)/4; \ @@ -1648,44 +1891,60 @@ static inline void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, } } -/* FIXME: move near the MIN2 define. */ #define MIN3(a, b, c) ((a) < (b) ? MIN2(a, c) : MIN2(b, c)) -/* FIXME: need to add a structure for per-card/chipset values; they are - * currently hard-coded. */ + static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, GLuint output_count, GLuint temp_count) { - int cmd_reserved = 0; - int cmd_written = 0; - drm_radeon_cmd_header_t *cmd = NULL; - - int vtx_mem_size = 72; /* FIXME: R3XX vs R5XX */ + int vtx_mem_size; + int pvs_num_slots; + int pvs_num_cntrls; + + /* Flush PVS engine before changing PVS_NUM_SLOTS, PVS_NUM_CNTRLS. + * See r500 docs 6.5.2 - done in emit */ + + /* avoid division by zero */ + if (input_count == 0) input_count = 1; + if (output_count == 0) output_count = 1; + if (temp_count == 0) temp_count = 1; + + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) + vtx_mem_size = 128; + else + vtx_mem_size = 72; + + pvs_num_slots = MIN3(10, vtx_mem_size/input_count, vtx_mem_size/output_count); + pvs_num_cntrls = MIN2(6, vtx_mem_size/temp_count); + + R300_STATECHANGE(rmesa, vap_cntl); + if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { + rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] = + (pvs_num_slots << R300_PVS_NUM_SLOTS_SHIFT) | + (pvs_num_cntrls << R300_PVS_NUM_CNTLRS_SHIFT) | + (12 << R300_VF_MAX_VTX_NUM_SHIFT); + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) + rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= R500_TCL_STATE_OPTIMIZATION; + } else + /* not sure about non-tcl */ + rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] = ((10 << R300_PVS_NUM_SLOTS_SHIFT) | + (5 << R300_PVS_NUM_CNTLRS_SHIFT) | + (5 << R300_VF_MAX_VTX_NUM_SHIFT)); + + if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV515) + rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (2 << R300_PVS_NUM_FPUS_SHIFT); + else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) || + (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560)) + rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (5 << R300_PVS_NUM_FPUS_SHIFT); + else if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420) + rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (6 << R300_PVS_NUM_FPUS_SHIFT); + else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R520) || + (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580) || + (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570)) + rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (8 << R300_PVS_NUM_FPUS_SHIFT); + else + rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (4 << R300_PVS_NUM_FPUS_SHIFT); - /* Flush PVS engine before changing PVS_NUM_SLOTS, PVS_NUM_CNTRLS. - * See r500 docs 6.5.2 */ - reg_start(R300_VAP_PVS_WAITIDLE, 0); - e32(0x00000000); - - /* avoid division by zero */ - if (input_count == 0) - input_count = 1; - if (output_count == 0) - output_count = 1; - if (temp_count == 0) - temp_count = 1; - - int pvs_num_slots = - MIN3(10, vtx_mem_size / input_count, vtx_mem_size / output_count); - int pvs_num_cntrls = MIN2(6, vtx_mem_size / temp_count); - - R300_STATECHANGE(rmesa, vap_cntl); - rmesa->hw.vap_cntl.cmd[1] = - (pvs_num_slots << R300_VAP_CNTL__PVS_NUM_SLOTS__SHIFT) | - (pvs_num_cntrls << R300_VAP_CNTL__PVS_NUM_CNTRLS__SHIFT) | - (4 << R300_VAP_CNTL__PVS_NUM_FPUS__SHIFT) | - (12 << R300_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT) | - R500_VAP_CNTL__TCL_STATE_OPTIMIZATION; } static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) @@ -1711,7 +1970,7 @@ static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) prog->program.length = program_end; - r300SetupVertexProgramFragment(rmesa, R300_PVS_UPLOAD_PROGRAM, + r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START, &(prog->program)); inst_count = (prog->program.length / 4) - 1; @@ -1719,24 +1978,23 @@ static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) R300_STATECHANGE(rmesa, pvs); rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = - (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | - (inst_count << R300_PVS_CNTL_1_POS_END_SHIFT) | - (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); + (0 << R300_PVS_FIRST_INST_SHIFT) | + (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) | + (inst_count << R300_PVS_LAST_INST_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = - (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | - (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); + (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | + (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = - (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | - (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); + (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT); } -static int r300BitCount(int x) +static int bit_count (int x) { - x = ((x & 0xaaaaaaaaU) >> 1) + (x & 0x55555555U); - x = ((x & 0xccccccccU) >> 2) + (x & 0x33333333U); - x = (x >> 16) + (x & 0xffff); - x = ((x & 0xf0f0) >> 4) + (x & 0x0f0f); - return (x >> 8) + (x & 0x00ff); + x = ((x & 0xaaaaaaaaU) >> 1) + (x & 0x55555555U); + x = ((x & 0xccccccccU) >> 2) + (x & 0x33333333U); + x = (x >> 16) + (x & 0xffff); + x = ((x & 0xf0f0) >> 4) + (x & 0x0f0f); + return (x >> 8) + (x & 0x00ff); } static void r300SetupRealVertexProgram(r300ContextPtr rmesa) @@ -1757,24 +2015,22 @@ static void r300SetupRealVertexProgram(r300ContextPtr rmesa) bump_vpu_count(rmesa->hw.vpp.cmd, param_count); param_count /= 4; - r300SetupVertexProgramFragment(rmesa, R300_PVS_UPLOAD_PROGRAM, &(prog->program)); + r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START, &(prog->program)); inst_count = (prog->program.length / 4) - 1; - r300VapCntl(rmesa, r300BitCount(prog->key.InputsRead), - r300BitCount(prog->key.OutputsWritten), - prog->num_temporaries); - + r300VapCntl(rmesa, bit_count(prog->key.InputsRead), + bit_count(prog->key.OutputsWritten), prog->num_temporaries); + R300_STATECHANGE(rmesa, pvs); rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = - (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | - (inst_count << R300_PVS_CNTL_1_POS_END_SHIFT) | - (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); + (0 << R300_PVS_FIRST_INST_SHIFT) | + (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) | + (inst_count << R300_PVS_LAST_INST_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = - (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | - (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); + (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | + (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = - (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | - (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); + (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT); } static void r300SetupVertexProgram(r300ContextPtr rmesa) @@ -1923,7 +2179,7 @@ static void r300ResetHwState(r300ContextPtr r300) /* XXX: Other families? */ if (has_tcl) { - r300->hw.vap_clip_cntl.cmd[1] = R300_221C_NORMAL; + r300->hw.vap_clip_cntl.cmd[1] = R300_PS_UCP_MODE_DIST_COP; r300->hw.vap_clip.cmd[1] = r300PackFloat32(1.0); /* X */ r300->hw.vap_clip.cmd[2] = r300PackFloat32(1.0); /* X */ @@ -1947,23 +2203,25 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_0] = 0x66666666; r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_1] = 0x06666666; - /* XXX: Other families? */ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = - R300_GB_TILE_ENABLE | R300_GB_TILE_SIZE_16; - switch (r300->radeon.radeonScreen->chip_family) { - case CHIP_FAMILY_R300: - case CHIP_FAMILY_R350: - case CHIP_FAMILY_RV410: + R300_GB_TILE_ENABLE | R300_GB_TILE_SIZE_16 /*| R300_GB_SUBPIXEL_1_16*/; + switch (r300->radeon.radeonScreen->num_gb_pipes) { + case 1: + default: + r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |= + R300_GB_TILE_PIPE_COUNT_RV300; + break; + case 