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authorKenneth Graunke <[email protected]>2013-07-03 23:32:20 -0700
committerKenneth Graunke <[email protected]>2013-07-09 14:09:26 -0700
commite3c2bb1eb4ef73c1c9576f0d5b747605b5de47ef (patch)
tree554cd57e8b2d1798804bd3a8d2cd19dcfee2dc28 /src/mesa/drivers/dri/i965/intel_fbo.c
parentd5b4a3f5a34626e9841993900922384698ee61b8 (diff)
i965: Shorten context base class dereference chains.
ctx->DrawBuffer is much more sensible than brw->intel.ctx.DrawBuffer. Signed-off-by: Kenneth Graunke <[email protected]> Acked-by: Chris Forbes <[email protected]> Acked-by: Paul Berry <[email protected]> Acked-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/intel_fbo.c')
-rw-r--r--src/mesa/drivers/dri/i965/intel_fbo.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
index 44f692099b3..d443402aa7b 100644
--- a/src/mesa/drivers/dri/i965/intel_fbo.c
+++ b/src/mesa/drivers/dri/i965/intel_fbo.c
@@ -204,9 +204,9 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
* except they're less useful because you can't texture with
* them.
*/
- rb->Format = intel->ctx.Driver.ChooseTextureFormat(ctx, GL_TEXTURE_2D,
- internalFormat,
- GL_NONE, GL_NONE);
+ rb->Format = ctx->Driver.ChooseTextureFormat(ctx, GL_TEXTURE_2D,
+ internalFormat,
+ GL_NONE, GL_NONE);
break;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
@@ -879,15 +879,15 @@ intel_renderbuffer_move_to_temp(struct brw_context *brw,
void
intel_fbo_init(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
- intel->ctx.Driver.NewFramebuffer = intel_new_framebuffer;
- intel->ctx.Driver.NewRenderbuffer = intel_new_renderbuffer;
- intel->ctx.Driver.MapRenderbuffer = intel_map_renderbuffer;
- intel->ctx.Driver.UnmapRenderbuffer = intel_unmap_renderbuffer;
- intel->ctx.Driver.RenderTexture = intel_render_texture;
- intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture;
- intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer;
- intel->ctx.Driver.BlitFramebuffer = intel_blit_framebuffer;
- intel->ctx.Driver.EGLImageTargetRenderbufferStorage =
+ struct dd_function_table *dd = &brw->intel.ctx.Driver;
+ dd->NewFramebuffer = intel_new_framebuffer;
+ dd->NewRenderbuffer = intel_new_renderbuffer;
+ dd->MapRenderbuffer = intel_map_renderbuffer;
+ dd->UnmapRenderbuffer = intel_unmap_renderbuffer;
+ dd->RenderTexture = intel_render_texture;
+ dd->FinishRenderTexture = intel_finish_render_texture;
+ dd->ValidateFramebuffer = intel_validate_framebuffer;
+ dd->BlitFramebuffer = intel_blit_framebuffer;
+ dd->EGLImageTargetRenderbufferStorage =
intel_image_target_renderbuffer_storage;
}