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authorIan Romanick <[email protected]>2009-05-18 13:26:16 -0700
committerIan Romanick <[email protected]>2009-06-02 16:52:03 +0100
commit16fbd391291de8eddcd01a1a10e6801da299209b (patch)
tree53772cbd02a2e2e29b7622e291b81216ffe1c9cd /src/mesa/drivers/dri/intel
parent1aef032d438aaa40ec28bf279ad5c089370773f0 (diff)
intel: Clip to window after calling Driver.TexImage2D
This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <[email protected]> (cherry picked from commit 129f311673c99eb912d659023e50bc5f0ef53249)
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 08437aa0e2b..90bbb8c6bbf 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -231,6 +231,14 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
if (border)
goto fail;
+ /* Setup or redefine the texture object, mipmap tree and texture
+ * image. Don't populate yet.
+ */
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border,
+ GL_RGBA, CHAN_TYPE, NULL,
+ &ctx->DefaultPacking, texObj, texImage);
+
srcx = x;
srcy = y;
dstx = 0;
@@ -241,15 +249,6 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
&width, &height))
return;
- /* Setup or redefine the texture object, mipmap tree and texture
- * image. Don't populate yet.
- */
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border,
- GL_RGBA, CHAN_TYPE, NULL,
- &ctx->DefaultPacking, texObj, texImage);
-
-
if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, 0, 0, x, y, width, height))