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authorDave Airlie <[email protected]>2011-09-14 11:08:57 +0100
committerDave Airlie <[email protected]>2011-09-14 11:18:08 +0100
commit81a86aea4f0990a1b8795f9e00e7a6c4ba368281 (patch)
tree9798a61c65a74aba6790849544afcd6b32e15f51 /src/mesa/drivers/dri/intel
parent093dc9e548537e6c77e33064a584f849ad90dfa5 (diff)
mesa/colormac: introduce inline helper for 4 unclamped float to ubyte.
This introduces an UNCLAMPED_FLOAT_TO_UBYTE x 4 inline function, as suggested by Brian. It uses it in a few places I noticed from previous color changes, and also some core mesa places. I haven't updated other places yet. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index a45b6e40ecc..45cfb62014e 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -322,10 +322,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
uint8_t clear[4];
GLfloat *color = ctx->Color.ClearColor.f;
- UNCLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
+ _mesa_unclamped_float_rgba_to_ubyte(clear, color);
switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888: