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authorOliver McFadden <[email protected]>2008-02-25 12:35:55 +0000
committerOliver McFadden <[email protected]>2008-03-01 06:33:06 +0000
commitbd46a482c479e7ce765e45f444ba0f7e54432a4e (patch)
tree14c01eca17cc85bd6872f41df942de8759e8f8d8 /src/mesa/drivers/dri/r300/r300_reg.h
parent66952fa5aec04aa2abeefa0e949ce3812fae229d (diff)
r300: Converted to the new Vector Engine defines.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_reg.h')
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h45
1 files changed, 0 insertions, 45 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 29d2e7f4f34..48b91cfd7b3 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -2499,51 +2499,6 @@ enum {
/*\{*/
-/* Every instruction is four dwords long:
- * DWORD 0: output and opcode
- * DWORD 1: first argument
- * DWORD 2: second argument
- * DWORD 3: third argument
- *
- * Notes:
- * - ABS r, a is implemented as MAX r, a, -a
- * - MOV is implemented as ADD to zero
- * - XPD is implemented as MUL + MAD
- * - FLR is implemented as FRC + ADD
- * - apparently, fglrx tries to schedule instructions so that there is at
- * least one instruction between the write to a temporary and the first
- * read from said temporary; however, violations of this scheduling are
- * allowed
- * - register indices seem to be unrelated with OpenGL aliasing to
- * conventional state
- * - only one attribute and one parameter can be loaded at a time; however,
- * the same attribute/parameter can be used for more than one argument
- * - the second software argument for POW is the third hardware argument
- * (no idea why)
- * - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2
- *
- * There is some magic surrounding LIT:
- * The single argument is replicated across all three inputs, but swizzled:
- * First argument: xyzy
- * Second argument: xyzx
- * Third argument: xyzw
- * Whenever the result is used later in the fragment program, fglrx forces
- * x and w to be 1.0 in the input selection; I don't know whether this is
- * strictly necessary
- */
-#define R300_VPI_OUT_OP_DOT (1 << 0)
-#define R300_VPI_OUT_OP_MUL (2 << 0)
-#define R300_VPI_OUT_OP_ADD (3 << 0)
-#define R300_VPI_OUT_OP_MAD (4 << 0)
-#define R300_VPI_OUT_OP_DST (5 << 0)
-#define R300_VPI_OUT_OP_FRC (6 << 0)
-#define R300_VPI_OUT_OP_MAX (7 << 0)
-#define R300_VPI_OUT_OP_MIN (8 << 0)
-#define R300_VPI_OUT_OP_SGE (9 << 0)
-#define R300_VPI_OUT_OP_SLT (10 << 0)
- /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
-#define R300_VPI_OUT_OP_UNK12 (12 << 0)
-#define R300_VPI_OUT_OP_ARL (13 << 0)
#define R300_VPI_OUT_OP_EXP (65 << 0)
#define R300_VPI_OUT_OP_LOG (66 << 0)
/* Used in fog computations, scalar(scalar) */