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authorChad Versace <[email protected]>2011-11-15 09:55:40 -0800
committerChad Versace <[email protected]>2011-11-22 10:35:32 -0800
commitd7b33309fe160212f2eb73f471f3aedcb5d0b5c1 (patch)
treedaf20351a35f1d0d4bc215c5109e44d7d6709e56 /src/mesa/drivers/dri/intel/intel_tex_layout.h
parent278e77a1192d5251c5b70a555e676f72b446e8e1 (diff)
intel: Kill intel_mipmap_level::nr_images [v4]
For all texture targets except GL_TEXTURE_CUBE_MAP, the 'nr_images' and 'depth' fields of intel_mipmap_level were identical. In the exceptional case, nr_images == 6 and depth == 1. It is simple to determine if a texture is a cube or not, so the presence of two fields here was not helpful. Worse, it was confusing. When we eventually implement GL_ARB_texture_cube_map_array, this mess would have become even more confusing. This patch removes 'nr_images' and assigns to 'depth' a consistent meaning: depth is the number of 2D slices at each miplevel. The exact semantics of depth varies according to the texture target: - For GL_TEXTURE_CUBE_MAP, depth is 6. - For GL_TEXTURE_2D_ARRAY, depth is the number of array slices. It is identical for all miplevels in the texture. - For GL_TEXTURE_3D, it is the texture's depth at each miplevel. Its value, like width and height, varies with miplevel. - For other texture types, depth is 1. As a consequence, parameters were removed from the following function signatures: intel_miptree_set_level_info Remove 'nr_images'. i945_miptree_layout brw_miptree_layout_texture brw_miptree_layout_texture_array Remove 'slices'. v2: - Replace "It's" with "Its". - Remove all hunks in intel_fbo.c. The hunks were spurious and sneaked in during a rebase. - Remove unneeded hunk in intel_tex_map_image_for_swrast(). It was a little refactor of the for-loop's upper bound. v4: In intel_miptree_get_image_offset(), document the conditions under which different if-branches are taken. Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_tex_layout.h')
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h
index 257c07ce476..c6c865d2c80 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h
@@ -38,7 +38,6 @@ static INLINE GLuint minify( GLuint d )
return MAX2(1, d>>1);
}
-extern void i945_miptree_layout_2d(struct intel_mipmap_tree *mt,
- int nr_images);
+extern void i945_miptree_layout_2d(struct intel_mipmap_tree *mt);
void intel_get_texture_alignment_unit(gl_format format,
unsigned int *w, unsigned int *h);