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authorAapo Tahkola <aapo@aapo-desktop.(none)>2007-05-05 17:07:46 +0300
committerAapo Tahkola <aapo@aapo-desktop.(none)>2007-05-05 17:07:46 +0300
commit5e2a66466d7f75181ccc54fba70f2a4f95d44272 (patch)
tree7084a3a9f648a61bdcf5b774ee0b9bb54e125df0 /src/mesa/drivers/dri/r300/r300_context.h
parentb3378f6cc5ea9473ae7ca257ed95c39cec728ffd (diff)
don't use hw to perform vertex transform etc. when using swtcl. This for compatibility with vertex programs and the fact that swtcl very rarely gets hit with tcl capable hw.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_context.h')
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index c8b81d98497..da253ba6702 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -576,11 +576,6 @@ struct r300_vertex_shader_fragment {
struct r300_vertex_shader_state {
struct r300_vertex_shader_fragment program;
- /* a bit of a waste - each uses only a subset of allocated space..
- but easier to program */
- struct r300_vertex_shader_fragment matrix[3];
- struct r300_vertex_shader_fragment vector[2];
-
struct r300_vertex_shader_fragment unknown1;
struct r300_vertex_shader_fragment unknown2;