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authorMaciej Cencora <[email protected]>2009-05-13 23:49:04 +0200
committerAlex Deucher <[email protected]>2009-05-16 11:42:03 -0400
commit12ed56f1ddfbd40df16d4ab47b546ee25218118f (patch)
treebc09d09571c28f896d7637a5fc9163ecb9e59bff /src/mesa/drivers/dri/r300/r300_context.h
parent6f1a86ca1eb4a44a738d0ad99861d948c9749de6 (diff)
r300: rename functions
Be consistent with function naming: use Setup/Emit names for functions that modify hardware state
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_context.h')
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index d9e1944d716..cd25b1da017 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -616,7 +616,7 @@ struct r300_swtcl_info {
struct r300_vtable {
void (* SetupRSUnit)(GLcontext *ctx);
void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings);
- GLboolean (* FragmentProgramEmit)(struct r300_fragment_program_compiler *compiler);
+ GLboolean (* BuildFragmentProgramHwCode)(struct r300_fragment_program_compiler *compiler);
void (* FragmentProgramDump)(union rX00_fragment_program_code *code);
GLboolean (* SetupPixelShader)(GLcontext *ctx);
};