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authorPaul Berry <[email protected]>2014-01-22 11:45:39 -0800
committerPaul Berry <[email protected]>2014-01-23 13:40:55 -0800
commit9cee3ff562f3e4b51bfd30338fd1ba7716ac5737 (patch)
tree4cdb18527abf58071fe5b17053eb35a63bdc45e1 /src/mesa/drivers/dri/i965
parent00c672086c31f94dd96609fa976300781f53792e (diff)
i965: Remove *_generator::shader field; use prog field instead.
The "shader" field in fs_generator, vec4_generator, and gen8_generator was only used for one purpose; to figure out if we were compiling an assembly program or a GLSL shader (shader is NULL for assembly programs). And it wasn't being used properly: in vec4 shaders we were always initializing it based on prog->_LinkedShaders[MESA_SHADER_FRAGMENT], regardless of whether we were compiling a geometry shader or a vertex shader. This patch simplifies things by using the "prog" field instead; this is also NULL for assembly programs. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_generator.cpp6
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_generator.cpp6
-rw-r--r--src/mesa/drivers/dri/i965/gen8_fs_generator.cpp6
-rw-r--r--src/mesa/drivers/dri/i965/gen8_generator.h1
-rw-r--r--src/mesa/drivers/dri/i965/gen8_vec4_generator.cpp5
7 files changed, 8 insertions, 18 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 9bc69829798..2ccb8c4585d 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -617,7 +617,6 @@ private:
struct brw_wm_compile *c;
struct gl_shader_program *prog;
- struct gl_shader *shader;
const struct gl_fragment_program *fp;
unsigned dispatch_width; /**< 8 or 16 */
diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
index 121f73343cf..6d211e11412 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
@@ -46,8 +46,6 @@ fs_generator::fs_generator(struct brw_context *brw,
{
ctx = &brw->ctx;
- shader = prog ? prog->_LinkedShaders[MESA_SHADER_FRAGMENT] : NULL;
-
mem_ctx = c;
p = rzalloc(mem_ctx, struct brw_compile);
@@ -1332,7 +1330,7 @@ fs_generator::generate_code(exec_list *instructions, FILE *dump_file)
const void *last_annotation_ir = NULL;
if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- if (shader) {
+ if (prog) {
printf("Native code for fragment shader %d (SIMD%d dispatch):\n",
prog->Name, dispatch_width);
} else if (fp) {
@@ -1373,7 +1371,7 @@ fs_generator::generate_code(exec_list *instructions, FILE *dump_file)
last_annotation_ir = inst->ir;
if (last_annotation_ir) {
printf(" ");
- if (shader)
+ if (prog)
((ir_instruction *)inst->ir)->print();
else {
const prog_instruction *fpi;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index 4a5b57775c3..e17b5cd3f37 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -652,7 +652,6 @@ private:
struct brw_compile *p;
struct gl_shader_program *shader_prog;
- struct gl_shader *shader;
const struct gl_program *prog;
struct brw_vec4_prog_data *prog_data;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
index 1e6520dbabe..94d1e791689 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
@@ -142,8 +142,6 @@ vec4_generator::vec4_generator(struct brw_context *brw,
: brw(brw), shader_prog(shader_prog), prog(prog), prog_data(prog_data),
mem_ctx(mem_ctx), debug_flag(debug_flag)
{
- shader = shader_prog ? shader_prog->_LinkedShaders[MESA_SHADER_VERTEX] : NULL;
-
p = rzalloc(mem_ctx, struct brw_compile);
brw_init_compile(brw, p, mem_ctx);
}
@@ -1257,7 +1255,7 @@ vec4_generator::generate_code(exec_list *instructions)
const void *last_annotation_ir = NULL;
if (unlikely(debug_flag)) {
- if (shader) {
+ if (prog) {
printf("Native code for vertex shader %d:\n", shader_prog->Name);
} else {
printf("Native code for vertex program %d:\n", prog->Id);
@@ -1273,7 +1271,7 @@ vec4_generator::generate_code(exec_list *instructions)
last_annotation_ir = inst->ir;
if (last_annotation_ir) {
printf(" ");
- if (shader) {
+ if (prog) {
((ir_instruction *) last_annotation_ir)->print();
} else {
const prog_instruction *vpi;
diff --git a/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp b/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
index 6c710bc8a0c..e0b52126705 100644
--- a/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
@@ -43,8 +43,6 @@ gen8_fs_generator::gen8_fs_generator(struct brw_context *brw,
: gen8_generator(brw, shader_prog, fp ? &fp->Base : NULL, c), c(c), fp(fp),
dual_source_output(dual_source_output)
{
- shader =
- shader_prog ? shader_prog->_LinkedShaders[MESA_SHADER_FRAGMENT] : NULL;
}
gen8_fs_generator::~gen8_fs_generator()
@@ -570,7 +568,7 @@ gen8_fs_generator::generate_code(exec_list *instructions)
const void *last_annotation_ir = NULL;
if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- if (shader) {
+ if (prog) {
printf("Native code for fragment shader %d (SIMD%d dispatch):\n",
shader_prog->Name, dispatch_width);
} else if (fp) {
@@ -611,7 +609,7 @@ gen8_fs_generator::generate_code(exec_list *instructions)
last_annotation_ir = ir->ir;
if (last_annotation_ir) {
printf(" ");
- if (shader) {
+ if (prog) {
((ir_instruction *) ir->ir)->print();
} else if (prog) {
const prog_instruction *fpi;
diff --git a/src/mesa/drivers/dri/i965/gen8_generator.h b/src/mesa/drivers/dri/i965/gen8_generator.h
index 7d74267bcf1..1f4b7f8823e 100644
--- a/src/mesa/drivers/dri/i965/gen8_generator.h
+++ b/src/mesa/drivers/dri/i965/gen8_generator.h
@@ -133,7 +133,6 @@ protected:
gen8_instruction *next_inst(unsigned opcode);
struct gl_shader_program *shader_prog;
- struct gl_shader *shader;
struct gl_program *prog;
struct brw_context *brw;
diff --git a/src/mesa/drivers/dri/i965/gen8_vec4_generator.cpp b/src/mesa/drivers/dri/i965/gen8_vec4_generator.cpp
index f1fc188eca3..5a348580b9a 100644
--- a/src/mesa/drivers/dri/i965/gen8_vec4_generator.cpp
+++ b/src/mesa/drivers/dri/i965/gen8_vec4_generator.cpp
@@ -42,7 +42,6 @@ gen8_vec4_generator::gen8_vec4_generator(struct brw_context *brw,
prog_data(prog_data),
debug_flag(debug_flag)
{
- shader = shader_prog ? shader_prog->_LinkedShaders[MESA_SHADER_VERTEX] : NULL;
}
gen8_vec4_generator::~gen8_vec4_generator()
@@ -783,7 +782,7 @@ gen8_vec4_generator::generate_code(exec_list *instructions)
const void *last_annotation_ir = NULL;
if (unlikely(debug_flag)) {
- if (shader) {
+ if (prog) {
printf("Native code for vertex shader %d:\n", shader_prog->Name);
} else {
printf("Native code for vertex program %d:\n", prog->Id);
@@ -799,7 +798,7 @@ gen8_vec4_generator::generate_code(exec_list *instructions)
last_annotation_ir = ir->ir;
if (last_annotation_ir) {
printf(" ");
- if (shader) {
+ if (prog) {
((ir_instruction *) last_annotation_ir)->print();
} else {
const prog_instruction *vpi;