diff options
author | Kenneth Graunke <[email protected]> | 2013-08-01 15:35:35 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2013-08-16 19:00:49 -0700 |
commit | 76c2533470ec805fdb45592c72becd632d8bf6d4 (patch) | |
tree | 4fd2786ee22e2eddf20ba0f8cc26fa4eb7239310 /src/mesa/drivers/dri/i965/intel_buffer_objects.c | |
parent | aafb0f9e06a0e08ebb38a92ce2090739d380df71 (diff) |
i965: Move GL_APPLE_object_purgeable functionality into a new file.
GL_APPLE_object_purgeable creates a mechanism for marking OpenGL objects
as "purgeable" so they can be thrown away when system resources become
scarce. It specifically applies to buffer objects, textures, and
renderbuffers.
The intel_buffer_objects.c file provides core functionality for GL
buffer objects, such as MapBufferRange and CopyBufferSubData. Having
texture and renderbuffer functionality in that file is a bit strange.
The 2010 copyright on the new file is because Chris Wilson first added
this code in January 2010 (commit 755915fa).
v2: Actually remember to call the new dd table setup function.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/intel_buffer_objects.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_buffer_objects.c | 136 |
1 files changed, 0 insertions, 136 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c index 0b4782b894d..740913bb609 100644 --- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c @@ -35,11 +35,6 @@ #include "intel_blit.h" #include "intel_buffer_objects.h" #include "intel_batchbuffer.h" -#include "intel_fbo.h" -#include "intel_mipmap_tree.h" -#include "intel_regions.h" - -#include "brw_context.h" static GLboolean intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj); @@ -590,129 +585,6 @@ intel_bufferobj_copy_subdata(struct gl_context *ctx, intel_batchbuffer_emit_mi_flush(brw); } -static GLenum -intel_buffer_purgeable(drm_intel_bo *buffer) -{ - int retained = 0; - - if (buffer != NULL) - retained = drm_intel_bo_madvise (buffer, I915_MADV_DONTNEED); - - return retained ? GL_VOLATILE_APPLE : GL_RELEASED_APPLE; -} - -static GLenum -intel_buffer_object_purgeable(struct gl_context * ctx, - struct gl_buffer_object *obj, - GLenum option) -{ - struct intel_buffer_object *intel_obj = intel_buffer_object (obj); - - if (intel_obj->buffer != NULL) - return intel_buffer_purgeable(intel_obj->buffer); - - if (option == GL_RELEASED_APPLE) { - return GL_RELEASED_APPLE; - } else { - /* XXX Create the buffer and madvise(MADV_DONTNEED)? */ - struct brw_context *brw = brw_context(ctx); - drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_obj, INTEL_READ); - - return intel_buffer_purgeable(bo); - } -} - -static GLenum -intel_texture_object_purgeable(struct gl_context * ctx, - struct gl_texture_object *obj, - GLenum option) -{ - struct intel_texture_object *intel; - - (void) ctx; - (void) option; - - intel = intel_texture_object(obj); - if (intel->mt == NULL || intel->mt->region == NULL) - return GL_RELEASED_APPLE; - - return intel_buffer_purgeable(intel->mt->region->bo); -} - -static GLenum -intel_render_object_purgeable(struct gl_context * ctx, - struct gl_renderbuffer *obj, - GLenum option) -{ - struct intel_renderbuffer *intel; - - (void) ctx; - (void) option; - - intel = intel_renderbuffer(obj); - if (intel->mt == NULL) - return GL_RELEASED_APPLE; - - return intel_buffer_purgeable(intel->mt->region->bo); -} - -static GLenum -intel_buffer_unpurgeable(drm_intel_bo *buffer) -{ - int retained; - - retained = 0; - if (buffer != NULL) - retained = drm_intel_bo_madvise (buffer, I915_MADV_WILLNEED); - - return retained ? GL_RETAINED_APPLE : GL_UNDEFINED_APPLE; -} - -static GLenum -intel_buffer_object_unpurgeable(struct gl_context * ctx, - struct gl_buffer_object *obj, - GLenum option) -{ - (void) ctx; - (void) option; - - return intel_buffer_unpurgeable(intel_buffer_object (obj)->buffer); -} - -static GLenum -intel_texture_object_unpurgeable(struct gl_context * ctx, - struct gl_texture_object *obj, - GLenum option) -{ - struct intel_texture_object *intel; - - (void) ctx; - (void) option; - - intel = intel_texture_object(obj); - if (intel->mt == NULL || intel->mt->region == NULL) - return GL_UNDEFINED_APPLE; - - return intel_buffer_unpurgeable(intel->mt->region->bo); -} - -static GLenum -intel_render_object_unpurgeable(struct gl_context * ctx, - struct gl_renderbuffer *obj, - GLenum option) -{ - struct intel_renderbuffer *intel; - - (void) ctx; - (void) option; - - intel = intel_renderbuffer(obj); - if (intel->mt == NULL) - return GL_UNDEFINED_APPLE; - - return intel_buffer_unpurgeable(intel->mt->region->bo); -} - void intelInitBufferObjectFuncs(struct dd_function_table *functions) { @@ -725,12 +597,4 @@ intelInitBufferObjectFuncs(struct dd_function_table *functions) functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range; functions->UnmapBuffer = intel_bufferobj_unmap; functions->CopyBufferSubData = intel_bufferobj_copy_subdata; - - functions->BufferObjectPurgeable = intel_buffer_object_purgeable; - functions->TextureObjectPurgeable = intel_texture_object_purgeable; - functions->RenderObjectPurgeable = intel_render_object_purgeable; - - functions->BufferObjectUnpurgeable = intel_buffer_object_unpurgeable; - functions->TextureObjectUnpurgeable = intel_texture_object_unpurgeable; - functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable; } |