2: r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |= R300_GB_TILE_PIPE_COUNT_R300; break; - case CHIP_FAMILY_R420: + case 3: r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |= - R300_GB_TILE_PIPE_COUNT_R420; + R300_GB_TILE_PIPE_COUNT_R420_3P; break; - default: + case 4: r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |= - R300_GB_TILE_DISABLE; /* TODO: This disables tiling totally. I guess it happened accidentially. */ + R300_GB_TILE_PIPE_COUNT_R420; break; } @@ -2012,11 +2270,15 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.sc_screendoor.cmd[1] = 0x00FFFFFF; - r300->hw.us_out_fmt.cmd[1] = 0x00001B01; - r300->hw.us_out_fmt.cmd[2] = 0x00001B0F; - r300->hw.us_out_fmt.cmd[3] = 0x00001B0F; - r300->hw.us_out_fmt.cmd[4] = 0x00001B0F; - r300->hw.us_out_fmt.cmd[5] = 0x00000001; + r300->hw.us_out_fmt.cmd[1] = R500_OUT_FMT_C4_8 | + R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A; + r300->hw.us_out_fmt.cmd[2] = R500_OUT_FMT_UNUSED | + R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A; + r300->hw.us_out_fmt.cmd[3] = R500_OUT_FMT_UNUSED | + R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A; + r300->hw.us_out_fmt.cmd[4] = R500_OUT_FMT_UNUSED | + R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A; + r300->hw.us_out_fmt.cmd[5] = R300_W_FMT_W24; r300Enable(ctx, GL_FOG, ctx->Fog.Enabled); r300Fogfv(ctx, GL_FOG_MODE, NULL); @@ -2068,11 +2330,11 @@ static void r300ResetHwState(r300ContextPtr r300) if (r300->radeon.sarea->tiling_enabled) { /* XXX: Turn off when clearing buffers ? */ - r300->hw.zb.cmd[R300_ZB_PITCH] |= ZB_DEPTHPITCH_DEPTHMACROTILE_ENABLE; + r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTHMACROTILE_ENABLE; if (ctx->Visual.depthBits == 24) r300->hw.zb.cmd[R300_ZB_PITCH] |= - ZB_DEPTHPITCH_DEPTHMICROTILE_TILED; + R300_DEPTHMICROTILE_TILED; } r300->hw.zb_depthclearvalue.cmd[1] = 0; @@ -2084,6 +2346,7 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.zb_hiz_pitch.cmd[1] = 0; + r300VapCntl(r300, 0, 0, 0); if (has_tcl) { r300->hw.vps.cmd[R300_VPS_ZERO_0] = 0; r300->hw.vps.cmd[R300_VPS_ZERO_1] = 0; @@ -2153,26 +2416,28 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) return; } + r300SetupTextures(ctx); + R300_STATECHANGE(rmesa, fpi[0]); - rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR0_0, fp->alu_end + 1); + rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_INST_0, fp->alu_end + 1); for (i = 0; i <= fp->alu_end; i++) { rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst0; } R300_STATECHANGE(rmesa, fpi[1]); - rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR1_0, fp->alu_end + 1); + rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_ADDR_0, fp->alu_end + 1); for (i = 0; i <= fp->alu_end; i++) { rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst1; } R300_STATECHANGE(rmesa, fpi[2]); - rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR2_0, fp->alu_end + 1); + rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_INST_0, fp->alu_end + 1); for (i = 0; i <= fp->alu_end; i++) { rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst2; } R300_STATECHANGE(rmesa, fpi[3]); - rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR3_0, fp->alu_end + 1); + rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_ADDR_0, fp->alu_end + 1); for (i = 0; i <= fp->alu_end; i++) { rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst3; } @@ -2189,10 +2454,10 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) for (i = 0, k = (4 - (fp->cur_node + 1)); i < 4; i++, k++) { if (i < (fp->cur_node + 1)) { rmesa->hw.fp.cmd[R300_FP_NODE0 + k] = - (fp->node[i].alu_offset << R300_PFS_NODE_ALU_OFFSET_SHIFT) | - (fp->node[i].alu_end << R300_PFS_NODE_ALU_END_SHIFT) | - (fp->node[i].tex_offset << R300_PFS_NODE_TEX_OFFSET_SHIFT) | - (fp->node[i].tex_end << R300_PFS_NODE_TEX_END_SHIFT) | + (fp->node[i].alu_offset << R300_ALU_START_SHIFT) | + (fp->node[i].alu_end << R300_ALU_SIZE_SHIFT) | + (fp->node[i].tex_offset << R300_TEX_START_SHIFT) | + (fp->node[i].tex_end << R300_TEX_SIZE_SHIFT) | fp->node[i].flags; } else { rmesa->hw.fp.cmd[R300_FP_NODE0 + (3 - i)] = 0; @@ -2209,6 +2474,78 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) } } +#define bump_r500fp_count(ptr, new_count) do{\ + drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\ + int _nc=(new_count)/6; \ + assert(_nc < 256); \ + if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\ +} while(0) + +#define bump_r500fp_const_count(ptr, new_count) do{\ + drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\ + int _nc=(new_count)/4; \ + assert(_nc < 256); \ + if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\ +} while(0) + +static void r500SetupPixelShader(r300ContextPtr rmesa) +{ + GLcontext *ctx = rmesa->radeon.glCtx; + struct r500_fragment_program *fp = (struct r500_fragment_program *) + (char *)ctx->FragmentProgram._Current; + int i; + + if (!fp) /* should only happenen once, just after context is created */ + return; + + ((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0; + ((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0; + + r500TranslateFragmentShader(rmesa, fp); + if (!fp->translated) { + fprintf(stderr, "%s: No valid fragment shader, exiting\n", + __FUNCTION__); + return; + } + + r300SetupTextures(ctx); + + R300_STATECHANGE(rmesa, fp); + rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = fp->max_temp_idx; + + rmesa->hw.fp.cmd[R500_FP_CODE_ADDR] = + R500_US_CODE_START_ADDR(fp->inst_offset) | + R500_US_CODE_END_ADDR(fp->inst_end); + rmesa->hw.fp.cmd[R500_FP_CODE_RANGE] = + R500_US_CODE_RANGE_ADDR(fp->inst_offset) | + R500_US_CODE_RANGE_SIZE(fp->inst_end); + rmesa->hw.fp.cmd[R500_FP_CODE_OFFSET] = + R500_US_CODE_OFFSET_ADDR(0); /* FIXME when we add flow control */ + + R300_STATECHANGE(rmesa, r500fp); + /* Emit our shader... */ + for (i = 0; i < fp->inst_end+1; i++) { + rmesa->hw.r500fp.cmd[i*6+1] = fp->inst[i].inst0; + rmesa->hw.r500fp.cmd[i*6+2] = fp->inst[i].inst1; + rmesa->hw.r500fp.cmd[i*6+3] = fp->inst[i].inst2; + rmesa->hw.r500fp.cmd[i*6+4] = fp->inst[i].inst3; + rmesa->hw.r500fp.cmd[i*6+5] = fp->inst[i].inst4; + rmesa->hw.r500fp.cmd[i*6+6] = fp->inst[i].inst5; + } + + bump_r500fp_count(rmesa->hw.r500fp.cmd, (fp->inst_end + 1) * 6); + + R300_STATECHANGE(rmesa, r500fp_const); + for (i = 0; i < fp->const_nr; i++) { + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(fp->constant[i][0]); + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(fp->constant[i][1]); + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(fp->constant[i][2]); + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(fp->constant[i][3]); + } + bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, fp->const_nr * 4); + +} + void r300UpdateShaderStates(r300ContextPtr rmesa) { GLcontext *ctx; @@ -2216,12 +2553,19 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) r300UpdateTextureState(ctx); - r300SetupPixelShader(rmesa); - r300SetupTextures(ctx); + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) + r500SetupPixelShader(rmesa); + else + r300SetupPixelShader(rmesa); + + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) + r500SetupRSUnit(ctx); + else + r300SetupRSUnit(ctx); if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) r300SetupVertexProgram(rmesa); - r300SetupRSUnit(ctx); + } /** @@ -2261,12 +2605,12 @@ void r300InitState(r300ContextPtr r300) switch (ctx->Visual.depthBits) { case 16: r300->state.depth.scale = 1.0 / (GLfloat) 0xffff; - depth_fmt = ZB_FORMAR_DEPTHFORMAT_16BIT_INT_Z; + depth_fmt = R300_DEPTHFORMAT_16BIT_INT_Z; r300->state.stencil.clear = 0x00000000; break; case 24: r300->state.depth.scale = 1.0 / (GLfloat) 0xffffff; - depth_fmt = ZB_FORMAR_DEPTHFORMAT_24BIT_INT_Z; + depth_fmt = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL; r300->state.stencil.clear = 0x00ff0000; break; default: |