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authorKenneth Graunke <[email protected]>2014-07-26 01:16:27 -0700
committerKenneth Graunke <[email protected]>2014-10-09 15:43:18 +0200
commit4ce11de4ae356375833cb403711f5af1ed681965 (patch)
tree30947c344a5f4f0a0f6a755645a2cc7dca8b3fda /src/mesa/drivers/dri/i965
parentb7844d12487dbac702ecd734faeffa6fe1a61a83 (diff)
i965: Skip uploading border color when unnecessary.
The border color is only needed when using the GL_CLAMP_TO_BORDER or (deprecated) GL_CLAMP wrap modes; all others ignore it, including the common GL_CLAMP_TO_EDGE and GL_REPEAT wrap modes. In those cases, we can skip uploading it entirely, saving a bit of space in the batchbuffer. Instead, we just point it at the start of the batch (offset 0); we have to program something, and that address is safe to read. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965')
-rw-r--r--src/mesa/drivers/dri/i965/brw_sampler_state.c22
1 files changed, 20 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_sampler_state.c b/src/mesa/drivers/dri/i965/brw_sampler_state.c
index 5855af6d2bf..8363a48ef71 100644
--- a/src/mesa/drivers/dri/i965/brw_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sampler_state.c
@@ -186,6 +186,16 @@ translate_wrap_mode(struct brw_context *brw, GLenum wrap, bool using_nearest)
}
/**
+ * Return true if the given wrap mode requires the border color to exist.
+ */
+static bool
+wrap_mode_needs_border_color(unsigned wrap_mode)
+{
+ return wrap_mode == BRW_TEXCOORDMODE_CLAMP_BORDER ||
+ wrap_mode == GEN8_TEXCOORDMODE_HALF_BORDER;
+}
+
+/**
* Upload SAMPLER_BORDER_COLOR_STATE.
*/
static void
@@ -431,8 +441,16 @@ brw_update_sampler_state(struct brw_context *brw,
S_FIXED(CLAMP(texUnit->LodBias + sampler->LodBias, -16, 15), lod_bits);
const unsigned base_level = U_FIXED(0, 1);
- uint32_t border_color_offset;
- upload_default_color(brw, sampler, unit, &border_color_offset);
+ /* Upload the border color if necessary. If not, just point it at
+ * offset 0 (the start of the batch) - the color should be ignored,
+ * but that address won't fault in case something reads it anyway.
+ */
+ uint32_t border_color_offset = 0;
+ if (wrap_mode_needs_border_color(wrap_s) ||
+ wrap_mode_needs_border_color(wrap_t) ||
+ wrap_mode_needs_border_color(wrap_r)) {
+ upload_default_color(brw, sampler, unit, &border_color_offset);
+ }
const bool non_normalized_coords = texObj->Target == GL_TEXTURE_RECTANGLE;