diff options
author | Oliver McFadden <[email protected]> | 2008-02-25 12:35:55 +0000 |
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committer | Oliver McFadden <[email protected]> | 2008-03-01 06:33:06 +0000 |
commit | bd46a482c479e7ce765e45f444ba0f7e54432a4e (patch) | |
tree | 14c01eca17cc85bd6872f41df942de8759e8f8d8 /src/mesa/drivers/dri/r300/r300_reg.h | |
parent | 66952fa5aec04aa2abeefa0e949ce3812fae229d (diff) |
r300: Converted to the new Vector Engine defines.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_reg.h')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_reg.h | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 29d2e7f4f34..48b91cfd7b3 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -2499,51 +2499,6 @@ enum { /*\{*/ -/* Every instruction is four dwords long: - * DWORD 0: output and opcode - * DWORD 1: first argument - * DWORD 2: second argument - * DWORD 3: third argument - * - * Notes: - * - ABS r, a is implemented as MAX r, a, -a - * - MOV is implemented as ADD to zero - * - XPD is implemented as MUL + MAD - * - FLR is implemented as FRC + ADD - * - apparently, fglrx tries to schedule instructions so that there is at - * least one instruction between the write to a temporary and the first - * read from said temporary; however, violations of this scheduling are - * allowed - * - register indices seem to be unrelated with OpenGL aliasing to - * conventional state - * - only one attribute and one parameter can be loaded at a time; however, - * the same attribute/parameter can be used for more than one argument - * - the second software argument for POW is the third hardware argument - * (no idea why) - * - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2 - * - * There is some magic surrounding LIT: - * The single argument is replicated across all three inputs, but swizzled: - * First argument: xyzy - * Second argument: xyzx - * Third argument: xyzw - * Whenever the result is used later in the fragment program, fglrx forces - * x and w to be 1.0 in the input selection; I don't know whether this is - * strictly necessary - */ -#define R300_VPI_OUT_OP_DOT (1 << 0) -#define R300_VPI_OUT_OP_MUL (2 << 0) -#define R300_VPI_OUT_OP_ADD (3 << 0) -#define R300_VPI_OUT_OP_MAD (4 << 0) -#define R300_VPI_OUT_OP_DST (5 << 0) -#define R300_VPI_OUT_OP_FRC (6 << 0) -#define R300_VPI_OUT_OP_MAX (7 << 0) -#define R300_VPI_OUT_OP_MIN (8 << 0) -#define R300_VPI_OUT_OP_SGE (9 << 0) -#define R300_VPI_OUT_OP_SLT (10 << 0) - /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */ -#define R300_VPI_OUT_OP_UNK12 (12 << 0) -#define R300_VPI_OUT_OP_ARL (13 << 0) #define R300_VPI_OUT_OP_EXP (65 << 0) #define R300_VPI_OUT_OP_LOG (66 << 0) /* Used in fog computations, scalar(scalar) */ |