diff options
author | Chad Versace <[email protected]> | 2011-05-23 13:47:27 -0700 |
---|---|---|
committer | Chad Versace <[email protected]> | 2011-05-25 07:41:31 -0700 |
commit | b5c847c7ca06823af3b72324056a2e478caca70b (patch) | |
tree | b166146d2e3e1bad0569e57867210b2f2bccebcb /src/mesa/drivers/dri/intel/intel_context.c | |
parent | 4e0654ec2924c941fe03f57665fbf44e1b600db8 (diff) |
intel: Change supported texture formats for separate stencil
When hardware supports separate stencil, enable support for separate
depth/stencil texture formats in the table
intel_context.ctx.TextureFormatsSupported. If the hardware must use
separate stencil, then disable support for combined depth/stencil formats.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_context.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 91cf5dbf44b..2ea52c26106 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -758,7 +758,12 @@ intelInitContext(struct intel_context *intel, ctx->TextureFormatSupported[MESA_FORMAT_AL88] = GL_TRUE; if (intel->gen >= 4) ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = GL_TRUE; + + /* Depth and stencil */ + ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = !intel->must_use_separate_stencil; + ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = intel->has_separate_stencil; + ctx->TextureFormatSupported[MESA_FORMAT_S8] = intel->has_separate_stencil; + /* * This was disabled in initial FBO enabling to avoid combinations * of depth+stencil that wouldn't work together. We since decided |