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authorKristian Høgsberg <[email protected]>2010-01-01 17:09:12 -0500
committerKristian Høgsberg <[email protected]>2010-01-04 11:48:00 -0500
commitd61f07318c8678901b948fdaa8ccdf37aa3203e9 (patch)
treebe1553e8533230b653ff38f641a5648dc9ed2fc7 /src/mesa/drivers/dri/r200
parent8616cec5c9889e6166839b33baa8db52f04d409c (diff)
Remove leftover __DRI{screen,drawable,context}Private references
As part of the DRI driver interface rewrite I merged __DRIscreenPrivate and __DRIscreen, and likewise for __DRIdrawablePrivate and __DRIcontextPrivate. I left typedefs in place though, to avoid renaming all the *Private use internal to the driver. That was probably a mistake, and it turns out a one-line find+sed combo can do the mass rename. Better late than never.
Diffstat (limited to 'src/mesa/drivers/dri/r200')
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c6
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h12
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_pixel.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c4
5 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 5f985d624d8..f34e319222d 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -274,10 +274,10 @@ static void r200_init_vtbl(radeonContextPtr radeon)
/* Create the device specific rendering context.
*/
GLboolean r200CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
struct dd_function_table functions;
r200ContextPtr rmesa;
@@ -496,7 +496,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
}
-void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
+void r200DestroyContext( __DRIcontext *driContextPriv )
{
int i;
r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index 246f98c6dc5..17e4d8962ea 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -636,14 +636,14 @@ struct r200_context {
#define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx))
-extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv );
+extern void r200DestroyContext( __DRIcontext *driContextPriv );
extern GLboolean r200CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
-extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
-extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean r200MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
+extern GLboolean r200UnbindContext( __DRIcontext *driContextPriv );
/* ================================================================
* Debugging:
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c
index b238adb9721..66c5d3655a9 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.c
@@ -61,7 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
static void r200KernelClear(GLcontext *ctx, GLuint flags)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLint cx, cy, cw, ch, ret;
GLuint i;
@@ -185,7 +185,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags)
static void r200Clear( GLcontext *ctx, GLbitfield mask )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index 94e43c7d66f..bfb7e2a2ed3 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -214,7 +214,7 @@ r200TryReadPixels( GLcontext *ctx,
}
{
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawable *dPriv = rmesa->radeon.dri.drawable;
driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer;
int nbox = dPriv->numClipRects;
int src_offset = drb->offset
@@ -298,7 +298,7 @@ static void do_draw_pix( GLcontext *ctx,
#if 0
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_clip_rect_t *box = dPriv->pClipRects;
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0];
driRenderbuffer *drb = (driRenderbuffer *) rb;
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 529cb622640..7fe482fe15f 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -1585,7 +1585,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
void r200UpdateWindow( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1665,7 +1665,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval,
void r200UpdateViewportOffset( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;