diff options
author | Eric Anholt <[email protected]> | 2008-12-31 00:29:49 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2008-12-31 00:35:17 -0800 |
commit | bfebeffc0045266d354a36968336337e099a9f27 (patch) | |
tree | 7a74bd532f4c64c15a1cc79d309a248917b82c4f /src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | |
parent | e1a92175542c6645c23cc78f2a4fcd36dd0235e6 (diff) |
intel: Share passthrough transform setup between glBitmap and glDrawPixels.
The DrawPixels path was missing glViewport care, so blender's toolbar icons
would go to the wrong places.
Bug #19118.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_pixel_bitmap.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 20 |
1 files changed, 3 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 88e181a51f2..1d7f15f10a5 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -39,7 +39,6 @@ #include "main/texobj.h" #include "main/texstate.h" #include "main/texparam.h" -#include "main/matrix.h" #include "main/varray.h" #include "main/attrib.h" #include "main/enable.h" @@ -425,7 +424,7 @@ intel_texture_bitmap(GLcontext * ctx, } /* Save GL state before we start setting up our drawing */ - _mesa_PushAttrib(GL_ENABLE_BIT | GL_TRANSFORM_BIT | GL_CURRENT_BIT | + _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_VIEWPORT_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT | GL_CLIENT_PIXEL_STORE_BIT); @@ -451,20 +450,11 @@ intel_texture_bitmap(GLcontext * ctx, GL_ALPHA, GL_UNSIGNED_BYTE, a8_bitmap); _mesa_free(a8_bitmap); - _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); - _mesa_MatrixMode(GL_PROJECTION); - _mesa_PushMatrix(); - _mesa_LoadIdentity(); - _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1); - - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_PushMatrix(); - _mesa_LoadIdentity(); - intel_meta_set_fragment_program(intel, &intel->meta.bitmap_fp, fp); _mesa_ProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, 0, ctx->Current.RasterColor); intel_meta_set_passthrough_vertex_program(intel); + intel_meta_set_passthrough_transform(intel); vertices[0][0] = dst_x; vertices[0][1] = dst_y; @@ -498,14 +488,10 @@ intel_texture_bitmap(GLcontext * ctx, _mesa_Enable(GL_TEXTURE_COORD_ARRAY); CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + intel_meta_restore_transform(intel); intel_meta_restore_fragment_program(intel); intel_meta_restore_vertex_program(intel); - _mesa_MatrixMode(GL_PROJECTION); - _mesa_PopMatrix(); - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_PopMatrix(); - _mesa_PopClientAttrib(); _mesa_Disable(GL_TEXTURE_2D); /* asserted that it was disabled at entry */ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); |