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authorBen Skeggs <[email protected]>2007-01-23 16:07:12 +1100
committerBen Skeggs <[email protected]>2007-01-23 16:07:12 +1100
commitcf33bcf0b246f75094673beaa989034fa27c4b9f (patch)
tree6474754e5926fd3e68e3da9e0afdec4a345f9d7a /src/mesa/drivers/dri/nouveau/nouveau_shader.h
parenta8b9d13f745405e370353cfb4aca680314a42d46 (diff)
nouveau: allow for card-specific shader infos to be kept
NV30/40 fragprog: build FP_CONTROL per-shader, still some hardcoded bits for this reg.. It looks like it has to do with the number of temps used, but needs more looking at. NV40 vtxprog : build VP_IN_REG/VP_OUT_REG during shader compile
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_shader.h')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader.h74
1 files changed, 43 insertions, 31 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
index a3ab027142f..8b4be9dfe7c 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
@@ -24,6 +24,16 @@ typedef struct _nvs_fragment_header {
} type;
} nvsFragmentHeader;
+typedef union {
+ struct {
+ uint32_t fp_control;
+ } NV30FP;
+ struct {
+ uint32_t vp_in_reg;
+ uint32_t vp_out_reg;
+ } NV30VP;
+} nvsCardPriv;
+
typedef struct _nouveauShader {
union {
struct gl_vertex_program vp;
@@ -41,10 +51,10 @@ typedef struct _nouveauShader {
unsigned int program_start_id;
unsigned int program_current;
struct gl_buffer_object *program_buffer;
- unsigned int inputs_read;
- unsigned int outputs_written;
int inst_count;
+ nvsCardPriv card_priv;
+
struct {
GLfloat *source_val; /* NULL if invariant */
float val[4];
@@ -113,35 +123,35 @@ typedef enum {
} nvsSwzComp;
typedef enum {
- NVS_FR_POSITION,
- NVS_FR_WEIGHT,
- NVS_FR_NORMAL,
- NVS_FR_COL0,
- NVS_FR_COL1,
- NVS_FR_BFC0,
- NVS_FR_BFC1,
- NVS_FR_FOGCOORD,
- NVS_FR_POINTSZ,
- NVS_FR_TEXCOORD0,
- NVS_FR_TEXCOORD1,
- NVS_FR_TEXCOORD2,
- NVS_FR_TEXCOORD3,
- NVS_FR_TEXCOORD4,
- NVS_FR_TEXCOORD5,
- NVS_FR_TEXCOORD6,
- NVS_FR_TEXCOORD7,
- NVS_FR_FRAGDATA0,
- NVS_FR_FRAGDATA1,
- NVS_FR_FRAGDATA2,
- NVS_FR_FRAGDATA3,
- NVS_FR_CLIP0,
- NVS_FR_CLIP1,
- NVS_FR_CLIP2,
- NVS_FR_CLIP3,
- NVS_FR_CLIP4,
- NVS_FR_CLIP5,
- NVS_FR_CLIP6,
- NVS_FR_FACING,
+ NVS_FR_POSITION = 0,
+ NVS_FR_WEIGHT = 1,
+ NVS_FR_NORMAL = 2,
+ NVS_FR_COL0 = 3,
+ NVS_FR_COL1 = 4,
+ NVS_FR_FOGCOORD = 5,
+ NVS_FR_TEXCOORD0 = 8,
+ NVS_FR_TEXCOORD1 = 9,
+ NVS_FR_TEXCOORD2 = 10,
+ NVS_FR_TEXCOORD3 = 11,
+ NVS_FR_TEXCOORD4 = 12,
+ NVS_FR_TEXCOORD5 = 13,
+ NVS_FR_TEXCOORD6 = 14,
+ NVS_FR_TEXCOORD7 = 15,
+ NVS_FR_BFC0 = 16,
+ NVS_FR_BFC1 = 17,
+ NVS_FR_POINTSZ = 18,
+ NVS_FR_FRAGDATA0 = 19,
+ NVS_FR_FRAGDATA1 = 20,
+ NVS_FR_FRAGDATA2 = 21,
+ NVS_FR_FRAGDATA3 = 22,
+ NVS_FR_CLIP0 = 23,
+ NVS_FR_CLIP1 = 24,
+ NVS_FR_CLIP2 = 25,
+ NVS_FR_CLIP3 = 26,
+ NVS_FR_CLIP4 = 27,
+ NVS_FR_CLIP5 = 28,
+ NVS_FR_CLIP6 = 29,
+ NVS_FR_FACING = 30,
NVS_FR_UNKNOWN
} nvsFixedReg;
@@ -279,6 +289,8 @@ extern nvsSwzComp NV20VP_TX_SWIZZLE[4];
#define SCAP_SRC_ABS (1<<0)
struct _nvsFunc {
+ nvsCardPriv *card_priv;
+
unsigned int MaxInst;
unsigned int MaxAttrib;
unsigned int MaxTemp;