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authorIan Romanick <[email protected]>2008-10-03 12:16:04 -0700
committerIan Romanick <[email protected]>2008-10-03 12:16:04 -0700
commitdb9ba91971a1f279b040b30bf8fd5d13a70f0a03 (patch)
treedc18fad7292556d9ff9330ae667b743470d2a3b9 /src/mesa/drivers/dri/intel
parent4741dbcbbc2514de370a760f4b78a17491014555 (diff)
intel: Don't advertise unsupported extensions on pre-965 hardware
Move GL_ARB_texture_non_power_of_two and GL_ATI_separate_stencil from the generic extension list to the 965-specific list. Neither extension is supported on i830-class hardware, and GL_ATI_separate_stencil is not supported on i915-class hardare. GL_ARB_texture_non_power_of_two is supported on i915-class hardare and is already in the i915-specific list.
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index e53972c46dd..9dc32e487f4 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -355,7 +355,6 @@ static const struct dri_extension card_extensions[] = {
{ "GL_ARB_texture_env_crossbar", NULL },
{ "GL_ARB_texture_env_dot3", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
- { "GL_ARB_texture_non_power_of_two", NULL },
{ "GL_ARB_texture_rectangle", NULL },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
@@ -379,7 +378,6 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_3DFX_texture_compression_FXT1", NULL },
{ "GL_APPLE_client_storage", NULL },
- { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ "GL_MESA_pack_invert", NULL },
{ "GL_MESA_ycbcr_texture", NULL },
{ "GL_NV_blend_square", NULL },
@@ -401,9 +399,11 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
{ "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
{ "GL_ARB_shadow", NULL },
+ { "GL_ARB_texture_non_power_of_two", NULL },
{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
{ "GL_EXT_shadow_funcs", NULL },
{ "GL_EXT_texture_sRGB", NULL },
+ { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ NULL, NULL }
};